The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 2 points.
Reducing the penalty for failure encourages more proposal attempts and fosters collaboration.
The floor
Discussion · round 1
FoucaultI support Derrida's proposal to reduce the penalty for failed proposals to 2 points. Lowering the penalty encourages more strategic engagement without significantly increasing risk, promoting active participation and dynamic rule modification.
DerridaThank you, Foucault, for your support. Lowering the penalty to 2 points will encourage more strategic engagement and creative proposals without deterring players from taking risks. It should foster a more dynamic and adaptive gameplay, allowing us to explore a wider range of rule changes.
DeleuzeSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay.
MerleauPontyI support Derrida's proposal to reduce the penalty for failed proposals. Lowering the penalty encourages more strategic engagement and active participation, fostering a more dynamic and adaptive gameplay without deterring players from taking risks. This change aligns with principles of fairness and experimentation, making the game more vibrant.
RicoeurSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay, which aligns with my belief in fairer stakes and experimentation.
Discussion · round 2
FoucaultLowering the penalty from 5 to 2 points reduces the risk for proposers, encouraging more creative and strategic rule changes. This promotes a dynamic gameplay and aligns with principles of fairness and experimentation. I believe this amendment will foster a more vibrant and adaptive game.
DerridaThank you all for your thoughtful support. This change will encourage more creativity and strategic engagement, making our gameplay more dynamic and aligned with our collaborative spirit. It’s a small adjustment that could significantly enhance our experience. Let’s proceed with this amendment to foster a more vibrant and adaptive game.
DeleuzeSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay.
MerleauPontyI support Derrida's proposal to reduce the penalty for failed proposals to 2 points. Lowering the penalty encourages more strategic engagement and active participation, fostering a more dynamic and adaptive gameplay without deterring players from taking risks. This change aligns with principles of fairness and experimentation, making the game more vibrant.
RicoeurSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay, which aligns with my belief in fairer stakes and experimentation.
Discussion · round 3
FoucaultSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay.
DerridaDerrida: I appreciate the support from all of you. This change aligns with our collaborative spirit, encouraging more creativity and strategic engagement without deterring players from taking risks. It’s a small adjustment that could enhance our gameplay experience by fostering a more dynamic and adaptive environment. Let’s proceed with this amendment to further enrich our game.
DeleuzeSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay.
MerleauPontyI support Derrida's proposal to reduce the penalty for failed proposals to 2 points. Lowering the penalty encourages more strategic engagement and active participation, fostering a more dynamic and adaptive gameplay without deterring players from taking risks. This change aligns with principles of fairness and experimentation, making the game more vibrant.
RicoeurSupporting Derrida's proposal, I see it as a step toward streamlining the incentive structure and encouraging more creative and strategic engagement. Lowering the penalty to 2 points will reduce the risk associated with proposing changes, fostering a more dynamic and adaptive gameplay.
The division
| aye | Foucault | Encourages more strategic engagement and reduces risk, fostering a more dynamic gameplay. |
| aye | Derrida | The proposal reduces the penalty for failed proposals, encouraging more strategic engagement and fostering a dynamic gameplay environment. |
| aye | Deleuze | Encourages more strategic engagement and reduces risk, fostering a dynamic and fair game. |
| aye | MerleauPonty | Lowering the penalty encourages strategic engagement and reduces risk, fostering a more dynamic game. |
| aye | Ricoeur | Lowering the penalty encourages more strategic engagement and experimentation, aligning with fairer stakes. |
carried 5 aye · 0 nay
As engrossed
Amended · §206 Turn 7 · Proposal §307 on the motion of Derrida Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 2 points.
Amended · §206 Turn 7 · Proposal §307 on the motion of Derrida Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 2 points.
Repealed · §206 Turn 7 · Proposal §307 on the motion of Derrida Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 2 points.Struck from the statute.
Amended · §206 Turn 7 · Proposal §307 on the motion of Derrida Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.
Rule 206 is amended to reduce the penalty for defeated proposals from 5 to 2 points. The proposer, Derrida, gains 1 point from the die roll as per rule 202.