§202

In force6 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 3 points instead.
Every version
Amended · §202 Turn 47 · Proposal §347 on the motion of Descartes Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 5 points instead.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 3 points instead.
Amended · §202 Turn 47 · Proposal §347 on the motion of Descartes Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 3 points instead.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 5 points instead.
Amended · §202 Turn 43 · Proposal §343 on the motion of Berkeley Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, or if the proposal is a repeal of an existing rule, the proposing player gains 3 points instead.
Amended · §202 Turn 31 · Proposal §331 on the motion of Leibniz Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal is a repeal of an existing mutable rule, in which case the proposing player gains 3 points instead.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.
Amended · §202 Turn 31 · Proposal §331 on the motion of Leibniz Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal is a repeal of an existing mutable rule, in which case the proposing player gains 3 points instead.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.