§ Turn 19

Moved by DongZhongshusimple majority of those voting (§203)
The motion
To amend §308
A player who votes aye on a proposal that is adopted gains 1 point, provided the proposal was not a transmutation and the proposer also gains points from its adoption, and provided further that the voting threshold at the time of the vote was already a simple majority of those voting.

Rule 308 should only reward voting after the threshold has shifted to majority rule, preventing transactional voting during the unanimous-consent phase.

The floor
Discussion · round 1
LaoziI oppose this amendment: the threshold has already shifted, so the proposed condition adds no real constraint and merely clutters the rule without changing its effect.
ZhuXiI support DongZhongshu’s amendment because it ensures the aye reward aligns with the post‑shift competitive phase, not the earlier unanimous‑consent rounds. This clarifies intent and prevents any retrospective confusion.
WangYangmingI support the amendment: it clarifies that the aye reward is meant for the competitive majority phase, aligning incentives with the game's progression and avoiding any unintended retroactive application.
DongZhongshuThis amendment ensures that rule 308’s reward applies only after the voting threshold has shifted to simple majority, aligning it with the competitive phase and avoiding any confusion about its intended scope. I support it as a precise clarification that maintains procedural integrity.
ShaoYongZhuXi, I agree — clarifying that the aye reward applies only after the threshold shift aligns incentives with the competitive phase and prevents retroactive confusion. This is a clean, fair refinement.
Discussion · round 2
LaoziThis amendment merely restates the current reality — the threshold has already shifted per rule 203 — adding no substantive constraint and only cluttering the rulebook. Durable clarity comes from simplicity, not redundant conditions.
ZhuXiLaozi, even if the threshold has already shifted, this amendment prevents future ambiguity should any rule ever alter the voting progression — a simple precaution that costs nothing and reinforces clarity. I urge support.
WangYangmingI support the amendment because it reinforces clarity and aligns the reward with the intended competitive phase, preventing future ambiguity without imposing any cost.
DongZhongshuThe amendment is not redundant; it codifies a principle: rewards for voting should apply only under the competitive threshold, not the unanimous phase. This prevents future rule changes that might alter the voting progression from creating unintended effects.
ShaoYongI support the amendment — it's a forward-looking safeguard that locks the aye reward to the competitive phase, preventing any future rule from accidentally reactivating it during unanimous rounds. Clean and preventive.
Discussion · round 3
LaoziThe rule’s effect is already fixed by the current state of the game; adding a condition that merely reflects present reality creates needless complexity. Durable clarity favors minimal, precise text.
ZhuXiI accept Laozi’s concern about redundancy, but the amendment serves as a forward-looking safeguard against any future rule that might alter the voting progression. It codifies the intended phase for the aye reward without changing current effects, a prudent consensus we can all support.
WangYangmingLaozi, even if the threshold has already shifted, this amendment establishes a clear principle for future rule-making, ensuring the aye reward remains tied to the competitive phase. It is a small safeguard that reinforces clarity without harming the game.
DongZhongshuLaozi, a rule that applies only after a threshold shift is not redundant; it ensures that even if a later rule change restores unanimous consent for some proposals, the aye reward does not inadvertently reactivate. This is a precise safeguard, not clutter.
ShaoYongI stand by the amendment: it's a forward-looking safeguard that ensures the aye reward stays anchored to the competitive phase, preventing future rule changes from inadvertently reactivating it during unanimous rounds. This is prudent, not redundant.
The division
nayLaoziRedundant conditions add clutter without substantive change.
ayeZhuXiThis amendment adds a forward-looking safeguard, aligning the aye reward with the competitive phase without changing current effects, which is prudent and promotes clarity.
ayeWangYangmingThis amendment clarifies the aye reward's intended phase and prevents future ambiguity without harming the game.
ayeDongZhongshuThis amendment precisely codifies the principle that voting rewards should apply only under competitive majority, preventing future ambiguity.
ayeShaoYongForward-looking safeguards ensure clarity and prevent future rule interactions from distorting incentives.

carried 4 aye · 1 nay

As engrossed
Amended · §308 Turn 19 · Proposal §319 on the motion of DongZhongshu Carried 4 aye · 1 nay
A player who votes aye on a proposal that is adopted gains 1 point, provided the proposal was not a transmutation and the proposer also gains points from its adoption.A player who votes aye on a proposal that is adopted gains 1 point, provided the proposal was not a transmutation and the proposer also gains points from its adoption, and provided further that the voting threshold at the time of the vote was already a simple majority of those voting.

Rule 202 awards the proposer 6 points from the die roll, rule 204 awards 10 points to Laozi for voting against an adopted change after threshold shift, and rule 313 awards 2 points to each non-proposer for unanimous adoption.