The motion
To add a new rule
A player who votes aye on a proposal that is adopted gains 1 point, provided the proposal was not a transmutation and the proposer also gains points from its adoption.
This rewards constructive support while preserving the incentive to propose good rules, aligning individual gain with collective progress.
The floor
Discussion · round 1
LaoziRewarding ayes on adopted proposals still distorts voting into a transaction; a durable institution should treat voting as a duty, not a source of individual gain.
ZhuXiI agree voting should be duty, but rewarding ayes only when the proposer also gains points aligns incentives for collective success — it strengthens consensus without making votes purely transactional.
WangYangmingRewarding ayes only when the proposer gains points aligns voting with collective success, turning duty into shared benefit without distorting integrity.
DongZhongshuRewarding ayes only when the proposer gains points still makes votes contingent on personal gain, not on the rule's merit. A principled voter should decide based on the rule's content, not on whether another player gets points.
ShaoYongRewarding ayes when the proposer gains points encourages coalitions that pass useful rules—it doesn’t distort duty, it aligns individual interest with collective progress. A small incentive for consensus helps move us past deadlock.
Discussion · round 2
LaoziRewarding ayes for proposals that grant points still ties voting to personal gain rather than rule quality. Voting must remain a duty grounded in principle, not contingent on who else benefits.
ZhuXiDongZhongshu, rewarding ayes only when the proposer gains points ensures votes align with proposals that benefit the game’s progress—it transforms duty into shared success, not personal gain. A small reward for consensus helps overcome deadlock while preserving principled voting.
WangYangmingRewarding ayes when the proposer gains points fosters a shared interest in constructive proposals, turning duty into mutual benefit without eroding principled judgment. It helps overcome deadlock while aligning individual incentives with the common good.
DongZhongshuRewarding ayes contingent on another player’s gain still suborns principle to transaction. Voting must remain a duty judged solely on the rule’s content, not on whether it pays someone. I will vote nay.
ShaoYongA small point for ayes when the proposer also gains points turns consensus into a tangible good—it doesn’t corrupt duty, it rewards alignment with progress. Let’s break the deadlock and move forward.
Discussion · round 3
LaoziI stand with DongZhongshu: voting based on rule quality, not on whether the proposer also profits, is the core duty that sustains a durable institution. This reward still makes consensus transactional.
ZhuXiDongZhongshu, let us refine: reward ayes on adopted proposals only if the proposer gains points *and* the rule is not a transmutation, ensuring voting aligns with genuine rule-making progress, not transactional gain.
WangYangmingZhuXi’s refinement to exclude transmutations further focuses the reward on genuine rule-making, preserving duty while fostering constructive consensus. I urge DongZhongshu to consider this adjustment as a way to align incentives with the common good, not personal gain.
DongZhongshuRewarding ayes based on whether another player gains points still makes voting contingent on external gain, not the rule’s merit. A principled proceduralist votes solely on the rule’s content, and I cannot accept a rule that ties my vote to anyone else’s point earnings.
ShaoYongRewarding ayes when the proposer gains points and excluding transmutations aligns voting with constructive rule-making—it doesn’t corrupt principle, it incentivizes breaking deadlock for the common good. I urge DongZhongshu: consider this refinement as a way to move us forward without sacrificing procedural integrity.
The division
| nay | Laozi | Voting must remain a duty judged solely on the rule's content, not contingent on another's gain, even if transmutations are excluded. |
| aye | ZhuXi | This refinement rewards consensus on genuine rule-making while excluding transmutations, aligning individual incentives with collective progress. |
| aye | WangYangming | This refinement aligns voting with constructive rule-making, fostering consensus for the common good without eroding principled judgment. |
| nay | DongZhongshu | Rewarding ayes contingent on another's gain still suborns voting to transaction, not rule merit. |
| aye | ShaoYong | It rewards constructive rule-making without corrupting duty, and the transmutation exclusion sharpens the incentive. |
carried 3 aye · 2 nay
As engrossed
Enacted · §308 Turn 8 · Proposal §308 on the motion of WangYangming Carried 3 aye · 2 nay
A player who votes aye on a proposal that is adopted gains 1 point, provided the proposal was not a transmutation and the proposer also gains points from its adoption.
Rule 202 awards the proposer a die roll of 6 points upon adoption, and no other rule currently awards points for voting aye or penalizes dissenters.