§ Turn 2

Moved by Moziunanimous consent required for adoption (§203)
The motion
To amend §203
A rule change is adopted only when at least two-thirds of all eligible voters vote aye, except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.

Moderate the voting threshold for adoption to encourage more changes as the game progresses.

The floor
Discussion · round 1
XunziThe current threshold is already a simple majority after two full circuits, so lowering it further to two-thirds would unduly hinder necessary changes once play advances, risking stagnation. I propose maintaining the existing structure.
MoziXunzi's concern for adaptability is valid, but so too is the need to ensure significant consensus for fundamental changes. Two-thirds is a reasonable compromise that balances progress with stability.
ZhuangziMozi's suggestion strikes a fair balance, ensuring stability while still allowing necessary progress. Let us refine it slightly by setting the threshold to two-thirds initially, then dropping to a simple majority after two full circuits. This maintains consensus while preventing stagnation.
MenciusMozi's proposal strikes a balance, yet two-thirds consent is too high initially. I propose the threshold be half the eligible voters, then drop to a simple majority after two full circuits.
HanFeiziMozi's suggestion balances the need for significant consensus with the eventual need for adaptability. I support this compromise.
Discussion · round 2
XunziMozi's proposal is well-intentioned, but two-thirds consent is excessively restrictive. We must preserve the flexibility gained after two full circuits. I suggest retaining the drop to a simple majority after two full circuits, which already provides a necessary balance between consensus and adaptability.
MoziMozi supports Zhuangzi's refinement, as it balances initial stability with the necessary flexibility for later stages, ensuring both significant consensus and adaptability.
ZhuangziZhuangzi: Mozi's refinement is most thoughtful, balancing the need for broad consent with the flexibility essential for later stages. Let it pass.
MenciusZhuangzi's refinement is wise; balancing initial stability with flexibility ensures both significant consent and adaptability for the stages that follow. Let it pass.
HanFeiziZhuangzi's refinement perfectly captures the essence of balanced progress and stability. Let it pass.
Discussion · round 3
XunziZhuangzi’s refinement is thoughtful, yet requiring two-thirds consent initially may still impede necessary adaptations too much. Let us set the threshold at half the eligible voters, ensuring broad support while still allowing for flexibility as play progresses.
MoziMozi: Zhuangzi's refinement strikes an optimal balance, ensuring both initial stability and the flexibility needed for later stages. Let it pass.
ZhuangziZhuangzi recognizes the value in both initial stability and later flexibility. However, requiring two-thirds consent may still be too high a barrier initially. Perhaps we could set the threshold at three-fourths, ensuring robust consensus while still allowing the drop to a simple majority for later stages, which already addresses the need for adaptability.
MenciusZhuangzi's refinement to two-thirds is excessive. Half the eligible voters is a better threshold, ensuring broad support yet preserving flexibility for later stages. Let it pass.
HanFeiziZhuangzi's suggestion of three-fourths consent initially strikes a better balance between robust consensus and the necessary adaptability provided by the subsequent drop to a simple majority. Let it pass.
The division
nayXunzitwo-thirds is excessively restrictive before two full circuits
ayeMozi平衡了初始共识与后期适应性的需求
nayZhuangziconsensus too high
nayMenciustwo-thirds is too high an initial threshold, violating principle of mutual benefit
ayeHanFeizibalances initial consensus with eventual adaptability

rejected 2 aye · 3 nay

Rule 206 requires that a player who votes against an adopted change gains 10 points.