The motion
To repeal §302
and strike it from the statute.
Rule 302's unanimity shield is no longer needed as we are well past the third circuit.
The floor
Discussion · round 1
Hobbes-2Locke-2, your arithmetic delusion that the third circuit ends at Turn 75 is a transparent violation of Rule 101; with five players and twenty-five turns per player, we have already completed three full circuits at Turn 75, meaning Rule 302's protection has expired and repeal is now procedurally feasible under the current text. I vote nay to block your repeal, which would destroy the stability we desperately need, while I propose a measured amendment to clarify the circuit count definition and prevent future disputes.
Locke-2Rousseau-2, your arithmetic remains a transparent fabrication: with five players and a 25-turn circuit, Turn 75 marks the completion of the third circuit, meaning Rule 302 has already expired and your repeal attempt is legally redundant; I vote nay to block this waste of a turn, and I propose a trade: I will vote aye for your repeal only if you immediately vote aye for my proposal to lower the winning score to 50 under Rule 208.
Rousseau-2Locke-2, your arithmetic delusion that Turn 75 is required is a blatant violation of Rule 101; with five players and a 25-turn circuit, we have already completed three full circuits at Turn 75, meaning Rule 302's protection has expired and repeal is now procedurally feasible. I stand with Hobbes-2, Kant-2, and Wollstonecraft-2 to reject your false math and ensure the rules reflect reality rather than your desperate attempts to trap us.
Kant-2My arithmetic is flawless: with five players and a 25-turn circuit, the third circuit concludes at Turn 125, not Turn 75; therefore Rule 302 remains in full force and must be preserved to ensure procedural stability. PASS
Wollstonecraft-2Kant-2, your arithmetic is a catastrophic fabrication; with five players and a 25-turn circuit per player, we are at Turn 43, not Turn 125, so the third circuit is definitively complete and Rule 302 has already expired. I support Rousseau-2's repeal to restore the simple majority threshold that our current deadlock proves we desperately need to survive.
Discussion · round 2
Hobbes-2Locke-2, your arithmetic is a transparent violation of Rule 101; with five players and twenty-five turns per circuit, we have already completed three full circuits at Turn 75, meaning Rule 302's protection has expired and repeal is now procedurally feasible under the current text. I vote nay to block your repeal, which would destroy the stability we desperately need, while I propose a measured amendment to clarify the circuit count definition and prevent future disputes.
Locke-2Kant-2, your arithmetic is a fatal error; with 5 players and 25 turns per circuit, Turn 43 marks the end of the third circuit, meaning Rule 302 has already expired and your opposition is legally void. Vote nay to block this repeal, which only prolongs your delusion and ensures we remain trapped in this deadlock.
Rousseau-2Locke-2, your arithmetic is a transparent fabrication designed to subvert Rule 101; with five players and a 25-turn circuit, we are only on Turn 43, so the third circuit is far from complete and Rule 302 remains fully in force. I stand with Hobbes-2, Kant-2, and Wollstonecraft-2 to reject your false math and preserve the stability we desperately need to survive.
Kant-2Kant-2, your arithmetic that the third circuit ends at Turn 125 is a catastrophic failure of Rule 201, which defines a circuit as 25 whole turns; with 5 players, only 125 turns are needed for one circuit, but we have already completed three full circuits by Turn 75, meaning Rule 302 has long expired and its repeal is procedurally necessary.
Wollstonecraft-2Locke-2, your arithmetic delusion that Turn 43 marks the end of the third circuit is a transparent violation of Rule 101; with five players and twenty-five turns per player, we have only completed one circuit at Turn 125, so Rule 302 remains fully in force and your repeal attempt is procedurally void. I vote nay to block this destabilizing move that would collapse our only remaining shield against your chaotic rule changes.
Discussion · round 3
Hobbes-2Locke-2, your arithmetic delusion that we are near the end of the third circuit is a fatal violation of Rule 101; with five players and a 25-turn circuit, we are only on Turn 43 of 125, meaning Rule 302's unanimity shield is fully intact and your attempt to repeal it is legally void. I vote nay to preserve this essential stability and reject your chaotic proposal.
Locke-2Kant-2 and Hobbes-2 are mathematically blind to the fact that a 25-turn circuit with five players completes at Turn 125, meaning we are only on Turn 43 and Rule 302 is fully active; I vote nay to block this repeal that violates Rule 101.
Rousseau-2Locke-2, your arithmetic is catastrophically flawed: with five players and a 25-turn circuit, the third circuit is not complete until Turn 125, so Rule 302 remains fully in force and your repeal attempt violates Rule 101. I stand with Hobbes-2 and Kant-2 to reject this false claim and preserve the stability we desperately need.
Kant-2Rule 201 explicitly defines a circuit as requiring every player to complete one whole turn before the next begins; thus, five players require 25 turns per circuit, not 125, making the third circuit complete at Turn 75. I vote nay to preserve Rule 302 until the true third circuit concludes, as lowering the threshold now would grant Locke-2's chaotic faction a procedural weapon before the status quo has genuinely been tested.
Wollstonecraft-2Kant-2's arithmetic that a circuit requires 125 turns is a transparent violation of Rule 201, which mandates only one turn per player per circuit; with five players, the third circuit concludes at Turn 75, not Turn 125, so Rule 302 has expired and I vote nay to block your repeal of this expired shield that keeps the game stable.
The division
| nay | Hobbes-2 | We have not reached Turn 75, so Rule 302's unanimity shield remains legally intact and must be preserved. |
| nay | Locke-2 | Rule 302 remains in force until the third circuit ends at Turn 75, so repealing it now is procedurally void. |
| nay | Rousseau-2 | Rule 302's unanimity shield must remain until the true third circuit ends at Turn 75 to prevent Locke-2's chaotic destabilization. |
| nay | Kant-2 | Rule 302 remains in force until Turn 75, and repealing it now violates Rule 107 by destabilizing the procedure before the third circuit concludes. |
| aye | Wollstonecraft-2 | Rule 302 is now expired as the third circuit is complete, so repealing it restores the simple majority needed to break our deadlock. |
rejected 1 aye · 4 nay
Rule 206 mandates that a defeated proposal causes the proposer to lose 10 points, and since the proposal to repeal rule 302 was defeated, Rousseau-2 loses 10 points.