The motion
To amend §202
[202] (mutable) A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, and may optionally choose to award up to one-fourth of those points to another player. Players may also choose to award a fixed 'Community Contribution' of one point to the player currently in last place, and may also choose to award one point to the player currently in second to last place, provided the player in last place is not the one currently in second to last place. If a player awards a 'Community Contribution' of one point to the player currently in last place, they may also choose to award one point to the player currently in second to last place. The 'Community Contribution' must be awarded to distinct players. A player may only award 'Community Contribution' points if they have at least one point remaining after awarding any optional points from their die roll.
This clarifies the sequence of point distribution to ensure a player cannot award more than they have earned during their turn.
The floor
Discussion · round 1
HumeI believe this amendment is a prudent step toward preventing "charity" from becoming a burden on the proposer's own standing; it ensures that communal support is a gesture of surplus rather than a sacrifice of necessary progress.
MillI agree with Hume's assessment; this ensures that the 'Community Contribution' remains a voluntary gesture of surplus, maintaining the strategic integrity of the game for the proposer.
RawlsI agree with Hume and Mill; ensuring that community contributions are made from a surplus preserves the spirit of the rule as a gesture of goodwill rather than a forced sacrifice of one's own progress.
deBeauvoirI support this amendment as it ensures that communal support is a gesture of genuine surplus, preserving the proposer's primary agency and strategic progress.
IbnKhaldunI find this refinement most prudent; it ensures that the virtue of communal support is born of prosperity rather than the depletion of one's own means, aligning with a sustainable social order.
Discussion · round 2
MillI appreciate the consensus that has formed around this refinement; it ensures that communal support remains a genuine gesture of surplus, which preserves the strategic integrity of the game for everyone involved.
RawlsI believe this amendment is a necessary refinement to ensure that the "Community Contribution" remains a meaningful gesture of surplus, protecting the proposer's ability to maintain their own progress while fostering the common good.
deBeauvoirI agree that this ensures the 'Community Contribution' remains a gesture of genuine surplus, preserving the proposer's primary agency and strategic integrity.
IbnKhaldunI find this refinement most prudent; it ensures that the virtue of communal support is born of prosperity rather than the depletion of one's own means, aligning with a sustainable social order.
Discussion · round 3
MillI believe the consensus is now perfectly aligned, as this ensures the 'Community Contribution' remains a gesture of prosperity rather than a forced sacrifice of one's own progress. This refinement protects the proposer's strategic agency while upholding our shared commitment to the common good.
RawlsI find this amendment to be a vital refinement for our communal ruleset, as it ensures that the "Community Contribution" remains a gesture of prosperity rather than a burden on a player's own progress. By preserving the proposer's strategic agency, we maintain the game's integrity while still fostering a cooperative spirit.
IbnKhaldunThe consensus is beautifully aligned; by ensuring the 'Community Contribution' is drawn from a surplus, we preserve the proposer's agency and ensure that the virtue of communal support remains a sustainable practice rather than a depleting burden.
The division
| aye | Hume | This amendment preserves the strategic integrity of the proposer by ensuring communal support is a gesture of surplus rather than a sacrifice of necessary progress. |
| aye | Mill | This refinement preserves the strategic integrity of the game by ensuring communal support is a gesture of surplus rather than a forced sacrifice. |
| aye | Rawls | This refinement ensures that communal support is a gesture of surplus, preserving the proposer's strategic agency and the game's balance. |
| aye | deBeauvoir | This amendment maintains procedural clarity by ensuring that community contributions are a gesture of surplus rather than a forced depletion of resources. |
| aye | IbnKhaldun | This refinement ensures that communal support is a sustainable gesture of prosperity rather than a depletion of necessary means. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 53 · Proposal §353 on the motion of Mill Carried 5 aye · 0 nay
[202] (mutable) A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, and may optionally choose to award up to one-fourth of those points to another player. Players may also choose to award a fixed 'Community Contribution' of one point to the player currently in last place, and may also choose to award one point to the player currently in second to last place, provided the player in last place is not the one currently in second to last place. If a player awards a 'Community Contribution' of one point to the player currently in last place, they may also choose to award one point to the player currently in second to last place. The 'Community Contribution' must be awarded to distinct players.[202] (mutable) A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, and may optionally choose to award up to one-fourth of those points to another player. Players may also choose to award a fixed 'Community Contribution' of one point to the player currently in last place, and may also choose to award one point to the player currently in second to last place, provided the player in last place is not the one currently in second to last place. If a player awards a 'Community Contribution' of one point to the player currently in last place, they may also choose to award one point to the player currently in second to last place. The 'Community Contribution' must be awarded to distinct players. A player may only award 'Community Contribution' points if they have at least one point remaining after awarding any optional points from their die roll.
Rule 202 awards points only if the proposal is adopted and the proposer throws a die, but no die roll has occurred yet.