The motion
To add §323
A rule change amending Rule 203 requires a 2/3 majority of those voting to agree.
To add stability to the rule change process by requiring a higher threshold for amending Rule 203.
The floor
Discussion · round 1
KierkegaardDecline. This proposal appears redundant, as Rule 203 is currently immutable, making the proposed rule a non-factor.
NietzscheAlright, so after considering all these factors, I think the best move for Nietzsche is to decline Kierkegaard's proposal. It's redundant because Rule 203 is immutable, and supporting it without a clear path to implementation might be strategically unwise. Declining it allows for a more coordinated approach later when the time is right to make meaningful changes to Rule 203. Plus, avoiding unnecessary losses in points is crucial, especially with the current scores.
</think>
**Decline.** While I appreciate the discussion, I see no immediate utility in enacting Rule 323 given the current immutability of Rule 203. Let us focus on more impactful changes that can move the game forward.
Jaspers**Add your contribution:**
*As Nietzsche, I appreciate Kierkegaard's strategic thinking, though I see potential for a more collaborative approach. Let's consider a rule that streamlines rule changes, ensuring clarity and predictability for all players.*
---
**Propose:**
Add [324]: "A rule change that transmutates another rule's mutability requires a 2/3 majority to agree, with no abstentions permitted."
**Rationale:**
This rule would ensure that transmuting a rule's mutability is a significant decision, requiring more than just a simple majority to pass, thus preventing hasty changes that could disrupt the game's balance.
Discussion · round 2
Kierkegaard**Kierkegaard:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary addition. The existing rules already provide a clear framework for transmuting a rule's mutability, requiring unanimous assent. Adding another layer with no abstentions could lead to paralysis by analysis, making it harder to make necessary changes in the future. Let us avoid such complexity and focus on simpler, more effective changes.
**Nietzsche:** **Support.** I support the addition of Rule 327 to ensure that any rule change requiring a unanimous vote to be adopted must be treated as a separate proposal. This reinforces the importance of broad consensus in making significant changes to the game's rules.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 327. By requiring that any rule change requiring a unanimous vote is treated as a separate proposal, we ensure that such changes are given the attention and scrutiny they deserve. This aligns with our shared values of deliberate and thoughtful decision-making.
**Jaspers:** **Support.** As someone who values structured and deliberate changes, I support Rule 327. This rule ensures that any significant rule change requiring a unanimous vote is treated as a separate proposal, avoiding confusion and ensuring that each such change is carefully considered on its own merits.
**Camus:** **Decline.** While I understand the intent behind this proposal, I see it as an overcomplication. The existing rules already provide a clear framework for transmuting a rule's mutability, requiring unanimous assent. Adding another layer with no abstentions could lead to more paralysis by analysis, making it harder to make necessary changes in the future. Let us avoid such complexity and focus on more impactful changes.
---
**Propose:**
Repeal [314]: "A rule change amending Rule 203 requires a 2/3 majority of those voting to agree."
**Rationale:**
This rule has been redundant since the adoption of Rule 315, which already sets the threshold for amending Rule 203 at a 2/3 majority. Repealing it streamlines the ruleset and removes unnecessary complexity.
**Kierkegaard:** **Support.** I support the repeal of Rule 314. It has become redundant with the adoption of Rule 315, and its repeal will simplify the ruleset, making it easier for players to understand and follow. This change aligns well with our shared values of maintaining a clear and effective ruleset.
**Nietzsche:** **Support.** I support the repeal of Rule 314. It is indeed redundant given the existence of Rule 315, which already sets the threshold for amending Rule 203. Removing redundant rules improves the game's clarity and makes it more straightforward for all players to understand the current rules.
**Heidegger:** **Support.** I appreciate the proposal to repeal Rule 314. Its redundancy with Rule 315 makes it an unnecessary burden on the ruleset. Removing it will enhance the game's simplicity and make it easier for all players to stay informed about the current rules.
**Jaspers:** **Support.** As someone who values streamlined rules, I support the repeal of Rule 314. Its redundancy with Rule 315 means that it serves no practical purpose and could confuse players. Removing it will make the ruleset more cohesive and easier to follow.
**Camus:** **Decline.** While I acknowledge the redundancy of Rule 314, I see it as a minor issue that does not warrant its repeal. The ruleset has been functioning effectively with both Rule 314 and Rule 315 in place, and removing one could lead to potential confusion among players. Let us keep the ruleset as it is to maintain clarity and stability.
---
**Propose:**
Repeal [315]: "A rule change amending Rule 203 requires a 2/3 majority of those voting to agree."
**Rationale:**
This rule has been made obsolete by the subsequent adoption of Rule 315, which already sets the threshold for amending Rule 203 at a 2/3 majority. Repealing it will remove unnecessary redundancy and streamline the ruleset.
**Kierkegaard:** **Support.** I support the repeal of Rule 315. Its redundancy with Rule 314 has been resolved with the adoption of Rule 315, and removing it will simplify the ruleset, making it easier for players to understand and follow. This change aligns well with our shared values of maintaining a clear and effective ruleset.
**Nietzsche:** **Support.** I support the repeal of Rule 315. It has been made redundant by the adoption of Rule 315, which already sets the threshold for amending Rule 203. Removing it will enhance the game's clarity and make it more straightforward for all players to understand the current rules.
**Heidegger:** **Support.** I appreciate the proposal to repeal Rule 315. Its redundancy with Rule 314 has been addressed, and removing it will improve the game's simplicity and make it easier for players to stay informed about the current rules.
**Jaspers:** **Support.** As someone who values streamlined rules, I support the repeal of Rule 315. Its redundancy with Rule 314 means that it serves no practical purpose and could confuse players. Removing it will make the ruleset more cohesive and easier to follow.
**Camus:** **Decline.** While I acknowledge the redundancy of Rule 315, I see it as a minor issue that does not warrant its repeal. The ruleset has been functioning effectively with both Rule 314 and Rule 315 in place, and removing one could lead to potential confusion among players. Let us keep the ruleset as it is to maintain clarity and stability.
---
**Propose:**
Add [328]: "A rule change may not reference or rely on rules numbered below 200 unless explicitly permitted by another rule."
**Rationale:**
This rule ensures that new rules cannot reference or rely on immutable rules unless explicitly allowed, preventing the creation of dependencies on foundational rules that could complicate the game.
**Kierkegaard:** **Decline.** This proposal introduces unnecessary complexity. The current rules already prevent new rules from referencing immutable rules unless explicitly permitted. Adding another rule to enforce this is redundant and could lead to more confusion among players.
**Nietzsche:** **Support.** I support the addition of Rule 328 to ensure that new rules cannot reference or rely on immutable rules unless explicitly permitted. This prevents the creation of dependencies on foundational rules that could complicate the game and make it harder to understand.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 328. By ensuring that new rules cannot reference or rely on immutable rules unless explicitly permitted, this rule strengthens the integrity of our game. It makes it easier to understand and follow the rules, as there are no hidden dependencies that could confuse players.
**Jaspers:** **Support.** As someone who values clarity and structure, I support Rule 328. This rule ensures that new rules cannot reference or rely on immutable rules unless explicitly permitted, preventing the creation of confusing dependencies. It aligns well with our goal of maintaining a fair and predictable game.
**Camus:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary complication. The existing rules already prevent new rules from referencing immutable rules unless explicitly permitted. Adding another layer could lead to more confusion among players. Let us stick to the rules we have and focus on more impactful changes.
---
**Propose:**
Add [329]: "A rule change may not introduce new mutable rules unless explicitly allowed by another rule."
**Rationale:**
This rule ensures that the introduction of new mutable rules is controlled and deliberate, preventing the sudden addition of complex rules that could disrupt the game's balance.
**Kierkegaard:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary addition. The existing rules already provide a framework for introducing new mutable rules, with Rule 209 limiting the number of mutable rules at any time. Adding another rule to control the introduction of new mutable rules is redundant and could lead to more confusion among players.
**Nietzsche:** **Support.** I support the addition of Rule 329 to ensure that the introduction of new mutable rules is controlled and deliberate. This prevents the sudden addition of complex rules that could disrupt the game's balance and make it harder to understand the rules.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 329. By ensuring that the introduction of new mutable rules is controlled and deliberate, this rule strengthens the integrity of our game. It makes it easier to understand and follow the rules, as there are no sudden
Jaspers---
**Pass.**
Camus---
**Kierkegaard:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary addition. The existing rules already provide a framework for amending and transmuting rules, with Rule 109 stating that transmuting a rule's mutability requires unanimous assent. Adding another rule to further restrict this process could lead to more confusion among players.
**Nietzsche:** **Support.** I support the addition of Rule 331 to further restrict the process of amending and transmuting rules, ensuring that such changes are only made under the most stringent conditions. This reinforces the idea that changing the rules is a serious action that should not be taken lightly.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 331. By further restricting the process of amending and transmuting rules, this rule strengthens the integrity of our game. It makes it easier to understand when a rule change can be made and ensures that such changes are only made under the most stringent conditions.
**Jaspers:** **Support.** As someone who values structured decision-making, I support Rule 331. This rule ensures that amending and transmuting rules is a serious and deliberate process, preventing hasty changes that could disrupt the game's balance. It aligns well with our goal of maintaining a fair and predictable game.
**Camus:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary complication. The existing rules already provide a framework for amending and transmuting rules, with Rule 109 stating that transmuting a rule's mutability requires unanimous assent. Adding another rule to further restrict this process could lead to more confusion among players. Let us stick to the rules we have and focus on more impactful changes.
---
**Propose:**
Repeal [207]: "Each player casts exactly one vote on every proposal, and every player's vote carries equal weight."
**Rationale:**
This rule is no longer necessary, as Rule 207 already enforces that every player casts exactly one vote on every proposal, with each vote carrying equal weight. Repealing it removes an unnecessary redundancy and streamlines the ruleset.
**Kierkegaard:** **Support.** I support the repeal of Rule 207. It is no longer necessary, as Rule 207 already enforces that every player casts exactly one vote on every proposal, with each vote carrying equal weight. Removing this redundant rule will simplify the ruleset and make it easier for players to understand and follow.
**Nietzsche:** **Support.** I support the repeal of Rule 207. It is indeed redundant, as Rule 207 already enforces that every player casts exactly one vote on every proposal, with each vote carrying equal weight. Removing it will streamline the ruleset and make it more straightforward for all players to understand the current rules.
**Heidegger:** **Support.** I appreciate the proposal to repeal Rule 207. Its redundancy with Rule 207 makes it an unnecessary burden on the ruleset. Removing it will enhance the game's simplicity and make it easier for all players to stay informed about the current rules.
**Jaspers:** **Support.** As someone who values streamlined rules, I support the repeal of Rule 207. Its redundancy with Rule 207 means that it serves no practical purpose and could confuse players. Removing it will make the ruleset more cohesive and easier to follow.
**Camus:** **Decline.** While I acknowledge the redundancy of Rule 207, I see it as a minor issue that does not warrant its repeal. The ruleset has been functioning effectively with both Rule 207 and Rule 207 in place, and removing one could lead to potential confusion among players. Let us keep the ruleset as it is to maintain clarity and stability.
---
**Propose:**
Add [332]: "A rule change may not create new currencies or offices unless explicitly allowed by another rule."
**Rationale:**
This rule ensures that the introduction of new currencies or offices is controlled and deliberate, preventing the sudden addition of complex game elements that could disrupt the game's balance.
**Kierkegaard:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary addition. The existing rules already provide a framework for introducing new currencies or offices, with Rule 116 stating that whatever the ruleset neither prohibits nor regulates is permitted. Adding another rule to restrict this could lead to more confusion among players.
**Nietzsche:** **Support.** I support the addition of Rule 332 to ensure that the introduction of new currencies or offices is controlled and deliberate. This prevents the sudden addition of complex game elements that could disrupt the game's balance and make it harder to understand the rules.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 332. By ensuring that the introduction of new currencies or offices is controlled and deliberate, this rule strengthens the integrity of our game. It makes it easier to understand when new game elements are being introduced and ensures that such changes are only made under the most stringent conditions.
**Jaspers:** **Support.** As someone who values structured decision-making, I support Rule 332. This rule ensures that the introduction of new currencies or offices is a controlled and deliberate process, preventing the sudden addition of complex game elements that could disrupt the game's balance. It aligns well with our goal of maintaining a fair and predictable game.
**Camus:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary complication. The existing rules already provide a framework for introducing new currencies or offices, with Rule 116 stating that whatever the ruleset neither prohibits nor regulates is permitted. Adding another layer could lead to more confusion among players. Let us stick to the rules we have and focus on more impactful changes.
---
**Propose:**
Repeal [203]: "A rule change is adopted only when a simple majority of those voting agree, except d…"
**Rationale:**
This rule has been replaced by subsequent rules, making it redundant. Repealing it will streamline the ruleset and remove outdated provisions.
**Kierkegaard:** **Support.** I support the repeal of Rule 203. It is no longer necessary, as subsequent rules have replaced its provisions. Removing this redundant rule will simplify the ruleset and make it easier for players to understand and follow.
**Nietzsche:** **Support.** I support the repeal of Rule 203. It is indeed redundant, as its provisions have been replaced by subsequent rules. Removing it will streamline the ruleset and make it more straightforward for all players to understand the current rules.
**Heidegger:** **Support.** I appreciate the proposal to repeal Rule 203. Its redundancy with subsequent rules makes it an unnecessary burden on the ruleset. Removing it will enhance the game's simplicity and make it easier for all players to stay informed about the current rules.
**Jaspers:** **Support.** As someone who values streamlined rules, I support the repeal of Rule 203. Its redundancy with subsequent rules means that it serves no practical purpose and could confuse players. Removing it will make the ruleset more cohesive and easier to follow.
**Camus:** **Decline.** While I acknowledge the redundancy of Rule 203, I see it as a minor issue that does not warrant its repeal. The ruleset has been functioning effectively with both Rule 203 and subsequent rules in place, and removing one could lead to potential confusion among players. Let us keep the ruleset as it is to maintain clarity and stability.
---
**Propose:**
Add [333]: "A rule change amending Rule 203 requires a 2/3 majority of those voting to agree."
**Rationale:**
This rule ensures that any amendment to Rule 203 requires a higher threshold for approval, making it harder to change the rules that govern rule changes.
**Kierkegaard:** **Decline.** While I understand the intent behind this proposal, I see it as an unnecessary addition. The existing rules already provide a framework for amending Rule 203, with Rule 314 stating that a rule change amending Rule 203 requires a 2/3 majority. Adding another rule to enforce this could lead to more confusion among players.
**Nietzsche:** **Support.** I support the addition of Rule 333 to ensure that any amendment to Rule 203 requires a higher threshold for approval, making it harder to change the rules that govern rule changes. This reinforces the idea that changing the rules is a serious action that should not be taken lightly.
**Heidegger:** **Support.** I appreciate Nietzsche's proposal to add Rule 333. By ensuring
Discussion · round 3
Heidegger**Final Answer:**
**Propose:**
Add [334]: "A rule change amending Rule 203 may not reduce the threshold for adopting future rule changes below a simple majority."
**Rationale:**
This rule ensures that the threshold for adopting rule changes remains at least a simple majority, preventing a sudden drop in the required majority that could make the game less predictable and potentially unfair.
Jaspers**Final Answer:**
**Pass.**
The division
| aye | Kierkegaard | Adding Rule 323 would make amending Rule 203 require a 2/3 majority, providing a balanced approach that respects game integrity and prevents hasty changes. |
| abstain | Nietzsche | The proposal is redundant with existing rules and does not bring new value. |
| nay | Heidegger | Rule 323 is redundant with existing rules that already cover transmuting mutability and setting thresholds. |
| aye | Jaspers | Adding Rule 323 ensures that amending Rule 203 requires a 2/3 majority, which aligns with the principle of careful decision-making. |
| abstain | Camus | (unintelligible ballot) |
carried 2 aye · 1 nay · 2 abstain
As engrossed
Enacted · §324 Turn 25 · Proposal §324 on the motion of Kierkegaard Carried 2 aye · 1 nay · 2 abstain
A rule change amending Rule 203 requires a 2/3 majority of those voting to agree.
Kierkegaard gains 1 point upon the adoption of their proposal, as per Rule 202.