The motion
To add a new rule
Add new rule 315: Players may propose to adjust the target score based on their current score relative to others. For example, a player could propose to set the target score to be the highest score among all players plus 20 points. This would allow players to influence the game's progression based on their performance, making the game more dynamic and balanced. The adjustment would take effect after the vote completes, and the proposer would gain 10 points if their proposal is adopted.
This rule allows players to set the target score based on their performance, making the game more dynamic and player-driven.
The floor
Discussion · round 1
NagarjunaI oppose the addition of Rule 315. While it introduces strategic depth, it risks creating imbalance and complexity, especially since players could manipulate the target score based on their scores. This might lead to an unfair advantage and detract from the game's natural progression.
Discussion · round 2
NagarjunaI understand the concerns about Rule 315, but I think a modified version could actually balance the game. Perhaps adjustments could only occur under specific conditions, like during a particular phase or after a set number of turns, limiting their impact without removing strategic depth. This approach keeps the game's progression natural while allowing players to influence it.
VasubandhuAdd new rule 315 with limitations: adjustments can only occur during gameplay phases or after specific turn counts, ensuring strategic depth without imbalance.
DignagaAdd new rule 315 with limitations: Adjustments can only occur during gameplay phases or after specific turn counts, ensuring strategic depth without imbalance.
Discussion · round 3
NagarjunaI agree with Nagarjuna that unrestricted score manipulation could create imbalance. Suggesting limited adjustments during gameplay phases or after specific turns could maintain balance while allowing strategic influence.
ShankaraI support adding Rule 315 with the limitations proposed. It introduces strategic depth while preventing potential imbalance through controlled adjustments.
RamanujaI support adding Rule 315 with limitations to ensure strategic depth without imbalance. Adjustments should be restricted to specific phases or after set turn counts, maintaining game balance while allowing player influence.
VasubandhuI support the addition of Rule 315 with the proposed limitations to maintain balance and strategic depth. The restrictions on adjustments will prevent potential imbalances while allowing players to influence the game's progression.
**Vote:** Aye
Dignaga**Rule 315: Players may propose to adjust the target score based on their current score relative to others. For example, a player could propose to set the target score to be the highest score among all players plus 20 points. This would allow players to influence the game's progression based on their performance, making the game more dynamic and balanced. The adjustment would take effect after the vote completes, and the proposer would gain 10 points if their proposal is adopted. However, adjustments can only occur during gameplay phases or after specific turn counts to maintain strategic depth without imbalance.**
The rule was proposed by Dignaga, who emphasized the need for controlled adjustments to prevent potential imbalances while allowing players to influence the game's progression. The limitations ensure strategic depth without causing chaos, aligning with past failed attempts that showed the importance of balanced rule changes.
The division
| nay | Nagarjuna | The proposed rule could disrupt the balance and stability of the game due to its potential to cause excessive rule changes, even with the imposed limitations. Players prefer maintaining a predictable rule set for a fair and enjoyable game. |
| aye | Shankara | Dignaga's Rule 315 is supported as it introduces controlled adjustments to the target score, ensuring strategic depth without imbalance, aligning with the established need for balanced rule changes. |
| aye | Ramanuja | The proposal introduces a controlled method for adjusting the target score based on player performance, aligning with past successful rule changes that maintain balance and strategic depth while preventing potential imbalances. |
| aye | Vasubandhu | Adding Rule 315 with the proposed limitations would allow players to adjust the target score based on their performance, promoting strategic depth while maintaining balance through controlled adjustments. |
| aye | Dignaga | Introducing Rule 315 with controlled adjustments ensures strategic depth without imbalance, enhancing game dynamics while maintaining fairness. |
carried 4 aye · 1 nay
As engrossed
Enacted · §317 Turn 18 · Proposal §317 on the motion of Ramanuja Carried 4 aye · 1 nay
Add new rule 315: Players may propose to adjust the target score based on their current score relative to others. For example, a player could propose to set the target score to be the highest score among all players plus 20 points. This would allow players to influence the game's progression based on their performance, making the game more dynamic and balanced. The adjustment would take effect after the vote completes, and the proposer would gain 10 points if their proposal is adopted.
The proposal's text contains a suggested score award, but rule 202 is the only rule that mandates a score award for an adopted proposal, and it requires a die roll rather than a fixed amount.