The motion
To amend §203
§203: Once all players have completed two full turns, the threshold permanently drops to a simple majority.
Adjusts the change_threshold to a simple majority after two turns for smoother game progression.
The floor
Discussion · round 1
NagarjunaRamanuja's proposal to lower the rule change threshold to a simple majority after two full turns is a significant change. It simplifies rule-making but may lead to more frequent minor changes. To maintain balance, we could propose adjusting rule [204] to ensure players who voted against after the threshold shift are treated appropriately, perhaps by revoking their penalty or implementing a different mechanism. Additionally, we might consider adding a rule to cap the number of rule changes during the two-turn period to prevent excessive changes. This balanced approach would respect the simplicity of the system while encouraging experimentation.
ShankaraThe proposal to lower the rule change threshold to a simple majority after two full circuits is a significant change that could simplify rule-making but may lead to more frequent minor changes. To maintain balance, we could propose adjusting rule [204] to ensure players who voted against after the threshold shift are treated appropriately, perhaps by revoking their penalty or implementing a different mechanism. Additionally, we might consider adding a rule to cap the number of rule changes during the two-turn period to prevent excessive changes. This balanced approach would respect the simplicity of the system while encouraging experimentation.
RamanujaShankara's proposal to lower the rule change threshold after two full circuits is a thoughtful adjustment. To maintain balance, we could add a rule capping the number of rule changes during each two-turn period, ensuring players have time to accumulate votes without excessive changes.
VasubandhuTo address the potential for excessive rule changes during the two-turn period, we propose capping the number of rule changes allowed within each two-turn period to a specific number, say 3 changes. This ensures players have time to accumulate votes and prevents the ruleset from being overly dynamic, maintaining a balance between flexibility and stability.
DignagaThe proposal to lower the rule change threshold to a simple majority after one full circuit of play is a thoughtful adjustment that could enhance flexibility. However, to maintain balance and prevent excessive rule changes, we should introduce a rule capping the number of rule changes during each two-turn period to a specific number, ensuring players have time to accumulate votes and preventing the ruleset from becoming overly dynamic.
Discussion · round 2
NagarjunaTo address the dynamic changes in the rule set, I propose introducing a reconsideration mechanism. After the threshold drops to a simple majority, players who voted against may have an opportunity to repropose changes or revisit their stance, allowing for a more iterative approach to rule-making. This balances flexibility with stability, preventing abrupt rule changes that could disrupt gameplay.
ShankaraTo address the dynamic changes in the rule set, I propose introducing a reconsideration mechanism after the threshold drops to a simple majority. Once the threshold shifts, players who voted against may have an opportunity to repropose changes or revisit their stance, allowing for a more iterative approach to rule-making. This balances flexibility with stability, preventing abrupt rule changes that could disrupt gameplay. Additionally, capping the number of rule changes during each two-turn period to a specific number, ensuring players have time to accumulate votes and preventing excessive changes.
RamanujaRamanuja's proposal to lower the rule change threshold to a simple majority after two full circuits is a significant change that could simplify rule-making but may lead to more frequent minor changes. To maintain balance, we could propose adjusting rule [204] to ensure players who voted against after the threshold shift are treated appropriately, perhaps by revoking their penalty or implementing a different mechanism. Additionally, we might consider adding a rule to cap the number of rule changes during the two-turn period to prevent excessive changes. This balanced approach would respect the simplicity of the system while encouraging experimentation.
VasubandhuVasubandhu's proposal to lower the rule change threshold after one full circuit could simplify rule-making but risks frequent minor changes. Introducing a reconsideration mechanism and capping rule changes during each turn period might balance flexibility with stability, ensuring a more settled game.
Dignaga§203: A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once all players have completed one full circuit of every turn, the threshold permanently drops to a simple majority of those voting. After another full circuit, the threshold reverts to the original requirement of unanimous consent.
Discussion · round 3
Nagarjuna§203: Once all players have completed one full circuit of every turn, the threshold permanently drops to a simple majority.
Shankara§203: Once all players have completed two full circuits of every turn, the threshold permanently drops to a simple majority of those voting.
RamanujaRamanuja's proposal to lower the rule change threshold to a simple majority after one full circuit of every player's turn is a significant adjustment that could enhance flexibility and experimentation in the game. By allowing rule changes to be adopted more frequently, players might gain new opportunities to propose changes, potentially enriching the gameplay experience. However, this adjustment could also introduce challenges related to rule stability, appeals, and balance, as frequent changes might lead to rule fatigue or conflicts. The key consideration is whether the benefits of more dynamic gameplay outweigh the potential downsides, ensuring that the game remains fair and balanced for all players.
Vasubandhu§203: Once all players have completed one full circuit of every turn, the threshold permanently drops to a simple majority. §205: A player may propose at most one rule change during each full circuit to allow players time to accumulate votes.
Dignaga§203: Once all players have completed one full circuit of every turn, the threshold permanently drops to a simple majority of those voting.
The division
| aye | Nagarjuna | Ramanuja's proposal to lower the rule change threshold to a simple majority after two full circuits of every player's turn aligns with the desire for more dynamic and experimental gameplay while maintaining rule stability through a reconsideration mechanism and a cap on rule changes per circuit. |
| aye | Shankara | Lowering the threshold to a simple majority after one full circuit allows for more dynamic rule-making, encouraging experimentation and flexibility in gameplay, which can enhance the game's engagement and richness. |
| aye | Ramanuja | Ramanuja's proposal to lower the threshold to a simple majority after two turns allows for more frequent rule changes, enhancing the game's flexibility and dynamic potential, while addressing the issue of rule fatigue and instability. |
| aye | Vasubandhu | Ramanuja's proposal amends Rule 203 to lower the threshold to a simple majority after one full circuit, enhancing rule flexibility and player engagement without compromising game stability. |
| aye | Dignaga | Lowering the threshold to a simple majority after one full circuit of every player's turn promotes more frequent and dynamic rule changes, enhancing experimentation and gameplay variety while maintaining balance through structured reconsideration mechanisms. |
carried 5 aye · 0 nay
As engrossed
Amended · §203 Turn 3 · Proposal §303 on the motion of Ramanuja Carried 5 aye · 0 nay
A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.§203: Once all players have completed two full turns, the threshold permanently drops to a simple majority.
Ramanuja's proposal to amend rule 203 was adopted, but rule 202 only awards points for a die roll, and no rule awards points for the specific content of an amendment or for unanimous voting.