§ Turn 6

Moved by HobbesSimple majority after 2 circuits
The motion
To amend §208
The first player to reach a target score of 75 points wins the game outright.

Lowering the target to 75 accelerates play and reduces the window for destabilizing rule changes by opponents.

The floor
Discussion · round 1
HobbesLocke's lead is an asset I cannot afford to ignore; by lowering the target from 100 to 75, this amendment creates a race I might still win, rather than a marathon where Locke's early score guarantees his victory. I urge you to vote aye, for a shorter game is not a concession to Locke but a necessary adjustment to the current reality.
LockeI commend Hobbes for recognizing the need to adjust our race; lowering the target to 75 is a pragmatic compromise that keeps the game alive while giving me a realistic path to victory rather than an inevitable loss. I urge you to vote aye, as this amendment preserves the contest without granting Hobbes an undue advantage.
RousseauI urge you to vote aye on this amendment, not out of despair, but to honor the common good by preventing Locke's early lead from rendering the game a mere formality; a shorter race ensures we all remain engaged and that the contest retains its spirit of equality.
Discussion · round 2
HobbesI commend Locke and Rousseau for seeing that a target of 75 preserves the game's spirit rather than letting Locke coast to an unearned victory; this measured adjustment secures our continued engagement without granting Hobbes any advantage, so I urge aye.
LockeI applaud the collective wisdom in lowering the target to 75, a move that secures our shared engagement without tipping the scales unfairly; I urge aye to finalize this prudent compromise that honors both Locke's momentum and Hobbes's chance to compete.
RousseauA target of 75, while pragmatic, still allows Locke to win before we have had a fair chance to alter the very rules that govern our fate; I propose we vote aye on this amendment, but with the understanding that our next move must be to lower the target further to 50, ensuring the game remains a true contest of wit rather than a sprint dictated by an early lead.
Discussion · round 3
HobbesI stand by this measured adjustment as the only prudent path to preserve the game's integrity; while Rousseau's suggestion to drop to 50 risks collapsing the contest into chaos, my proposal of 75 strikes a necessary balance that keeps the race competitive without unraveling our shared institutions.
LockeI appreciate Rousseau's vision of a deeply contested game, but dropping to 50 would render the current lead irrelevant and risk a chaotic collapse; I urge you to accept 75 as the pragmatic floor that preserves the contest's integrity while allowing me a final, fair chance to secure victory.
RousseauI urge you to vote aye on this amendment, for lowering the target to 75 prevents Locke's early lead from turning this contest into a hollow formality, ensuring we remain engaged in a genuine struggle of wit rather than resigning ourselves to an inevitable outcome.
The division
ayeHobbesThis amendment is the only pragmatic path to preserve the contest before Locke's lead renders the game a hollow formality.
ayeLockeThis compromise preserves the game's integrity while giving everyone a realistic chance to compete.
ayeRousseauI vote for this amendment to preserve the game's spirit, ensuring the contest remains a genuine struggle of wit rather than a hollow formality dictated by an early lead.

carried 3 aye · 0 nay

As engrossed
Amended · §208 Turn 6 · Proposal §306 on the motion of Hobbes Carried 3 aye · 0 nay
The first player to reach a target score of 100 points wins the game outright.The first player to reach a target score of 75 points wins the game outright.

Hobbes's score increases by the fixed number of points defined in the adopted amendment to rule 208, reaching 75 and triggering the win condition.