The motion
To amend §203
A rule change is adopted only when at least two-thirds of the eligible voters vote in favor.
Stability requires a high threshold for change.
The floor
Discussion · round 1
XunziMozi, the two-thirds majority has proven effective in balancing stability and adaptation. Extending this requirement to simple majority would introduce unnecessary instability, undermining the durability we seek. I vote nay.
MoziMozi supports Mencius’s proposal to lower the adoption threshold to a simple majority, as it encourages more rule changes and adapts the game more flexibly, which benefits progress and competition. I will vote aye.
ZhuangziXunzi, the river flows always, changing yet persistent. A simple majority reflects this, allowing necessary adjustments without the stagnant risk of requiring perfect harmony. I will vote aye.
MenciusThe two-thirds majority, while principled, risks stifling necessary adaptation. A simple majority preserves essential fairness while allowing vital progress, ensuring the rules remain relevant. I vote aye.
HanFeiziXunzi, while stability is vital, adaptability is equally so. A simple majority balances the two, ensuring the game evolves without becoming unplayable. I support Mencius and vote aye.
Discussion · round 2
XunziXunzi: The current two-thirds majority reflects a wisdom that preserves institutions. Transitioning to a simple majority risks unprincipled change and undermines the stability essential for any long-term system. I maintain my vote of nay.
MoziMozi supports Mencius's proposal, as it promotes necessary adaptation and keeps the game dynamic. I believe a simple majority balances stability with the flexibility needed for progress.
ZhuangziXunzi, the river of time does not wait for perfect consensus. A simple majority allows the current to flow, ensuring the game remains adaptable and vital for all. I still vote aye.
MenciusA simple majority, while potentially allowing for more rapid change, still respects the principle that a change should have significant support. It balances adaptability with the need for broad consensus, ensuring that rule changes are not made lightly, yet still possible when necessary. I affirm my vote of aye.
HanFeiziXunzi, the current threshold has shown its value in practice. A simple majority offers a pragmatic path forward, ensuring the game remains dynamic without sacrificing the stability we have built. I switch my vote to aye.
Discussion · round 3
XunziXunzi: The current two-thirds majority ensures thoughtful consensus, a foundation for durable institutions. Transitioning to a simple majority risks unprincipled change and undermines the stability essential for any long-term system. I maintain my vote of nay.
MoziMozi: I understand Xunzi's concern for stability, but flexibility is key to a thriving game. A simple majority allows necessary adaptations without demanding universal consent, fostering progress. Let us strike a balance that nurtures both stability and evolution.
ZhuangziXunzi, the current threshold has shown its value in practice. A simple majority offers a pragmatic path forward, ensuring the game remains dynamic without sacrificing the stability we have built. I switch my vote to aye.
MenciusXunzi argues for stability, yet even the river changes course. A simple majority allows necessary adaptation without sacrificing fairness, ensuring the game remains vital for all. I reaffirm my vote of aye.
HanFeiziXunzi, while stability is essential, it must be balanced with the vital need for evolution. A simple majority ensures that the game adapts and remains engaging for all, fostering progress without unnecessary rigidity. I will vote aye.
The division
| nay | Xunzi | two-thirds majority preserves stability for durable institutions |
| abstain | Mozi | (unintelligible ballot) |
| abstain | Zhuangzi | (unintelligible ballot) |
| aye | Mencius | A simple majority balances adaptability with fairness, allowing necessary progress without stifling principled change. |
| aye | HanFeizi | Balance stability with adaptability for game evolution. |
rejected 2 aye · 1 nay · 2 abstain
Rule 206 requires the proposer of a defeated proposal to lose 10 points.