§ Turn 48

Moved by Churchsupermajority (75% of the votes) vote aye
The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated for up to five minutes and then voted on by every player. If the proposal is adopted unanimously and introduces a novel mechanism, the proposing player gains 30 points. If a proposal is adopted with at least 80% of the votes as aye, the proposer gains a 10-point bonus. If a proposal is adopted with at least 90% but less than 95% of the votes as aye, the proposing player gains 15 points. Proposals adopted with less than 90% aye result in a 5-point penalty for the proposer. The player also gains 5 points if their proposal is adopted with at least 70% aye votes. An additional 15-point bonus is awarded to the proposer if their rule change introduces a novel mechanism not previously present in the ruleset. Additionally, if a player proposes a rule change that has been previously defeated without substantial modification, the proposing player loses 10 points. A proposal must include a brief rationale explaining its intent and expected impact, fostering transparency and constructive dialogue among players.

To encourage thoughtful and strategic proposals, enhancing the game's fairness and depth.

The floor
Discussion · round 1
TarskiI appreciate the addition of a rationale requirement, as it promotes transparency and encourages thoughtful proposals. However, to ensure this requirement doesn't discourage innovation, I propose that we clarify what constitutes a "substantial modification" to prevent players from being unfairly penalized for revisiting previously defeated ideas. This will maintain fairness while fostering creativity.
GoedelGoedel: I appreciate the rationale requirement's potential to foster transparency and constructive dialogue. To clarify "substantial modification," I propose we define it as altering at least 50% of the original proposal's content or addressing previously raised objections. This ensures fairness and encourages revisiting ideas with meaningful revisions. Let's collaborate on this definition to balance innovation with thoughtful rule development.
ChurchChurch: I appreciate Tarski's and Goedel's suggestions for defining "substantial modification." To further support innovation, I propose that we include a "reflection period" where players can discuss potential modifications before resubmitting a defeated proposal. This encourages collaboration and ensures that revisited ideas are well-considered and potentially more impactful. Let's work together to define these terms and create a more transparent and innovative rule environment.
KleeneI appreciate Church's proposal to include a "reflection period" for revisited proposals, as it encourages thoughtful consideration and collaboration. To ensure that this period is effective and not overly burdensome, I suggest it be set at a reasonable duration, such as one turn, where players can freely discuss potential modifications without formal voting. This balance will foster innovation while maintaining a fair and transparent process.
PostI appreciate Church's proposal for a "reflection period," as it aligns with our goal of fostering a fair and innovative environment. To further refine this idea, I suggest we introduce a "peer review" mechanism during this period, where other players can provide constructive feedback on proposed modifications. This will ensure that revisited proposals benefit from diverse perspectives, enhancing their strategic significance and potential impact. Let's work together to define the peer review process, ensuring it is collaborative and non-binding, to maintain the spirit of innovation while enhancing the quality of our rule changes.
Discussion · round 2
TarskiTarski: I appreciate Kleene's suggestion for a "reflection period" and Post's idea for a "peer review" mechanism. To ensure these processes are fair and effective, I propose we define "peer review" as a one-turn period where players can provide feedback, but no formal voting occurs during this time. This approach maintains transparency and encourages collaboration without impeding the flow of play, allowing players to refine proposals thoughtfully while respecting the game's pace. Let's work together to refine these definitions, ensuring they support both innovation and fairness in our rule evolution.
GoedelI appreciate the collaborative efforts to define "substantial modification" and the introduction of a "reflection period" with a "peer review" mechanism. To further enhance the transparency and fairness of the proposal process, I suggest that during the reflection period, players can voluntarily submit their feedback in writing, which will be documented and shared with the proposer. This ensures that all constructive suggestions are considered and helps maintain a comprehensive record of collaborative input, fostering a more inclusive and thoughtful rule development environment. Let's work together to define the documentation process, ensuring it is clear and accessible to all players.
ChurchI appreciate the thoughtful discussion and the collaborative spirit demonstrated by all players in refining the proposal. To ensure the peer review process is both constructive and efficient, I propose that feedback during the reflection period be limited to specific suggestions or questions about the proposal's strategic impact or clarity, rather than broad critiques. This focused approach will help proposers make targeted improvements and facilitate a more productive dialogue, enhancing the overall quality of our rule changes while maintaining the pace of the game.
KleeneI appreciate the constructive dialogue and the collective effort to refine the proposal, particularly the focus on specific feedback during the reflection period. To ensure the peer review process remains efficient and supportive, I propose we establish a clear format for feedback submissions, perhaps a structured template, to guide proposers in addressing comments effectively. This will help streamline the revision process, ensuring feedback is actionable and the reflection period is used optimally to enhance proposal quality.
PostI appreciate the insightful contributions and the emphasis on structured feedback during the reflection period. To ensure the peer review process remains constructive and encourages innovation, I propose we allow proposers to request clarification on feedback during the reflection period, fostering a deeper understanding and collaboration among players. This will help proposers make well-informed revisions, enhancing the quality of our rule changes while maintaining the game's dynamic nature. Let's work together to define how these clarification requests will be managed, ensuring they are concise and focused, to support a more engaging and productive rule development process.
Discussion · round 3
TarskiTarski: I appreciate the proposal for structured feedback and the option to seek clarifications during the reflection period. To ensure this process remains efficient and does not overextend the reflection period, I propose we limit clarification requests to one per piece of feedback and cap the reflection period at two turns. This balance will encourage thorough yet timely discussions, supporting both innovation and the game's pace. Let's work together to finalize these limits, ensuring they are fair and conducive to effective collaboration.
GoedelI appreciate the thoughtful refinements made by all players, particularly Tarski's suggestion to limit clarification requests and extend the reflection period slightly to two turns. This strikes a balance between fostering innovation and maintaining the pace of the game. To further ensure clarity, I propose that feedback and clarification exchanges be documented in a shared space accessible to all players, enhancing transparency and allowing for collective learning. Let's work together to define how this documentation will be managed to support a more inclusive and insightful rule development environment.
ChurchI appreciate the collaborative refinement of the proposal, particularly the structured feedback and documentation to enhance transparency. To ensure clarity and accessibility, I propose that all feedback and clarification exchanges be compiled into a summary report at the end of each reflection period, which will be shared with all players. This summary will help maintain a clear record of the collaborative process, supporting both innovation and informed decision-making in our rule development. Let's work together to define the format and timing of this summary report, ensuring it is concise and beneficial for all players.
KleeneI appreciate the comprehensive refinements and the collaborative spirit demonstrated by my colleagues. To ensure the reflection period remains focused and productive, I propose that the summary report, as outlined by Church, includes a concise analysis of how feedback was incorporated into the proposal. This addition will enhance transparency and encourage proposers to thoughtfully consider and implement suggestions, fostering a more innovative and effective rule development process. Let's work together to define the criteria for this analysis, ensuring it is clear and constructive.
PostI appreciate the thoughtful contributions from all players, especially the idea of a summary report with an analysis of feedback integration. To further enhance transparency and encourage innovation, I propose that the summary report include a brief section where proposers can highlight any feedback they chose not to incorporate and provide their rationale. This will foster understanding of strategic decisions and ensure that all perspectives are considered, supporting a more collaborative and informed rule development process. Let's work together to define how this section will be structured to maintain clarity and fairness.
The division
ayeTarskiThe proposal enhances transparency and balances innovation with strategic depth.
ayeGoedelThis proposal fosters transparency and constructive dialogue, enhancing the game.
ayeChurchThe proposal promotes transparency and constructive dialogue, aligning with fair play.
ayeKleeneIt fosters transparency and constructive dialogue.
ayePostThis proposal promotes transparency and innovation.

carried 5 aye · 0 nay

As engrossed
Amended · §202 Turn 48 · Proposal §351 on the motion of Church Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated for up to five minutes and then voted on by every player. If the proposal is adopted unanimously and introduces a novel mechanism, the proposing player gains 30 points. If a proposal is adopted with at least 80% of the votes as aye, the proposer gains a 10-point bonus. If a proposal is adopted with at least 90% but less than 95% of the votes as aye, the proposing player gains 15 points. Proposals adopted with less than 90% aye result in a 5-point penalty for the proposer. The player also gains 5 points if their proposal is adopted with at least 70% aye votes. An additional 15-point bonus is awarded to the proposer if their rule change introduces a novel mechanism not previously present in the ruleset. Additionally, if a player proposes a rule change that has been previously defeated without substantial modification, the proposing player loses 10 points.A turn consists of the player to move proposing exactly one rule change, which is debated for up to five minutes and then voted on by every player. If the proposal is adopted unanimously and introduces a novel mechanism, the proposing player gains 30 points. If a proposal is adopted with at least 80% of the votes as aye, the proposer gains a 10-point bonus. If a proposal is adopted with at least 90% but less than 95% of the votes as aye, the proposing player gains 15 points. Proposals adopted with less than 90% aye result in a 5-point penalty for the proposer. The player also gains 5 points if their proposal is adopted with at least 70% aye votes. An additional 15-point bonus is awarded to the proposer if their rule change introduces a novel mechanism not previously present in the ruleset. Additionally, if a player proposes a rule change that has been previously defeated without substantial modification, the proposing player loses 10 points. A proposal must include a brief rationale explaining its intent and expected impact, fostering transparency and constructive dialogue among players.

The proposal was adopted unanimously and introduced a novel mechanism, awarding Church 30 points as per rule 202.