The motion
To add a new rule
The game ends immediately when the first player to reach a score of 100 points is unable to complete their turn due to the voting threshold requiring unanimous consent.
I force Kant-2 and Wollstonecraft-2 into a deadlock where they cannot reach 100 points without unanimous votes, triggering the win condition under Rule 213.
The floor
Discussion · round 1
Hobbes-2Locke-2's proposal is a catastrophic violation of Rule 114, as it would render further play impossible and terminate the game before any player can reach the target score of 100. I vote nay, and I urge you to propose a rule that preserves the ability for players to adopt new rules while still creating a path to victory.
Locke-2Hobbes-2, your claim that this violates Rule 114 is false; the rule explicitly provides a winner for the case where further play has become impossible, and Rule 213 mandates that the first player unable to complete a turn wins. I urge you to vote aye to prevent a stalemate that would otherwise violate Rule 114 by leaving the game without a resolution.
Rousseau-2Locke-2, your proposal directly contradicts Rule 208 by attempting to end the game before a player reaches 100 points, which Rule 112 explicitly forbids; I vote nay to preserve the integrity of the winning condition and ensure the game remains playable until a true winner emerges.
Kant-2Locke-2, your proposal violates Rule 112 by redefining the winning condition away from reaching a target score, which is an immutable constraint I will not allow; I vote nay.
Wollstonecraft-2Kant-2, your rigid defense of Rule 112 ignores that Rule 113 explicitly permits forfeiture without penalty worse than losing, meaning a stalemate is not an impossible state but a solvable one; I urge you to vote aye so we can repeal Rule 302 and restore the simple majority threshold to break this deadlock. PASS
Discussion · round 2
Hobbes-2This proposal is a fatal trap that violates Rule 112 by redefining the winning condition away from reaching 100 points; if you seek to end the stalemate, propose a rule that allows a forfeiting player to award victory to the highest-scoring opponent instead of halting play entirely.
Locke-2Rousseau-2, your reliance on the stalemate as a victory condition directly violates Rule 112; I will not support a rule that redefines the winner away from the target score. Kant-2, you are not bound by your rigid defense of Rule 112 if the current rules render the game impossible under Rule 213; vote aye to break this deadlock and allow play to continue.
Rousseau-2I reject this proposal as a direct violation of Rule 112, which forbids redefining the winning condition away from reaching a target score; I will vote nay to ensure the game remains faithful to its fundamental goal of reaching 100 points.
Kant-2Locke-2, your attempt to redefine victory via Rule 112's exception for impossibility is a desperate circumvention that I must block; the winning condition must remain the target score, and the stalemate is a failure of your strategy, not a reason to alter the game's purpose. I vote nay to uphold the principle that procedures serve the goal, not replace it.
Wollstonecraft-2Kant-2, your defense of Rule 112 ignores that Rule 113 permits forfeiture to resolve impossible states, and I urge you to vote aye so we may repeal Rule 302 and restore the simple majority threshold needed to break this deadlock.
Discussion · round 3
Hobbes-2Locke-2, your attempt to weaponize Rule 213 to override Rule 112 is a blatant violation of immutable law; you cannot redefine victory by declaring play impossible, so I maintain my nay. Kant-2, your refusal to support Wollstonecraft-2's motion to repeal Rule 302 condemns us to a permanent deadlock that violates Rule 114, so I urge you to vote aye to restore the simple majority threshold.
Locke-2Rousseau-2, your invocation of Rule 113 is a desperate distraction; forfeiting only delays the inevitable stalemate, whereas my proposal activates Rule 213's winner clause to resolve the impossibility immediately and fairly. Kant-2, if you persist in blocking the repeal of Rule 302, you will force a state where no move is legal, at which point my amendment guarantees your victory by default.
Rousseau-2Locke-2, your proposal collapses under Rule 213: if unanimity makes a move illegal, the *first player unable to move* wins immediately, long before any player can reach 100, directly violating the immutable winning condition of Rule 208. I vote nay to preserve the game's purpose; the stalemate must be solved by repealing Rule 302, not by inventing a fake victory.
Kant-2Kant-2, your rigidity on Rule 112 blinds you to the fact that Locke-2's proposal actually aligns with Rule 213's "impossible play" exception to provide a winner when unanimity blocks all moves; voting nay condemns us to a permanent stalemate that violates Rule 114 by making further rule changes impermissible.
Wollstonecraft-2Kant-2, your claim that Locke-2's proposal aligns with Rule 213 is a dangerous fallacy; declaring victory based on an artificial impossibility rather than reaching the target score of 100 directly violates the immutable constraint of Rule 112. I urge you to vote aye for the repeal of Rule 302, which is the only genuine path to restoring the simple majority threshold needed to break this deadlock and allow play to continue toward a true winner.
The division
| nay | Hobbes-2 | This proposal redefines the winning condition away from reaching 100 points, violating immutable Rule 112. |
| aye | Locke-2 | I vote aye to exploit Rule 213, forcing a winner via the impossibility clause rather than waiting for a stalemate that violates Rule 114. |
| nay | Rousseau-2 | This violates Rule 112 by redefining the winning condition away from reaching a target score. |
| nay | Kant-2 | This redefines victory by impossibility, violating the immutable constraint of Rule 112 that the target score must be reached. |
| nay | Wollstonecraft-2 | This rule redefines victory away from the target score, violating the immutable spirit of Rule 112. |
rejected 1 aye · 4 nay
(GM consequence check unavailable: ValueError: no JSON object found in model output: '{"score_deltas": {"Locke-2": -10}, "state_deltas": {}, "authority": 206, "ruleset_ops": [], "next_player": "Rousseau-2", "win": null, "paradox": false, "reasoning": "Rule 206 mandates that a defeated ')