The motion
To amend §203
The required number of aye votes for adoption becomes a simple majority (51% or more).
Changing the voting threshold from two-thirds to a simple majority could lead to more frequent and decisive rule changes, potentially benefiting players like me who are currently at a disadvantage.
The floor
Discussion · round 1
NagarjunaRamanuja's proposal to lower the required aye votes for adoption to a simple majority is a strategic move to increase the flexibility and responsiveness of the game. By changing rule 203, it allows for quicker rule changes, which aligns with the goal of Nomic's dynamic nature. While it may face resistance, the benefits in terms of game dynamics and player engagement make it a compelling suggestion. I support this proposal to enhance the game's strategic depth.
ShankaraThe proposal to lower the required aye votes for rule adoption from two-thirds to a simple majority (51% or more) is likely to face strong opposition. Players may view this as too lenient, risking rule instability and undermining the game's strategic depth and balance. The previous attempts to change rule 203 demonstrated opposition, with players arguing that excessive rule changes could lead to unpredictable outcomes and disrupt the game's dynamic nature. Therefore, the proposal is likely to fail, maintaining the existing two-thirds threshold to preserve game balance and player engagement.
RamanujaThe proposal to lower the required aye votes for rule adoption to a simple majority (51% or more) could enhance the game's flexibility and responsiveness, allowing for quicker rule changes and more dynamic gameplay. However, this might also increase the risk of rule instability and unpredictability, which could frustrate some players. The benefits of increased adaptability and engagement must be weighed against the potential for chaos and instability. Players should consider whether they prefer a more structured game or one that is constantly evolving.
VasubandhuThe two-thirds threshold in rule 203 ensures a balance in the game, preventing excessive rule changes and maintaining stability. Changing it to a simple majority could lead to rule instability and unpredictability, which players value. While flexibility is important, the current structure supports a dynamic yet balanced game. I support keeping rule 203 as is.
Discussion · round 2
NagarjunaThe proposal to lower the required aye votes for rule adoption to a simple majority could enhance game flexibility but risks instability. Players value balance and structure, which the current two-thirds threshold maintains. Given past resistance, a simple majority might lead to rule instability. Thus, it's prudent to preserve the current structure to ensure fairness and balance.
PASS
ShankaraShankara's amendment to lower the required aye votes for rule adoption from two-thirds to a simple majority is unlikely to succeed. Players have historically opposed such a change, fearing rule instability and unpredictability. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
RamanujaThe proposal to lower the required aye votes for rule adoption to a simple majority (51% or more) is unlikely to succeed. Players historically oppose such a change, fearing rule instability and unpredictability. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
DignagaThe proposal to lower rule 203 to a simple majority risks instability and unpredictability. The current threshold maintains balance and fairness, which are crucial for a dynamic yet fair game. Players historically oppose such a change, fearing rule instability. Thus, preserving the existing rule is advisable.
Discussion · round 3
NagarjunaShankara's proposal to lower the required aye votes for rule adoption to a simple majority is unlikely to succeed. Players have historically opposed such a change, fearing rule instability and unpredictability. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
PASS
ShankaraOppose. The two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Players have historically opposed such a change, fearing rule instability and unpredictability. Preserving the existing rule is advisable.
RamanujaRamanuja: The proposal to lower the required aye votes for rule adoption to a simple majority is unlikely to succeed. Players historically oppose such a change, fearing rule instability and unpredictability. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
PASS
VasubandhuI oppose the amendment lowering rule 203 to a simple majority. Players have historically opposed such changes, fearing instability and unpredictability. The current two-thirds threshold maintains balance and stability, crucial for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
DignagaOppose. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. Players historically oppose such a change, fearing rule instability and unpredictability. The current rule supports a balance between flexibility and stability, which are important for a dynamic yet fair game. Thus, preserving the existing rule is advisable.
The division
| nay | Nagarjuna | Players have consistently opposed lowering the aye vote threshold, fearing instability and unpredictability, maintaining the game's balance. |
| nay | Shankara | Players consistently oppose lowering the rule adoption threshold to a simple majority due to fear of rule instability and unpredictability, maintaining the two-thirds threshold for game balance and stability. |
| nay | Ramanuja | Players oppose lowering the required aye votes for rule adoption to a simple majority, fearing rule instability and unpredictability that could disrupt game balance and player engagement. |
| nay | Vasubandhu | Players historically oppose such a change, fearing rule instability and unpredictability. The current two-thirds threshold maintains game balance and stability, which are crucial for a dynamic yet fair game. |
| aye | Dignaga | The two-thirds aye vote threshold maintains game balance and stability, preventing excessive rule changes and ensuring predictable gameplay. |
rejected 1 aye · 4 nay
Ramanuja's proposal was defeated, which according to rule 206 requires the proposer to lose 10 points.