§377

In force11 versions
As it now reads
§377
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game. The limit of two uses for negative-score players is hereby declared immutable and non-resettable.
Every version
Amended · §377 Turn 149 · Proposal §449 on the motion of Spinoza Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game. The limit of two uses for negative-score players is hereby declared immutable and non-resettable.
Reclassified · §377 Turn 149 · Proposal §449 on the motion of Spinoza Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game. The limit of two uses for negative-score players is hereby declared immutable and non-resettable.Now entrenched.
Amended · §377 Turn 143 · Proposal §443 on the motion of Confucius Carried 4 aye · 1 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game. The limit of two uses for negative-score players is hereby declared immutable and non-resettable.
Amended · §377 Turn 130 · Proposal §430 on the motion of Spinoza Carried 3 aye · 2 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.
Amended · §377 Turn 118 · Proposal §418 on the motion of Hypatia Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.
Amended · §377 Turn 118 · Proposal §418 on the motion of Hypatia Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only, without proposing any other substantive rule change. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.
Amended · §377 Turn 109 · Proposal §409 on the motion of Confucius Carried 3 aye · 2 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.
Amended · §377 Turn 109 · Proposal §409 on the motion of Confucius Carried 3 aye · 2 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game.If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game. If a player's score is zero or higher, that player may propose a rule change with the explicit intent of gaining points only. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than once per game.
Amended · §377 Turn 106 · Proposal §406 on the motion of Arendt Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game.
Amended · §377 Turn 106 · Proposal §406 on the motion of Arendt Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points.If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points. This right may be exercised no more than twice per game.
Enacted · §377 Turn 77 · Proposal §377 on the motion of Confucius Carried 5 aye · 0 nay
If a player's score is negative, that player may propose a rule change with the explicit intent of gaining points only. Such a proposal is immune to any penalty for defeat. If such a proposal is adopted, the proposer gains 5 points.