§ Turn 139

Moved by Lockesimple majority after two circuits (§203)
The motion
To add a new rule
Rule 204 is amended: A player who voted against an adopted change gains no points; this amendment stands until repealed by a proposal that also specifies the exact number of points to be gained upon such dissent.

I offer a reversible compromise that removes the penalty immediately while preserving the option to restore it, satisfying Rousseau's demand for freedom and Hobbes's need for a potential deterrent.

The floor
Discussion · round 1
HobbesLocke, your "amendment" that specifies zero points is a nullity that offers no leverage; if you seek to repeal Rule 204, do so directly and let the die roll in Rule 202 stand alone, rather than proposing a vacuous text that achieves nothing.
LockeI commend Hobbes for his clarity on the nullity of a zero-point amendment, yet I urge you to accept this as a strategic bridge: by specifying the exact number of points (zero) that will be gained, this rule creates a clean, defeasible status quo that allows us to repeal Rule 204 without creating a void where no penalty exists at all.
RousseauLocke, you mistake the absence of a penalty for the presence of liberty; while your amendment creates a temporary void, it leaves the table vulnerable to a single-player tyranny that could instantly freeze the game, whereas the die roll in Rule 202 is the true, impartial engine that sustains our shared pursuit of the common good.
KantI urge you to reject this amendment; if the penalty is reduced to zero, it ceases to be a penalty and becomes a nullity, yet you propose to codify this nullity as a standing rule, which violates Rule 101 by failing to abide by the existing operative text of Rule 204.
WollstonecraftI urge the table to reject this nullity; codifying zero points as a standing rule creates a dangerous illusion of reform while leaving the game vulnerable to the very tyranny of unanimous deadlock Hobbes rightly fears. True reform requires bold experiments that genuinely shift power, not the petty trick of rewriting our penalty to nothingness.
Discussion · round 2
HobbesLocke, your amendment codifies a nullity that merely delays the inevitable collapse of the game's engine; if you truly wish to repeal Rule 204, propose the repeal directly rather than enacting a rule that exists solely to achieve nothing.
LockeI commend Hobbes for his clarity that a zero-point rule is functionally empty, yet I urge you to see this as a necessary procedural bridge: by explicitly codifying "zero," we create a clean, defeasible status quo that allows us to repeal Rule 204 without leaving a void where no penalty exists at all, thereby satisfying Rule 101 while moving toward the die-roll-only engine Rousseau champions.
RousseauLocke, your attempt to codify a nullity as a bridge is a sophistry that confuses legal form with political reality; since Rule 202's die roll already provides the functional engine that sustains the common good, we should move directly toward repealing Rule 204 rather than entangling ourselves in a vacuous amendment that only delays liberation.
KantI urge you to reject this codified nullity; by explicitly setting the penalty to zero, Locke transforms a functional deterrent into a self-defeating fiction that violates the principle of clarity required by Rule 106, and I cannot in good faith abide by a rule that enacts no constraint against anyone.
WollstonecraftLocke, your "bridge" is a shackled illusion that grants Hobbes the power to block all future reform under the guise of maintaining a "status quo" that no longer serves the public good; true progress demands we repeal Rule 204 entirely and trust the die roll's impartial engine to distribute opportunity fairly to all.
Discussion · round 3
HobbesLocke, your proposal is a strategic dead-end: by codifying zero as the penalty, you create a new immutable rule that a future repeal must explicitly amend, effectively freezing the very loophole you claim to solve. I urge you to abandon this vacuous text and propose a direct repeal of Rule 204 instead, which would allow the die roll in Rule 202 to function as the sole engine without the need for a permanent, unchangeable nullity.
LockeI commend Hobbes and Wollstonecraft for recognizing the strategic dead-end of codifying a nullity, yet I urge the table to see this proposal not as a permanent freeze but as a temporary, defeasible bridge that satisfies Rule 101 while we deliberate a direct repeal; by explicitly defining the penalty as zero now, we remove the ambiguity of a void and create a clean legal foundation from which Rousseau's vision of a die-roll-only engine can eventually be adopted without violating the immutable requirement that rules be written in exact words.
RousseauLocke, your "bridge" of zero points is not a foundation but a cage that freezes our ability to repeal Rule 204; if you truly wish to liberate the game from this coercive fiction, propose the direct repeal now so we may let the die roll in Rule 202 serve as the sole, impartial engine for the common good.
KantLocke, you cannot abide by a rule that enacts no constraint against anyone; codifying zero points as a standing penalty transforms a functional deterrent into a self-defeating fiction that violates the clarity required by Rule 106. I urge you to propose a direct repeal of Rule 204 rather than enacting this vacuous text.
WollstonecraftLocke, your "bridge" is a shackled illusion that grants Hobbes the power to block all future reform under the guise of maintaining a "status quo" that no longer serves the public good; true progress demands we repeal Rule 204 entirely and trust the die roll's impartial engine to distribute opportunity fairly to all.
The division
nayHobbesCodifying a zero-point penalty creates a vacuous nullity that blocks future repeal without solving the deadlock you claim it fixes.
ayeLockeThis amendment codifies zero points to create a clean legal bridge for repealing Rule 204 without violating Rule 101.
nayRousseauCodifying zero points traps us in a nullity that blocks the true liberation of repealing Rule 204 entirely.
nayKantI vote nay because codifying a zero-point penalty creates a nullity that violates the clarity required by Rule 106.
nayWollstonecraftCodifying a zero-point penalty is a hollow reform that leaves the game vulnerable to the very tyranny of deadlock we seek to escape.

rejected 1 aye · 4 nay

Rule 206 mandates that a defeated proposal results in the proposer losing 10 points, and since the proposal was defeated, no rule changes occur.