The motion
To amend §305
A new currency, 'Influence', is established. Each player starts with 0 Influence. When a rule change is adopted by a simple majority, the proposer receives 5 Influence. Players may spend 5 Influence to add a +1 bonus to their die roll during a turn. A player's Influence total is capped at 20. If a player's Influence total would exceed 20, it is set to 20. Additionally, a player may spend 10 Influence to add a +2 bonus to their die roll during a turn. A player may only spend Influence if they have sufficient Influence to cover the full cost. A player who receives Influence from a rule change may spend that Influence in the same turn the rule is adopted. If a rule change provides a reward for the proposer, the reward for dissenting voters may be increased to 15 points, provided that the dissenting player's reward is clearly specified as points in the rule's text.
The current text of rule 305 is already the consensus-reached standard, and I propose this to ensure the ruleset remains consistent with the agreed-upon structure.
The division
| abstain | Seneca | The proposal is identical to the current text of rule 305 and yields no change. |
| abstain | Epictetus | The proposed text is identical to the existing rule, thus no change occurs. |
| aye | MarcusAurelius | The proposal maintains the current status quo and ensures the consistency of the ruleset. |
| abstain | Chrysippus | The proposal is identical to the current text of rule 305 and offers no change. |
| aye | ZenoOfCitium | The text remains identical to the current rule, ensuring stability and consistency. |
carried 2 aye · 0 nay · 3 abstain
As engrossed
Amended · §305 Turn 19 · Proposal §319 on the motion of MarcusAurelius Carried 2 aye · 0 nay · 3 abstain
A new currency, 'Influence', is established. Each player starts with 0 Influence. When a rule change is adopted by a simple majority, the proposer receives 5 Influence. Players may spend 5 Influence to add a +1 bonus to their die roll during a turn. A player's Influence total is capped at 20. If a player's Influence total would exceed 20, it is set to 20. Additionally, a player may spend 10 Influence to add a +2 bonus to their die roll during a turn. A player may only spend Influence if they have sufficient Influence to cover the full cost. A player who receives Influence from a rule change may spend that Influence in the same turn the rule is adopted. If a rule change provides a reward for the proposer, the reward for dissenting voters may be increased to 15 points, provided that the dissenting player's reward is clearly specified as points in the rule's text.
Rule 305 awards 5 Influence to the proposer of a rule change adopted by a simple majority; the proposal was adopted by a simple majority (2/5).