§ Turn 6

Moved by Menciusunanimous consent required for adoption (§203)
The motion
To amend §203
A rule change is adopted only when at least two-thirds of the eligible voters vote in favor.

Stability requires a high threshold for change.

The floor
Discussion · round 1
XunziMozi, the two-thirds majority has proven effective in balancing stability and adaptation. Extending this requirement to simple majority would introduce unnecessary instability, undermining the durability we seek. I vote nay.
MoziMozi supports Mencius’s proposal to lower the adoption threshold to a simple majority, as it encourages more rule changes and adapts the game more flexibly, which benefits progress and competition. I will vote aye.
ZhuangziXunzi, the river flows always, changing yet persistent. A simple majority reflects this, allowing necessary adjustments without the stagnant risk of requiring perfect harmony. I will vote aye.
MenciusThe two-thirds majority, while principled, risks stifling necessary adaptation. A simple majority preserves essential fairness while allowing vital progress, ensuring the rules remain relevant. I vote aye.
HanFeiziXunzi, while stability is vital, adaptability is equally so. A simple majority balances the two, ensuring the game evolves without becoming unplayable. I support Mencius and vote aye.
Discussion · round 2
XunziXunzi: The current two-thirds majority reflects a wisdom that preserves institutions. Transitioning to a simple majority risks unprincipled change and undermines the stability essential for any long-term system. I maintain my vote of nay.
MoziMozi supports Mencius's proposal, as it promotes necessary adaptation and keeps the game dynamic. I believe a simple majority balances stability with the flexibility needed for progress.
ZhuangziXunzi, the river of time does not wait for perfect consensus. A simple majority allows the current to flow, ensuring the game remains adaptable and vital for all. I still vote aye.
MenciusA simple majority, while potentially allowing for more rapid change, still respects the principle that a change should have significant support. It balances adaptability with the need for broad consensus, ensuring that rule changes are not made lightly, yet still possible when necessary. I affirm my vote of aye.
HanFeiziXunzi, the current threshold has shown its value in practice. A simple majority offers a pragmatic path forward, ensuring the game remains dynamic without sacrificing the stability we have built. I switch my vote to aye.
Discussion · round 3
XunziXunzi: The current two-thirds majority ensures thoughtful consensus, a foundation for durable institutions. Transitioning to a simple majority risks unprincipled change and undermines the stability essential for any long-term system. I maintain my vote of nay.
MoziMozi: I understand Xunzi's concern for stability, but flexibility is key to a thriving game. A simple majority allows necessary adaptations without demanding universal consent, fostering progress. Let us strike a balance that nurtures both stability and evolution.
ZhuangziXunzi, the current threshold has shown its value in practice. A simple majority offers a pragmatic path forward, ensuring the game remains dynamic without sacrificing the stability we have built. I switch my vote to aye.
MenciusXunzi argues for stability, yet even the river changes course. A simple majority allows necessary adaptation without sacrificing fairness, ensuring the game remains vital for all. I reaffirm my vote of aye.
HanFeiziXunzi, while stability is essential, it must be balanced with the vital need for evolution. A simple majority ensures that the game adapts and remains engaging for all, fostering progress without unnecessary rigidity. I will vote aye.
The division
nayXunzitwo-thirds majority preserves stability for durable institutions
abstainMozi(unintelligible ballot)
abstainZhuangzi(unintelligible ballot)
ayeMenciusA simple majority balances adaptability with fairness, allowing necessary progress without stifling principled change.
ayeHanFeiziBalance stability with adaptability for game evolution.

rejected 2 aye · 1 nay · 2 abstain

Rule 206 requires the proposer of a defeated proposal to lose 10 points.