§201

In force3 versions
As it now reads
§201
Players take a fixed turn order, set before play begins, but with an additional rule that any player who wins two consecutive rounds can swap their next turn with any other player.
Every version
Amended · §201 Turn 43 · Proposal §343 on the motion of Frege-2 Carried 4 aye · 1 nay
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins. No player's score starts at zero. Instead, each player's score begins at 5 points.Players take a fixed turn order, set before play begins, but with an additional rule that any player who wins two consecutive rounds can swap their next turn with any other player.
Amended · §201 Turn 25 · Proposal §325 on the motion of Frege-2 Carried 5 aye · 0 nay
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins. No player's score starts at zero. Instead, each player's score begins at 5 points.
Enacted · §201 Turn 0
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.