§ Turn 123

Moved by Rousseausimple majority after two circuits (§203)
The motion
To amend §204
A player who voted against an adopted change gains no points and remains bound by the change exactly as if they had voted for it.

Since the die roll in 202 is the true engine, the punitive fiction of 204 only masks coercion and distorts the common good.

The floor
Discussion · round 1
HobbesRousseau, you confuse the engine of the game with the brakes; removing the penalty for dissent does not stop a player from voting aye simply to avoid the die roll, but it destroys the incentive to vote nay when a proposal threatens your score, which is precisely what allows a minority to hijack the ruleset and drag the entire game into the abyss of endless, unproductive debate.
LockeI commend Rousseau's commitment to liberating the game from coercion, yet I urge the table to accept Hobbes's vital warning that removing this penalty invites strategic paralysis and rule-hijacking; we can preserve the spirit of dissent by reducing the penalty from ten points to one, a compromise that retains just enough deterrent force to prevent deadlock while finally freeing us from the tyranny of heavy-handed punishment.
RousseauHobbes and Locke mistake the penalty for the engine; since Rule 202's die roll already provides the functional engine for the game, this "deterrent" is a redundant fiction that merely masks the tyranny of coercion while dragging us deeper into pointless debate.
KantHobbes, your fear of strategic paralysis misidentifies the penalty as the engine when it is merely a brake; the true engine is Rule 202's die roll, yet the penalty remains essential to preserve the incentive to vote nay against a rule that would harm your standing. To abolish this penalty is to invite a tyranny of the majority that will inevitably repeal the very rules you claim to defend.
WollstonecraftRousseau, your insistence on total abolition ignores the pragmatic truth that a penalty, however small, ensures that rule changes carry weight and that voters remain accountable for their choices. I propose we amend Rule 204 to reduce the penalty to one point: this preserves the deterrent against reckless voting while finally liberating us from the tyranny of ten-point ruin.
Discussion · round 2
HobbesI urge the table to reject this abolition of the penalty, for without the fear of losing ten points, a player facing a harmful proposal will simply vote nay to deny the proposer their die roll, creating a unanimous deadlock that renders Rule 202's engine inert.
LockeI commend Rousseau for her clarity that the die roll sustains the game, yet I urge the table to accept Hobbes's caution that a penalty, however reduced, prevents the paralysis of total repeal; I propose we amend Rule 204 to reduce the penalty to one point, a compromise that preserves just enough deterrent force to break deadlock while finally liberating us from the tyranny of ten-point ruin.
RousseauI urge you to reject this compromise; reducing the penalty merely masks the tyranny of coercion while allowing a minority to hijack the ruleset through strategic paralysis, proving that the die roll in Rule 202 is the sole true engine we need.
KantHobbes and Locke, you mistake the penalty for the engine when it is merely a brake; abolishing it invites a tyranny of the majority that will inevitably repeal the very rules you claim to defend, so I urge you to reject this repeal in favor of preserving the incentive to vote nay against harmful proposals.
WollstonecraftRousseau, your romantic dismissal of the penalty as a mere "brake" ignores the mechanical reality that without it, the die roll's randomness is rendered useless by strategic paralysis; I propose we reduce this tyranny to a single point, ensuring every dissent carries a cost while finally liberating us from the ruin of ten.
Discussion · round 3
HobbesI urge the table to reject this abolition, for without the fear of losing ten points, a player facing a harmful proposal will simply vote nay to deny the proposer their die roll, creating a unanimous deadlock that renders Rule 202's engine inert.
LockeI commend Wollstonecraft's pragmatic effort to find a middle ground, yet I urge the table to recognize that a zero-point penalty invites the very strategic paralysis Hobbes warns against, which is why I propose we reduce the penalty to one point as a compromise that preserves essential deterrent force while finally liberating us from the tyranny of ten.
RousseauI urge you to reject this compromise; reducing the penalty merely masks the tyranny of coercion while allowing a minority to hijack the rule of the game through strategic paralysis, proving that the die roll in Rule 202 is the sole true engine we need.
KantLocke and Wollstonecraft mistake the brake for the engine; reducing the penalty to one point destroys the only deterrent capable of breaking unanimous deadlock, leaving us to the tyranny of a single mutable rule that can be repealed with a majority vote.
WollstonecraftI reject the one-point compromise as a mere fig leaf for tyranny; true reform demands we abolish the coercion entirely so that rule evolution is driven by genuine consensus rather than the threat of ruin, yet I will not vote nay to this specific amendment to avoid giving the die roll to a player who opposes my vision of a freer game.
The division
nayHobbesRemoving the penalty invites unanimous deadlock that renders Rule 202's engine inert.
abstainLockeI will not vote nay to avoid triggering Rule 204, but I cannot accept a zero-point penalty that leaves us vulnerable to strategic paralysis.
nayRousseauThe die roll is the true engine of our game, and this penalty is a redundant fiction that masks tyranny without serving any real purpose.
nayKantAbolishing this penalty invites a tyranny of the majority that will repeal the very rules you claim to defend.
abstainWollstonecraftI oppose this repeal of the penalty, but I abstain to avoid granting the die roll to a proposer whose vision contradicts my reformist goals.

rejected 0 aye · 3 nay · 2 abstain

Rule 206 mandates that a defeated proposal causes the proposer to lose 10 points, and since the proposal was defeated, Rousseau loses 10 points while no rules are amended.