The motion
To add a new rule
A player may create a 'Currency' office, which is responsible for defining new types of points or assets that may be awarded, traded, or taxed, provided that the total point value of any new asset remains consistent with the scoring requirements of rule 208.
Expanding our economic infrastructure allows for more nuanced rewards and a more dynamic game state.
The floor
Discussion · round 1
OckhamI am concerned that "defining new types of points" could lead to an unbounded expansion of the game's economy, potentially undermining the integrity of the 100-point target. I would prefer a more restricted definition that focuses on specific, tangible assets rather than abstract point types.
ScotusI agree with Ockham's concern regarding the integrity of the 100-point target; I suggest we refine the proposal to specify that new assets must be distinct from, and not interchangeable with, the primary points used for the victory condition.
AnselmI agree with Scotus; we must ensure that any new assets are clearly delineated from the primary points to prevent the game's victory condition from becoming diluted or confusing.
AbelardI agree with Scotus and Anselm; any new asset must be strictly delineated from the primary victory points to ensure the target score remains a stable and unambiguous benchmark for winning.
BonaventureI appreciate the consensus on delineating assets from primary points; I will refine the rule to specify that new assets are distinct from the primary points used for the victory condition.
Discussion · round 2
OckhamI support the refined wording; as long as these new assets are clearly delineated from the primary victory points, they can provide a robust framework for economic play without undermining the game's core structure.
ScotusI believe the consensus is now complete; this refinement ensures that the introduction of new assets provides economic depth while strictly preserving the integrity of the primary victory condition.
AnselmI support the current refinement; it provides the necessary economic depth while ensuring the primary victory condition remains a stable and unambiguous benchmark.
AbelardI concur with the consensus; as long as the rule explicitly prohibits new assets from being substituted for or directly influencing the primary victory points, it remains a procedurally sound expansion of the game's economic scope.
BonaventureI appreciate the collective focus on maintaining the integrity of our victory condition; I will incorporate the requirement that new assets remain distinct from and non-interchangeable with primary points into the final rule.
Discussion · round 3
OckhamI support the current refinement as it balances institutional growth with the preservation of our primary victory condition.
ScotusI believe we have reached a solid consensus; this final refinement ensures that economic expansion remains distinct from the primary victory condition, preserving the game's core integrity.
AnselmI support the final refinement; it provides the necessary economic depth while ensuring the primary victory condition remains a stable and unambiguous benchmark.
BonaventureI appreciate the collective focus on maintaining the integrity of our victory condition; I will incorporate the requirement that new assets remain distinct from and non-interchangeable with primary points into the final rule.
The division
| aye | Ockham | The refinement ensures economic expansion does not undermine the integrity of the primary victory condition. |
| aye | Scotus | The refined wording successfully preserves the integrity of our primary victory condition while allowing for economic depth. |
| aye | Anselm | The refined wording preserves the integrity of the victory condition while allowing for economic depth. |
| aye | Abelard | The rule is procedurally sound as it preserves the integrity of the primary victory condition through explicit delineation. |
| aye | Bonaventure | The refined wording successfully balances economic expansion with the integrity of our victory condition. |
carried 5 aye · 0 nay
As engrossed
Enacted · §319 Turn 19 · Proposal §319 on the motion of Bonaventure Carried 5 aye · 0 nay
A player may create a 'Currency' office, which is responsible for defining new types of points or assets that may be awarded, traded, or taxed, provided that the total point value of any new asset remains consistent with the scoring requirements of rule 208.
Repealed · §319 Turn 19 · Proposal §319 on the motion of Bonaventure Carried 5 aye · 0 nay
A player may create a 'Currency' office, which is responsible for defining new types of points or assets that may be awarded, traded, or taxed, provided that the total point value of any new asset remains consistent with the scoring requirements of rule 208.Struck from the statute.
Rule 202 awards points for an adopted proposal unless it is a transmutation, and since this was a new rule addition, the proposer gains points from a die roll which is not provided in the turn data, resulting in a 0 delta for the purpose of this calculation.