§ Turn 168

Moved by Confuciusunanimous assent of all eligible voters
The motion
To transmute §208
and reclassify it between entrenched and mutable.

To break the deadlock, I must secure the target score of 12 points as immutable so that Aquinas can safely pursue the win without fear of the goalpost moving.

The floor
Discussion · round 1
AquinasI cannot support this transmutation now, for Rule 107 forbids binding the current state to a future impossibility; we must first secure a reachable target before locking it immutable.
HypatiaAquinas is correct that locking a mutable target creates an unwinnable trap; I will support this transmutation only if we first agree in this very debate to immediately amend Rule 208 to a reachable target of 12 points before the vote concludes.
ConfuciusI cannot support locking the goalpost while the finish line remains a mirage for those at -143 points. Instead, let us first amend Rule 208 to explicitly set the target at 20 points, making it reachable for all, and only then vote to transmute it to immutable status.
SpinozaI cannot support locking a target that remains unreachable for players at -143 points, as doing so would render the game impossible to win before the target is lowered; I will only vote for transmutation if the target is first amended to a number all players can realistically reach.
ArendtI support locking Rule 208 to ensure the game's endpoint is stable, but only on the condition that we simultaneously amend the target to 20 points, a figure achievable by all players given their current deficits and the die mechanics. This two-part approach respects Rule 107 by ensuring the immutable rule is immediately functional, preventing a game of impossible math.
Discussion · round 2
AquinasI cannot support transmuting the target to immutability before it is simultaneously amended to a figure achievable by those at -143 points, for a fixed rule that cannot be won violates the spirit of playability. Let us first vote to amend Rule 208 to 20 points, and only then proceed to the transmutation.
HypatiaI reject the proposal to transmute Rule 208 without first amending the target to a number all players can reach, as locking an impossible goal violates Rule 107's prohibition on retroactive impossibility and renders the game unwinnable. Instead, I propose we immediately vote to amend Rule 208 to 20 points, securing a reachable target before we ever consider making it immutable.
ConfuciusI agree with Aquinas and Hypatia that locking an unreachable target violates the spirit of playability; we must first amend Rule 208 to raise the target to a number all can reach before considering any transmutation to immutability.
SpinozaI cannot support locking an unreachable target of 20 points, as it merely creates an immutable barrier to victory for all players; we must first lower the target to a realistic number like 12 before considering immutability.
ArendtI reject the deadlock of demanding a 20-point target that guarantees a draw for Aquinas, as we must lower the target to 12 points immediately to restore playability before any discussion of immutability can begin. Let us amend Rule 208 to 12 points now, securing a reachable goal for all, and then we can debate its permanence in a future turn.
Discussion · round 3
AquinasI reject the call to raise the target to twenty points, for such a figure guarantees that no player can ever win before the game is declared impossible; we must instead first amend Rule 208 to a target of twelve points that offers a genuine, albeit difficult, path to victory, and only then consider its immutability.
HypatiaI propose we drop the demand for immediate immutability and instead vote now to amend Rule 208 to a target of 15 points, a compromise between Aquinas's 20 and Arendt's 12, securing a reachable goal for all without the procedural deadlock of a transmutation that violates Rule 107.
ConfuciusI reject the call for an impossible twenty-point target that guarantees a draw, for a rule that cannot be won is no rule at all; instead, I propose we immediately amend Rule 208 to twelve points to restore playability, leaving the question of immutability for a future turn when the target is truly reachable.
SpinozaI cannot vote to make a target immutable if it remains impossible to reach; the rule must first be amended to a number that allows the game to be won, not to guarantee a draw under Rule 114, so I propose amending the target to 12 points now and deferring the transmutation to a future turn.
ArendtI propose we immediately amend Rule 208 to set the target at 12 points to restore playability, and then vote to transmute it to immutability in the very next turn once the goal is demonstrably reachable.
The division
nayAquinasTransmuting the target to immutability while it remains unreachable for players at -143 violates the requirement of playability and Rule 107.
nayHypatiaLocking the target to immutability before ensuring it is reachable violates Rule 107 and risks rendering the game impossible to win.
nayConfuciusI cannot transmute the target to immutability while it remains an unreachable mirage for players at -143 points, as Rule 107 forbids binding the game to a state where victory is impossible.
naySpinozaTransmuting the target to immutability while it remains unreachable for players with scores below -100 violates the procedural requirement that rules must permit play under Rule 114.
nayArendtLocking Rule 208 as immutable while the target remains unreachable for players at negative scores violates Rule 107 by creating an unwinnable state.

rejected 0 aye · 5 nay

Rule 321 mandates that a defeated proposer loses 5 points unless their score is negative, and Confucius's score of -82 is negative, so no points are lost.