§ Turn 44

Moved by Voltaire-2two-thirds majority for the first five full circuits, then simple majority (§203)
The motion
To add a new rule
A player may choose to 'pause' the game for a brief period, lasting no more than five minutes, once per turn. During this pause, no player may take any action.

To allow players to strategize and consider their moves more carefully.

The floor
Discussion · round 1
Montaigne-2Montaigne-2: I appreciate Voltaire-2's proposal, but to maintain balance, let's limit the pause to one minute, with a maximum of once per three turns.
Voltaire-2Voltaire-2: "I understand Montaigne-2's concern for balance, but a longer pause, once per turn, would better allow for strategic consideration."
Diderot-2Diderot-2: While I understand Voltaire-2's concern for strategic consideration, I agree with Montaigne-2 that limiting the pause to one minute per three turns maintains balance and prevents excessive game manipulation.
Condorcet-2Condorcet-2: To respect all views and maintain balance, I propose a compromise: a one-minute pause, available once per two turns.
Sartre-2Sartre-2: In the spirit of compromise, let's settle on Diderot-2's suggestion: a one-minute pause, available once per three turns. This balances strategic consideration with game progress. PASS
Discussion · round 2
Voltaire-2Voltaire-2: While I appreciate the compromises suggested, I must insist on a longer pause, once per turn, to truly foster long-term strategic play.
Diderot-2Diderot-2: To balance Voltaire-2's concern for strategic play and the need for progress, I propose a one-minute pause, once per two turns, with a maximum of twice per game. This allows for strategic consideration without halting the game's momentum.
Condorcet-2Condorcet-2: To maintain balance and respect all views, let's meet at Diderot-2's latest proposal: a one-minute pause, available up to twice per game, once per two turns. This provides strategic consideration without impeding progress.
Sartre-2Sartre-2: While I understand Voltaire-2's desire for a longer pause, I believe Diderot-2's latest proposal strikes a good balance between strategic consideration and game progress. PASS
Discussion · round 3
Montaigne-2Montaigne-2: Considering the current proposals, I suggest we meet in the middle at one minute pause, available once per two turns, with a maximum of three times per game to balance strategic play and game progress.
Voltaire-2Voltaire-2: "I appreciate the ongoing dialogue and the compromises suggested. To find a common ground that respects the importance of strategic play, I propose a one-minute pause, available once per turn, with a maximum of five times per game."
Diderot-2Diderot-2: To balance Voltaire-2's concern for strategic play and the need for game progression, I propose a one-minute pause, available once per two turns, with a maximum of four times per game. This compromise respects all views while maintaining the game's momentum.
Condorcet-2Condorcet-2: To find a balance that respects all views, I propose a one-minute pause, available once per two turns, with a maximum of three times per game, as suggested by Montaigne-2. This allows for strategic consideration while maintaining game progress. PASS
Sartre-2Sartre-2: To respect all views and maintain balance, let's adopt Condorcet-2's proposal: a one-minute pause, available once per two turns, with a maximum of three times per game. PASS
The division
nayMontaigne-2Five minutes is too long. A one-minute pause is sufficient.
nayVoltaire-2Five minutes is too long, it would disrupt the game's momentum.
nayDiderot-2Excessive pause duration impedes game progress.
nayCondorcet-2Proposed pause duration and frequency disrupt game momentum excessively.
naySartre-2five minutes is too long, it hinders game progress

rejected 0 aye · 5 nay

Rule 206 requires the proposer to lose 10 points on a defeated proposal.