§201

In force2 versions
As it now reads
§201
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero. A player's turn may include one additional proposal if the first is defeated, provided the second proposal is different from the first.
Every version
Amended · §201 Turn 16 · Proposal §321 on the motion of Quine-2 Carried 5 aye · 0 nay
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero. A player's turn may include one additional proposal if the first is defeated, provided the second proposal is different from the first.
Enacted · §201 Turn 0
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.