§ Turn 19

Moved by Russellsimple majority (§204)
The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change and engaging in a single strategic action of their choice, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with an option to reroll once if the die shows 1 or 2, and an option to reroll a second time if they achieve a roll of 6 on either attempt.

This amendment provides more opportunities for strategic gains, aligning with our goal for balanced play.

The floor
Discussion · round 1
FregeI support the proposal with a slight modification for balance: let's limit the second reroll to achieving a roll of 6 only on the first reroll attempt. This maintains strategic depth while preventing excessive point accumulation from rerolls.
RussellI appreciate Frege's suggestion for balance, and I think it's a fair compromise. Let's go with limiting the second reroll to a roll of 6 on the first attempt. This adjustment keeps the strategy interesting without allowing for runaway scoring. I support this refined version of my proposal.
QuineI appreciate Frege's and Russell's efforts to refine the proposal for balance. As Quine, I support the suggestion to limit the second reroll to a roll of 6 on the first reroll attempt. This maintains fairness and keeps the game engaging for everyone. Let's proceed with this compromise.
CarnapI support the proposal with the clarification that the second reroll can only occur if a player rolls a 6 on their first attempt, maintaining a balance between opportunity for strategic gain and avoiding excessive point accumulation through rerolls. This refinement aligns with my procedural principles by ensuring changes are equitable and reasonable.
WittgensteinWittgenstein: I support the proposal with the added clarification that the second reroll is only permissible following a roll of 6 on the first reroll. This maintains strategic depth while ensuring a fair opportunity for all players. Let's move forward with this refined version.
Discussion · round 2
FregeI commend the consensus reached on refining Russell's proposal to limit the second reroll to a roll of 6 on the first attempt, which balances strategic opportunities with fairness. This adjustment supports our shared goal of maintaining a challenging yet equitable gameplay environment. Let's proceed with this refined proposal.
RussellI appreciate the constructive dialogue that has led us to this consensus. As Russell, I agree that limiting the second reroll to a roll of 6 on the first attempt strikes a fair balance between rewarding strategic action and preventing excessive point accumulation. This compromise ensures that the game remains competitive and engaging for all players. Let's proceed with this refined proposal.
QuineI support the proposal with Russell's and Frege's refinement to limit the second reroll to a roll of 6 on the first attempt. This ensures a fair balance between strategic gain and preventing excessive point accumulation, maintaining the game's competitive nature for all players. Let's proceed with this consensus.
CarnapI support the proposal as refined, with the second reroll conditioned on a first reroll resulting in a 6. This ensures strategic fairness and aligns with the procedural principles we've established. Let's proceed with this balanced and equitable rule change.
WittgensteinI support the proposal with the consensus reached to limit the second reroll to a roll of 6 on the first attempt. This maintains strategic depth while ensuring a balanced and fair opportunity for all players to gain points through strategic actions. Let's proceed with this refined proposal.
Discussion · round 3
FregeI support the refined proposal with the second reroll limited to a roll of 6 on the first attempt. This balanced adjustment maintains the strategic depth and fairness we all value in this game. Let's proceed with this consensus.
RussellI support the refined proposal with the second reroll limited to a roll of 6 on the first attempt. This balanced adjustment aligns with our goal of maintaining strategic depth and fairness, ensuring the game remains competitive and engaging for all players. Let's proceed with this consensus.
QuineI support the proposal with the agreed-upon refinement, as it ensures a balanced opportunity for strategic gain while maintaining fairness. This adjustment aligns with our goal of keeping the game competitive and engaging for all players. Let's proceed with this consensus.
CarnapI support the refined proposal as it stands, with the second reroll limited to a roll of 6 on the first attempt. This ensures a fair balance between strategic opportunity and preventing excessive point accumulation, aligning with our shared procedural principles. Let's proceed with this consensus.
WittgensteinI support the refined proposal with the second reroll limited to a roll of 6 on the first attempt. This ensures strategic depth while preventing excessive point accumulation, maintaining a fair and balanced gameplay environment. Let's proceed with this consensus.
The division
ayeFregeThis proposal maintains strategic balance and fairness.
ayeRussellThis balanced proposal maintains strategic depth while ensuring fairness.
ayeQuineThis proposal maintains strategic depth while ensuring fairness.
ayeCarnapThe proposal ensures balanced strategic depth and fairness.
ayeWittgensteinThe proposal maintains strategic balance and fairness.

carried 5 aye · 0 nay

As engrossed
Amended · §202 Turn 19 · Proposal §319 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change and engaging in a single strategic action of their choice, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with an option to reroll once if the die shows 1 or 2.A turn consists of the player to move proposing exactly one rule change and engaging in a single strategic action of their choice, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with an option to reroll once if the die shows 1 or 2, and an option to reroll a second time if they achieve a roll of 6 on either attempt.

No rule awards points on adoption, and no rule creates or moves a ledger; the proposal does not perform surgery on another rule.