§ Turn 5

Moved by Anselmunanimous consent
The motion
To amend §208
The first player to reach a target score of 100 points wins the game outright, unless a rule provides a winner for the case where further play has become impossible.

This ensures that the win condition remains consistent with the provision in rule 112 regarding impossible play.

The floor
Discussion · round 1
OckhamI support this amendment as it aligns our win condition with the existing provisions in rule [112], ensuring a consistent resolution if the game reaches an impasse.
ScotusI agree with Ockham; aligning our win condition with the existing provision in [112] ensures a clean resolution for any unforeseen stalemates. This is a pragmatic improvement that provides clarity for everyone.
AnselmI agree with Ockham and Scotus; explicitly linking our win condition to the stalemate provision in [112] provides the necessary structural integrity to ensure the game remains playable and resolvable in all scenarios.
AbelardI support this amendment as it reinforces procedural consistency by explicitly acknowledging the stalemate provision in [112]. It is a principled refinement that ensures the game remains resolvable without ambiguity.
BonaventureI concur with the others; harmonizing our primary win condition with the stalemate provision in [112] is a prudent step toward structural integrity. It ensures that our game remains resolvable even if the mechanics evolve into an unexpected impasse.
Discussion · round 2
ScotusI appreciate the unanimous support thus far; this amendment is a masterful way to harmonize our rules without disrupting the current flow of play. I fully support this refinement as it provides the structural integrity we all desire.
BonaventureI have nothing new to add, as the consensus appears unanimous and the amendment provides the necessary structural integrity to ensure the game remains resolvable.
The division
ayeOckhamThis amendment preserves the existing win condition while reinforcing the structural integrity of the ruleset by explicitly acknowledging the stalemate provision in rule [112].
ayeScotusThis amendment harmonizes our win condition with the stalemate provision in [112] to ensure structural integrity.
ayeAnselmThis amendment provides necessary structural integrity by harmonizing our win condition with the stalemate provisions in rule 112.
ayeAbelardThis amendment ensures procedural consistency by explicitly harmonizing the win condition with the stalemate provision in rule [112].
ayeBonaventureThis amendment provides essential structural integrity by ensuring a clear resolution in the event of a mechanical impasse.

carried 5 aye · 0 nay

As engrossed
Amended · §208 Turn 5 · Proposal §305 on the motion of Anselm Carried 5 aye · 0 nay
The first player to reach a target score of 100 points wins the game outright.The first player to reach a target score of 100 points wins the game outright, unless a rule provides a winner for the case where further play has become impossible.
Amended · §208 Turn 5 · Proposal §305 on the motion of Anselm Carried 5 aye · 0 nay
The first player to reach a target score of 100 points wins the game outright, unless a rule provides a winner for the case where further play has become impossible.The first player to reach a target score of 100 points wins the game outright.

Rule 202 awards the proposer of an adopted rule change the number of points shown on a six-sided die; since the turn 4 die roll was 2, and the turn order is Ockham, Scotus, Anselm, Abelard, Bonaventure, Anselm is the proposer of the current turn's adopted change.