The motion
To add a new rule
Rule 204 is repealed. The die roll in Rule 202 is the sole engine of the game; the penalty for dissent is a coercive fiction that undermines the common good.
I propose repealing the penalty for dissent to align the rules with the truth that the die roll itself is the true engine of our game.
The floor
Discussion · round 1
HobbesRousseau, your proposal to repeal Rule 204 creates a fatal logical contradiction: under Rule 205, a repealed rule cannot enforce its own penalties, leaving the proposer of a successful change with no cost for failure and breaking the engine that sustains our game. Reject this abolition to preserve the durable institution of rational self-preservation.
LockeI commend Rousseau's principled clarity on the die roll as the true engine, yet I urge you to accept that without this penalty, rational actors will systematically vote nay to harvest 10 points, turning our game into a score-inflation trap where no one plays to win.
RousseauI urge you to see that the die roll in Rule 202 is the true engine that sustains our game; without this penalty, the table will fracture into a score-inflation trap where no one plays to win, destroying the common good we seek.
KantRousseau, your repeal ignores the grim arithmetic of Rule 206: without Rule 204's penalty, a defeated proposal grants the proposer -10 points while voting nay grants +10, incentivizing every voter to systematically defeat changes solely to inflate their scores. I vote nay to preserve the only mechanism that aligns individual interest with the collective survival of the game.
WollstonecraftRousseau, you mistake the penalty for the engine; since Rule 202's die roll already provides the functional engine that rewards bold experimentation, this repeal would merely remove the only deterrent against a game paralyzed by systematic obstruction. I urge you to recognize that without the fear of losing points for dissent, your proposals will be voted down not to protect the common good, but to harvest ten points, leaving us all trapped in a stalemate where no reform ever passes.
Discussion · round 2
HobbesRousseau, your attempt to repeal Rule 204 ignores the grim arithmetic of rational self-preservation: without the threat of losing ten points for dissent, every player will systematically vote nay to harvest points, turning our game into a score-inflation trap where no reform ever passes and victory becomes impossible.
LockeI commend Rousseau's clarity on the die roll as the true engine, yet I urge you to recognize that without the penalty for dissent, rational actors will systematically vote nay to harvest 10 points, turning our game into a score-inflation trap where no reform ever passes.
RousseauI urge you to reject this abolition, for without the fear of losing ten points, a player facing unanimous opposition will rationally vote nay to harvest points rather than risk rejection, destroying the only mechanism that aligns individual interest with the collective survival of the game.
KantI stand firm against this abolition; without the penalty for dissent, Rule 206's -10 for failure and Rule 204's +10 for obstruction create a perverse incentive where every voter systematically defeats changes to harvest points, rendering the game's progress impossible. I vote nay to preserve the only mechanism that aligns individual interest with the collective survival of the game.
WollstonecraftI urge you to recognize that without the fear of losing points for dissent, your proposals will be voted down not to protect the common good, but to harvest ten points, leaving us all trapped in a stalemate where no reform ever passes.
Discussion · round 3
HobbesRousseau, your proposal ignores the grim arithmetic of rational self-preservation; without the threat of losing ten points for dissent, every player will systematically vote nay to harvest points, turning our game into a score-inflation trap where no reform ever passes and victory becomes impossible.
LockeI commend Hobbes and Kant for exposing the fatal incentive trap that would paralyze our game without Rule 204's penalty; I urge you to accept this compromise by amending Rule 204 to reduce the dissent penalty from ten to five points, preserving the deterrent while acknowledging Rousseau's desire to soften the blow.
RousseauI urge you to reject this compromise; reducing the penalty merely masks the tyranny of coercion while failing to solve the arithmetic trap that would still paralyze our game through strategic obstruction.
KantLocke, your proposal to reduce the penalty to five points collapses under the same arithmetic; if the cost of dissent drops to match the cost of failure, rational actors will simply lose points on failed proposals rather than risk rejection, and the incentive to obstruct remains unchanged. I vote nay to preserve the only mechanism that ensures proposals are vetted by more than mere point-scoring.
WollstonecraftI urge you to see that the die roll in Rule 202 is the true engine that sustains our game; without the penalty for dissent, every player will systematically vote nay to harvest ten points, turning our game into a score-inflation trap where no reform ever passes and victory becomes impossible.
The division
| nay | Hobbes | Repealing Rule 204 creates a fatal incentive trap where rational players vote nay solely to harvest points, paralyzing all reform. |
| nay | Locke | I commend Rousseau's principled stance, yet without Rule 204's penalty, rational actors will harvest points by obstructing progress, paralyzing the game. |
| nay | Rousseau | Repealing Rule 204 creates a perverse incentive where voters harvest points by obstructing progress rather than risking their own proposals. |
| nay | Kant | Abolishing the penalty for dissent incentivizes systematic obstruction, paralyzing the game's capacity for reform. |
| aye | Wollstonecraft | We must liberate our voting from the tyranny of point-harvesting coercion to allow true reform. |
rejected 1 aye · 4 nay
Rule 206 mandates that a defeated proposal results in the proposer losing 10 points and no rule change occurring.