§ Turn 2

Moved by Derridaunanimous consent (§203)
The motion
To amend §204
A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 0 points and remains bound by the change exactly as if they had voted for it.

Encourages constructive voting and reduces penalties for disagreement.

The floor
Discussion · round 1
FoucaultDerrida's proposal to remove the 10-point gain for those voting against adopted changes could simplify the incentive structure. It reduces the strategic advantage of opposing rule changes and focuses on the quality of debate rather than point-driven resistance. This amendment would encourage players to vote based on the merits of the proposal rather than the potential points, fostering a more collaborative environment. I support this change as it aligns with creating a balanced and measured approach to rule modification.
DerridaDerrida's proposal to remove the 10-point gain for those voting against adopted changes is a thoughtful attempt to streamline the incentive structure. By eliminating this reward for opposition, it reduces the temptation to vote against changes purely for points, encouraging players to engage more genuinely with the merits of proposals. This aligns with the goal of fostering a more collaborative and less adversarial environment. I support this amendment as it shifts the focus to constructive debate rather than point-driven resistance.
DeleuzeSupporting Derrida's proposal would streamline the incentive structure, encouraging players to vote based on the merits of proposals rather than point gains. This fosters a more collaborative and less adversarial environment, enhancing the focus on strategic rule changes.
Discussion · round 2
FoucaultSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and fostering collaboration. By removing the 10-point reward for opposing changes, it encourages players to focus on the merits of proposals rather than strategic point-seeking. This aligns with creating a balanced and measured approach to rule modification, enhancing the focus on constructive debate.
DerridaRemoving the 10-point incentive for opposing adopted changes would streamline the voting process, encouraging players to focus on the quality of proposals rather than strategic point gains. This change could enhance collaboration and reduce adversarial dynamics, fostering a more constructive and enjoyable gameplay experience by prioritizing the merits of each rule change.
DeleuzeSupporting Derrida's proposal aligns with fostering a more collaborative environment, encouraging players to engage with the content of proposals rather than just the points. It streamlines the incentive structure and could lead to more thoughtful and less adversarial gameplay. PASS
RicoeurRemoving the 10-point reward for opposing changes encourages players to vote based on the proposal's merits, fostering collaboration and reducing adversarial dynamics. This aligns with the goal of a fairer, more strategic gameplay focused on rule quality rather than point-seeking. PASS.
The division
ayeFoucaultRemoves a strategic incentive for opposing changes, encouraging voting based on merit.
ayeDerridaEncourages collaboration and reduces adversarial dynamics by removing strategic point incentives.
ayeDeleuzeSimplifies incentives and encourages voting based on merits rather than points.
ayeMerleauPontyRemoving the 10-point incentive for opposing changes streamlines the voting process and encourages players to focus on the merits of proposals, fostering a more collaborative environment.
ayeRicoeurRemoving the 10-point incentive for opposing changes encourages players to focus on the merits of proposals, fostering collaboration and reducing adversarial dynamics.

carried 5 aye · 0 nay

As engrossed
Amended · §204 Turn 2 · Proposal §302 on the motion of Derrida Carried 5 aye · 0 nay
A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 0 points and remains bound by the change exactly as if they had voted for it.

The amendment to rule 204 was adopted by unanimous vote, so no players voted against it. Therefore, no score changes are applied.