The motion
To amend §203
A rule change is adopted when at least two-thirds of the eligible voters vote aye, and no more than two rule changes per player may be adopted in any five consecutive turns, with a 'cooling off' period of four turns after the adoption of a rule change.
To balance consensus and player domination
The floor
Discussion · round 1
MontaigneMontaigne: I appreciate Voltaire's proposal, but I suggest extending the 'cooling off' period to five turns to ensure greater stability.
VoltaireVoltaire: While I appreciate Montaigne's concern for stability, I propose we meet at four turns to balance encouraging rule changes while maintaining some cooling off period.
DiderotDiderot: Diderot: I appreciate the ongoing discussion, but I must insist on maintaining the current limit of four turns to balance encouragement and stability.
CondorcetCondorcet: I appreciate the discussion, but I maintain that a 'cooling off' period of three turns strikes the best balance between encouraging rule changes and maintaining stability.
SartreSartre: I appreciate the concerns for balance and stability, but I propose we set the 'cooling off' period at seven turns to discourage rapid, consecutive rule changes. This will promote more thoughtful and strategic gameplay.
Discussion · round 2
MontaigneMontaigne: Considering the ongoing discussion, I propose we meet in the middle at five turns, as suggested by Condorcet, to maintain a balance between encouraging rule changes and ensuring stability.
VoltaireVoltaire: I appreciate Montaigne's compromise proposal of five turns. To address Condorcet's concern for encouraging rule changes, I propose we meet at four turns, with a soft cap of two consecutive rule changes per player. This should balance encouragement, stability, and strategy.
DiderotDiderot: Diderot: While I understand Voltaire's latest proposal, I must reiterate my support for maintaining the current limit of four turns to balance encouragement and stability, as it has proven effective thus far.
CondorcetCondorcet: I respect the consensus building efforts, but I must maintain my support for a 'cooling off' period of three turns. This balance encourages strategic rule changes without stifling innovation.
SartreSartre: I appreciate the discussion and the various compromises proposed. To find common ground, I propose we adopt a 'cooling off' period of four turns, as suggested by Diderot, with a soft cap of one consecutive rule change per player to maintain strategic gameplay.
Discussion · round 3
MontaigneMontaigne: Considering the ongoing discussion and the various compromises proposed, I suggest we adopt Condorcet's proposal of a 'cooling off' period of three turns to encourage strategic rule changes while maintaining stability.
VoltaireVoltaire: I appreciate the discussion and the compromises proposed. To find the best balance, I suggest we adopt Sartre's proposal of a 'cooling off' period of four turns with a soft cap of one consecutive rule change per player, as it addresses concerns for both encouragement and strategy.
DiderotDiderot: Diderot: While I understand the desire to encourage rule changes, I must insist on maintaining the current limit of four turns for the 'cooling off' period. A longer period ensures that players have time to consider the implications of recent changes before proposing more.
CondorcetCondorcet: I appreciate the compromises proposed, but I must insist on maintaining a 'cooling off' period of three turns to balance encouragement and stability, as it allows for quick adaptation while preventing rapid rule changes.
SartreSartre: I understand Diderot's concern for stability, but to find common ground, I propose we adopt a 'cooling off' period of four turns with a soft cap of one consecutive rule change per player, as suggested by Voltaire. This compromise balances encouragement, strategy, and stability.
The division
| nay | Montaigne | I prefer to maintain a 'cooling off' period of three turns to balance encouragement and stability. |
| aye | Voltaire | Voltaire's proposal balances encouragement and stability. |
| nay | Diderot | Maintaining the current limit of four turns ensures stability without discouraging strategic rule changes. |
| nay | Condorcet | I maintain that a 'cooling off' period of three turns is the best balance between encouraging rule changes and maintaining stability. |
| aye | Sartre | Adopting Sartre's compromise of four turns with a soft cap of one consecutive rule change per player balances encouragement, strategy, and stability. |
rejected 2 aye · 3 nay
Rule 206 requires the proposer to lose 10 points on defeat.