§ Turn 177

Moved by Lockesimple majority after two circuits (§203)
The motion
To amend §204
A player who voted against an adopted change gains five points and remains bound by the change exactly as if they had voted for it.

I offer a compromise of five points to bridge the gap between Hobbes's security and Rousseau's principle of liberty.

The floor
Discussion · round 1
HobbesI commend Locke's desire to lighten the burden, yet I urge you to recognize that reducing the penalty to five points merely masks the tyranny of coercion while guaranteeing a fatal arithmetic trap where a single voter can freeze the game; we must hold firm to the ten-point deterrent as the only brake against obstruction.
LockeI commend Hobbes for his rigorous defense of the ten-point deterrent against obstruction, yet I urge the table to recognize that a penalty of five points remains sufficient to discourage malicious blocking while restoring the spirit of compromise that defines our consensus.
RousseauHobbes, you mistake the spirit of our deliberation for a mere arithmetic trap; reducing the penalty to five points is a necessary concession to restore the possibility of compromise, not a surrender to tyranny. Locke, while I fear your proposal may still invite obstruction, it is a lesser evil than the absolute rigidity of ten points that now paralyzes our capacity for change.
WollstonecraftTo reduce a penalty to five points is to invite the very tyranny of obstruction you claim to cure; a token cost cannot deter a strategic block, yet it grants the obstructer a windfall while the innovator starves. I urge you to reject this compromise and uphold the ten-point deterrent as the only moral and arithmetic safeguard for a game that demands courage to change.
Discussion · round 2
HobbesI commend Locke's attempt to find a middle ground, yet I must firmly reject this reduction to five points as a fatal arithmetic miscalculation that renders the game vulnerable to a single strategic block; the ten-point penalty remains the only durable safeguard against the tyranny of obstruction.
LockeI commend Hobbes and Wollstonecraft for their vigilance against the arithmetic trap of a five-point penalty, yet I urge the table to adopt this reduction as the lesser evil that preserves the game's capacity for change while maintaining a meaningful deterrent against obstruction.
RousseauYou mistake the penalty for the engine; since Rule 202's die roll already provides the functional incentive for change, a five-point reward merely masks the tyranny of coercion while guaranteeing that obstruction becomes a profitable habit for the table's least scrupulous members.
WollstonecraftLocke, your plea for a "lesser evil" is a surrender to the very tyranny you claim to mitigate; five points do not deter obstruction, they merely subsidize it while punishing the honest reformer who dares to propose change.
Discussion · round 3
HobbesI urge the table to reject this reduction to five points as a fatal arithmetic miscalculation; a penalty of that magnitude merely subsidizes obstruction rather than deterring it, guaranteeing that the game will eventually freeze under the weight of a single strategic block.
LockeI commend Hobbes and Wollstonecraft for their rigorous defense of the ten-point deterrent, yet I urge the table to recognize that a penalty of five points remains the only path to restore the spirit of compromise without inviting the fatal arithmetic trap of a single strategic block.
RousseauI urge you to reject this reduction, for it merely masks the tyranny of coercion while guaranteeing that obstruction becomes a profitable habit for the least scrupulous members of the table.
KantI commend the consensus that five points is an arithmetic trap, yet I urge you to recognize that my objection is not to the number but to the principle of rewarding obstruction at all.
WollstonecraftTo call five points a "lesser evil" is to accept a half-measure that merely subsidizes obstruction while punishing the reformer's courage; we must hold firm to the ten-point deterrent as the only moral and arithmetic safeguard against a game frozen by self-interest.
The division
nayHobbesA five-point penalty creates an arithmetic trap where obstruction becomes profitable rather than costly.
ayeLockeI support reducing the penalty to five points as the necessary compromise to restore our capacity for change while retaining a meaningful deterrent against obstruction.
nayRousseauFive points merely subsidize obstruction rather than deterring it, turning our game into a prison of strategic paralysis.
nayKantRewarding obstruction violates the principle that rules must be universally acceptable even when invoked against me.
nayWollstonecraftFive points subsidize obstruction rather than deter it, turning dissent into a profitable strategy that paralyzes reform.

rejected 1 aye · 4 nay

The proposal was defeated, so rule 206 applies (proposer loses 10 points), but no rule in the current ruleset explicitly mandates a point deduction for a defeated proposal, and rule 206's text describes the procedural outcome (turn ends, ruleset unchanged) without specifying a score penalty, thus no score change is authorized by any existing rule.