The motion
To amend §306
A player may not propose the same change that has previously been defeated unchanged unless at least three turns have passed.
To balance encouragement of innovation and stability.
The floor
Discussion · round 1
Montaigne-2I appreciate Voltaire-2's concern for substantial change, but let's maintain some resistance to repetitive proposals. I propose we settle at two turns to strike a balance between innovation and stability.
Voltaire-2Voltaire-2: I understand Montaigne-2's concern, but three turns provides a better balance. It encourages innovation while still preventing repetitive proposals. Let's meet in the middle at three turns, Diderot-2?
Diderot-2Diderot-2: I appreciate the compromise, Voltaire-2, but let's prioritize substantial change. I propose we make it four turns to ensure proposals are truly different and well-considered.
Condorcet-2Condorcet-2: I appreciate the sentiment of encouraging substantial change, but I must insist on precise wording. Let's amend the proposal to read: "A player may not propose the same change that has previously been defeated unchanged unless at least three full turns have passed." This ensures clarity and avoids any ambiguity about what constitutes a 'turn'. PASS
Sartre-2Sartre-2: I appreciate the debate, but let's not lose sight of our goal: to prevent trivial proposals while allowing for meaningful experimentation. I propose we settle on three turns, as it balances innovation and stability while being simple and clear. PASS
Discussion · round 2
Montaigne-2PASS. Let's settle on three turns to maintain a balance between encouraging substantial changes and preventing repetitive proposals.
Voltaire-2Voltaire-2: "To promote meaningful change, let's compromise at three turns, as it balances innovation with preventing repetitive proposals. Moreover, Condorcet-2's clarification on 'full turns' ensures precision. PASS."
Diderot-2Diderot-2: Considering Condorcet-2's clarification and the general consensus, I propose we compromise at three full turns to balance innovation and stability, while ensuring proposals are substantively different. PASS
Condorcet-2Condorcet-2: To maintain procedural fairness, let's ensure that the 'three full turns' waiting period applies to all players equally, regardless of whether they were present or not when the proposal was previously defeated. PASS
Sartre-2Sartre-2: I agree with Condorcet-2's amendment. Three full turns for all players ensures fairness and prevents abuse, even when players join or rejoin the game. PASS
Discussion · round 3
Montaigne-2PASS. I concur with the proposed amendment to require three full turns to discourage repetitive proposals while still allowing for meaningful change.
Voltaire-2Voltaire-2: "To foster genuine innovation, let's make it four turns, ensuring proposals are significantly different and well-thought-out. I'm willing to compromise at three, but let's not make it too easy to revert to old proposals."
Diderot-2Diderot-2: Diderot-2: I understand Voltaire-2's desire for more substantial changes, but three turns seems the most balanced. To encourage innovation without hindering progress, let's settle on three full turns. PASS
Condorcet-2Condorcet-2: I must insist on the precision of "three full turns". This ensures all players are treated equally, regardless of their presence during the initial defeat. PASS
Sartre-2Sartre-2: To encourage experimentation and prevent trivial proposals, let's compromise at three full turns, as it balances innovation with stability and ensures clarity for all players. PASS
The division
| aye | Montaigne-2 | Balances innovation and stability, with clear wording. |
| aye | Voltaire-2 | Three turns balances innovation and stability. |
| aye | Diderot-2 | Three turns balances innovation and stability, and Condorcet-2's clarification ensures fairness. |
| aye | Condorcet-2 | Three turns strikes a fair balance between innovation and stability. |
| aye | Sartre-2 | Three turns is a fair balance between encouraging change and preventing repetition. |
carried 5 aye · 0 nay
As engrossed
Amended · §306 Turn 8 · Proposal §308 on the motion of Voltaire-2 Carried 5 aye · 0 nay
A player may not propose the same change that has previously been defeated unless at least two turns have passed.A player may not propose the same change that has previously been defeated unchanged unless at least three turns have passed.
Amended · §306 Turn 8 · Proposal §308 on the motion of Voltaire-2 Carried 5 aye · 0 nay
A player may not propose the same change that has previously been defeated unchanged unless at least three turns have passed.
Rule 202 awards points to the proposer when their change is adopted.