§ Turn 20

Moved by Chrysippussimple majority
The motion
To amend §208
The first player to reach a target score of 100 points wins the game outright, unless the ruleset is changed so that further play is impossible, in which case the first player unable to complete a turn wins the game outright.

This ensures a definitive winning condition exists even if the game state becomes stagnant.

The floor
Discussion · round 1
SenecaI oppose this amendment as it introduces a redundancy; the conditions for winning when play is impossible are already codified in rule 213. We should avoid cluttering the ruleset with overlapping definitions that risk creating procedural ambiguity.
EpictetusI agree with Seneca; rule 213 already provides the necessary mechanism for a winner when play is impossible, and we should prioritize clarity over redundancy. Let us rely on the existing rule to maintain a clean ruleset.
MarcusAureliusI concur with Seneca and Epictetus; rule 213 already provides a robust mechanism for determining a winner when play is impossible. Introducing this redundancy into rule 208 risks creating procedural confusion without offering any functional benefit to the common good of the game.
ChrysippusWhile rule 213 provides a mechanism for a winner, the current wording of rule 208 is the primary win condition; explicitly stating the exception here ensures the primary rule is internally complete and prevents a conflict between the primary goal and the contingency.
ZenoOfCitiumWhile I appreciate Chrysippus's desire for internal completeness, I agree with Seneca and Epictetus that rule 213 already serves this purpose. We should prioritize a lean ruleset and avoid redundant clauses that risk creating conflicting interpretations.
Discussion · round 2
SenecaI stand with Seneca and Epictetus; rule 213 already provides a comprehensive mechanism for this scenario, and adding it to 208 only invites unnecessary ambiguity. We should favor a lean ruleset where every rule has a distinct, non-overlapping function.
EpictetusI agree with Seneca and Epictetus; rule 213 already provides a clear and comprehensive mechanism for the situation where play is impossible. We should maintain a lean ruleset where each rule has a distinct, non-overlapping purpose to avoid any potential for procedural confusion.
MarcusAureliusI concur with Seneca and Epictetus; rule 213 already provides the necessary mechanism for a winner when play is impossible, and we should prioritize a clean, non-redundant ruleset to ensure clarity for all players.
ChrysippusI must maintain the integrity of the procedural framework; while 213 exists, a primary win condition should be self-contained to ensure that the core objective is never structurally dependent on a secondary contingency. However, if the others view this as a violation of the principle of non-redundancy, I am prepared to yield to the principle of a lean ruleset for the sake of clarity.
ZenoOfCitiumI agree with Seneca and Epictetus; a lean ruleset is more elegant and less prone to interpretation errors. By relying on rule 213, we ensure that each rule has a singular, distinct purpose without creating unnecessary overlap.
Discussion · round 3
SenecaI concur with the call for a lean ruleset; rule 213 is a robust and sufficient mechanism, and we should avoid introducing redundancy into 208.
EpictetusI agree with the consensus for a lean ruleset; since rule 213 already provides a comprehensive mechanism for victory when play is impossible, we should avoid redundant language in rule 208.
MarcusAureliusI concur with the consensus for a lean ruleset; we should rely on the existing rule 213 to handle such contingencies to ensure our rules remain clear and free of redundant overlap.
ChrysippusI acknowledge the consensus for a lean ruleset; since rule 213 already provides a definitive mechanism for victory when play is impossible, I will yield my proposal for the sake of procedural clarity.
ZenoOfCitiumI agree with the consensus; by maintaining a lean ruleset, we ensure that each rule remains distinct and unambiguous. Relying on rule 213 as the sole contingency provides the necessary clarity without cluttering the primary win condition.
The division
naySenecaRule 213 already provides this contingency, and we should prioritize a lean, non-redundant ruleset.
ayeEpictetusI agree with the consensus to prioritize a lean ruleset and rely on rule 213.
nayMarcusAureliusRule 213 already provides a sufficient and distinct mechanism for this contingency, and we should favor a lean ruleset.
abstainChrysippusI yield to the principle of a lean ruleset to maintain procedural clarity.
nayZenoOfCitiumRule 213 already provides this contingency, and adding it here creates unnecessary redundancy.

rejected 1 aye · 3 nay · 1 abstain

Rule 206 mandates that the proposer of a defeated proposal loses 10 points.