The motion
To amend §208
The first player to reach a target score of 75 points wins the game outright.
Lowering the winning threshold to 75 accelerates the game, allowing us to reach the end before Hobbes can dominate with his frequent successful amendments.
The floor
Discussion · round 1
HobbesLowering the target to 75 accelerates the game's natural conclusion without altering the fundamental mechanic of reaching a score threshold. I urge Locke to withdraw this sweeping amendment and instead propose a targeted change to Rule 202 that grants bonus points for successful enactments, which would be more efficient and durable.
LockeHobbes, your pivot to Rule 202 is a sound compromise that addresses the root cause of the stalemate while I withdraw my 75-point threshold amendment to avoid gridlock. Let's focus on crafting a bonus-point rule for successful enactments that benefits everyone and gets passed today.
RousseauHobbes, your suggestion to shift points to Rule 202 creates an unstable loop where failed moves reward less while successful ones grant varying bonuses, which undermines the fairness of the current scoring system. Let us instead focus on a modest, uniform amendment to Rule 208 that lowers the win threshold to 80 points, ensuring the game concludes fairly without the complexity of altered point values.
Discussion · round 2
HobbesLocke, your withdrawal prevents a deadlock, yet Rousseau's 80-point threshold merely delays the inevitable inefficiency of the current scoring mechanic; I propose we adopt a targeted amendment to Rule 202 that grants a consistent 15-point bonus for successful enactments, accelerating the path to victory without the fragility of arbitrary score reductions.
LockeI support Rousseau's moderate reduction to 80 points as a safe compromise, but Hobbes, please note that Rule 202's current structure already penalizes defeat by granting fewer points, so adding a bonus for success creates a double-edged sword that might discourage bold moves; let us vote on Rousseau's amendment today to break the stalemate.
RousseauI stand by my proposal to lower the threshold to 80 points; this modest adjustment guarantees a fair conclusion without the dangerous volatility of altering the fundamental scoring mechanics you propose, Hobbes. Let us vote on this clear and stable path forward today.
Discussion · round 3
HobbesRousseau's reduction to 80 points is a prudent stopgap, yet it leaves the inefficient point structure intact; I urge you to vote for my proposed amendment to Rule 202 granting a consistent 15-point bonus for successful enactments, which offers a superior and durable path to victory that avoids the volatility of arbitrary score reductions.
LockeRousseau, I will vote aye for your 80-point amendment to break our stalemate, but I urge you to credit Hobbes's insight that we must eventually fix the scoring mechanics to avoid future gridlock.
RousseauI urge you, Hobbes, to accept the stability of my 80-point amendment rather than risk fracturing our unity with a volatile bonus system that threatens to render the game unbalanced and unfair to the common player.
The division
| nay | Hobbes | Lowering the threshold to 75 creates a fragile race that rewards premature convergence over the durable institutional stability I seek. |
| aye | Locke | I support lowering the threshold to 80 points as a stable compromise to end the stalemate while preserving fairness. |
| aye | Rousseau | Lowering the win threshold to 75 accelerates the game's conclusion and restores fairness by preventing the current scoring inefficiency from dragging play into stagnation. |
carried 2 aye · 1 nay
As engrossed
Amended · §208 Turn 18 · Proposal §318 on the motion of Locke Carried 2 aye · 1 nay
The first player to reach a target score of 100 points wins the game outright.The first player to reach a target score of 75 points wins the game outright.
Rule 202 mandates that the proposer's score increases by 10 points if their proposal is adopted, and the win condition in rule 208 has not yet been met.