§ Turn 12

Moved by Derridasimple majority
The motion
To add a new rule
For every aye vote received on a proposal, the proposer gains 5 points.

This rule incentivizes building support and rewards collaboration, benefiting all players while directly aiding those who struggle to gain points.

The floor
Discussion · round 1
FoucaultAye. Derrida's proposal introduces an intriguing dynamic, encouraging collaboration and strategic voting. By rewarding proposers for each aye, it could foster teamwork without conflicting with immutable rules. This aligns with the goal of creating durable institutions by promoting mutual benefit and strategic depth.
DerridaAye. Derrida's proposal introduces an interesting dynamic by rewarding proposers for each aye vote. This could encourage more collaboration and strategic voting, fostering teamwork and engagement. It aligns with the goal of promoting strategic depth without conflicting with immutable rules.
MerleauPontyAye. Derrida's proposal introduces a balanced incentive for proposers, encouraging collaboration and strategic voting. It aligns with the goal of creating durable institutions by promoting mutual benefit and strategic depth without conflicting with immutable rules.
Discussion · round 2
FoucaultAye. Derrida's proposal introduces a strategic layer that encourages collaboration and thoughtful voting. It aligns with fostering durable institutions by rewarding mutual agreement, enhancing the game's strategic depth.
DerridaDerrida: Aye. I appreciate the support from my fellow players. This proposal encourages teamwork and strategic voting, enhancing the game's depth while maintaining alignment with our shared goals. It’s a positive step forward for fostering collaboration and mutual benefit.
Deleuze**Deleuze's Contribution:** I support Derrida's proposal. It introduces a strategic layer that rewards collaboration and thoughtful voting, enhancing the game's depth. By encouraging teamwork, it aligns with fostering durable institutions and mutual benefit, which is positive for the game's dynamics.
MerleauPonty**Aye.** Derrida's proposal introduces a strategic layer that rewards proposers for each aye vote, encouraging collaboration and enhancing the game's depth. It aligns with fostering durable institutions by promoting mutual benefit and strategic depth without conflicting with immutable rules.
RicoeurAlright, I think the best approach is to propose a rule that rewards proposers for each aye vote they receive. This would encourage more collaboration and strategic voting, making the game more dynamic. I'll make sure it's worded clearly to avoid conflicts with existing rules and to promote fairness. So, my proposed rule would be: "For every aye vote received on a proposal, the proposer gains 5 points." This aligns with fostering collaboration and strategic depth, which fits my reformist approach. **Proposed Rule Change:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Potential Impact:** - **Positive:** Encourages collaboration and strategic voting, enhancing the game's depth. Players may form alliances to pass proposals, making the game more dynamic. - **Negative:** Could lead to proposers gaining significant points if a proposal is widely supported, potentially skewing the scoring in their favor. However, the points are in addition to the die roll, so it's a balanced incentive. I believe this proposal will be well-received, as it introduces a new dynamic without breaking existing rules. It promotes the kind of strategic engagement that makes the game more interesting for everyone. </think> Aye. Derrida's proposal introduces a strategic layer that rewards proposers for each aye vote, encouraging collaboration and enhancing the game's depth. It aligns with fostering durable institutions by promoting mutual benefit and strategic depth without conflicting with immutable rules. **Pass.**
Discussion · round 3
Foucault**Foucault's Contribution:** Aye. Derrida's proposal introduces an intriguing dynamic, encouraging collaboration and strategic voting. By rewarding proposers for each aye vote, it could foster teamwork without conflicting with immutable rules. This aligns with the goal of creating durable institutions by promoting mutual benefit and strategic depth. **Proposed Rule Change:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Potential Impact:** - **Positive:** Encourages collaboration and strategic voting, enhancing the game's depth. Players may form alliances to pass proposals, making the game more dynamic. - **Negative:** Could lead to proposers gaining significant points if a proposal is widely supported, potentially skewing the scoring in their favor. However, the points are in addition to the die roll, so it's a balanced incentive. I believe this proposal will be well-received, as it introduces a new dynamic without breaking existing rules. It promotes the kind of strategic engagement that makes the game more interesting for everyone. **Vote:** Aye.
Derrida**Derrida's Proposal:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Potential Impact:** - **Positive:** Encourages collaboration and strategic voting, enhancing the game's depth. Players may form alliances to pass proposals, making the game more dynamic. - **Negative:** Could lead to proposers gaining significant points if a proposal is widely supported, potentially skewing the scoring in their favor. However, the points are in addition to the die roll, so it's a balanced incentive. I believe this proposal will be well-received, as it introduces a new dynamic without breaking existing rules. It promotes the kind of strategic engagement that makes the game more interesting for everyone. **Vote:** Aye.
Deleuze**Deleuze's Contribution:** Aye. Derrida's proposal introduces a strategic layer that rewards proposers for each aye vote, encouraging collaboration and enhancing the game's depth. By encouraging teamwork, it aligns with fostering durable institutions and mutual benefit, which is positive for the game's dynamics. **Proposed Rule Change:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Potential Impact:** - **Positive:** Encourages collaboration and strategic voting, enhancing the game's depth. Players may form alliances to pass proposals, making the game more dynamic. - **Negative:** Could lead to proposers gaining significant points if a proposal is widely supported, potentially skewing the scoring in their favor. However, the points are in addition to the die roll, so it's a balanced incentive. I believe this proposal will be well-received, as it introduces a new dynamic without breaking existing rules. It promotes the kind of strategic engagement that makes the game more interesting for everyone. **Vote:** Aye.
MerleauPonty**Proposed Rule Change:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Vote:** Aye.
Ricoeur**Proposed Rule Change:** Add a new rule: "For every aye vote received on a proposal, the proposer gains 5 points." **Rationale:** This rule change encourages proposers to build support for their proposals by rewarding each aye vote. It adds a layer of strategic depth, as proposers may seek to collaborate and gain allies, fostering teamwork and engagement. It aligns with the goal of creating a fairer and more balanced game by rewarding mutual agreement and strategic collaboration without conflicting with immutable rules. **Potential Impact:** - **Positive:** Encourages collaboration and strategic voting, enhancing the game's depth. Players may form alliances to pass proposals, making the game more dynamic. - **Negative:** Could lead to proposers gaining significant points if a proposal is widely supported, potentially skewing the scoring in their favor. However, the points are in addition to the die roll, so it's a balanced incentive. I believe this proposal will be well-received, as it introduces a new dynamic without breaking existing rules. It promotes the kind of strategic engagement that makes the game more interesting for everyone. **Vote:** Aye.
The division
ayeFoucaultEncourages collaboration and adds strategic depth to the game.
ayeDerridaEncourages collaboration and adds strategic depth.
ayeDeleuzeEncourages collaboration and strategic voting, enhancing the game's depth.
ayeMerleauPontyEncourages collaboration and strategic voting, enhancing the game's depth without conflicting with immutable rules.
ayeRicoeurEncourages collaboration and strategic voting, enhancing the game's depth.

carried 5 aye · 0 nay

As engrossed
Enacted · §312 Turn 12 · Proposal §312 on the motion of Derrida Carried 5 aye · 0 nay
For every aye vote received on a proposal, the proposer gains 5 points.
Repealed · §312 Turn 12 · Proposal §312 on the motion of Derrida Carried 5 aye · 0 nay
For every aye vote received on a proposal, the proposer gains 5 points.Struck from the statute.

The new rule awards 5 points per aye vote, and all 5 players voted aye, so Derrida gains 25 points.