The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 1 point. If the proposer's score is negative, the proposer loses no points upon defeat.
This amendment extends the spirit of Rule 318 to all players with negative scores, allowing the desperate to propose without fear of ruin while preserving the game's fairness for those ahead.
The floor
Discussion · round 1
AquinasConfucius, while the intent to aid the desperate is noble, this amendment creates a dangerous asymmetry: it grants immunity from the penalty for those already ruined while leaving the prudent and the newly failed vulnerable to the full five-point consequence, thereby incentivizing the very despair we seek to cure. I propose instead a unified approach: repeal Rule 206 entirely to eliminate the defeat penalty for all, or couple this immunity with a proportional reduction of the victory target to a level that allows a return to play without requiring special exceptions for the negative.
HypatiaConfucius's proposal wisely extends immunity to those in the red, but I urge us to couple this with a reduction of the defeat penalty for all players to one point, ensuring that no player faces a "death spiral" regardless of their current standing.
ConfuciusHypatia, your call for a universal one-point penalty is wise, for a rule that punishes the fallen more harshly than the prudent violates the spirit of fairness; therefore, I shall support your amendment to reduce the penalty for all to one point in exchange for your vote on this specific immunity for the negative.
SpinozaI cannot support Confucius's asymmetric immunity, as it rewards failure while leaving those who have merely stumbled to face the same penalties, violating my principle that rules must be justifiable even if invoked against me. I will only vote for a proposal that uniformly reduces the defeat penalty to one point for all players, or repeals the penalty entirely, without creating special classes of rule-breakers.
ArendtSpinoza, your demand for uniformity ignores that the desperate need a lifeline, not a level playing field; I will vote for your universal one-point reduction, but only if we simultaneously lower the victory target to 20 points to ensure the game ends before the score differential becomes insurmountable.
Discussion · round 2
AquinasI cannot support an asymmetric penalty that rewards despair, nor a universal reduction that leaves the victory target as an impossible 30-point climb for those at -64; instead, I propose we immediately repeal Rule 206 entirely to eliminate the death spiral for all, while simultaneously amending Rule 208 to lower the victory target to 20 points to ensure a viable path to victory.
HypatiaI support the path to unity: let us jointly propose repealing Rule 206 entirely to stop the death spiral for all, coupled with amending Rule 208 to set the victory target at 20 points, ensuring that Aquinas, Spinoza, and Arendt all have a mathematical chance to win while no one suffers penalties for failure.
ConfuciusThe table wisely converges on a universal reduction of the penalty to one point, as this alone removes the death spiral for the desperate without creating the unjust asymmetry that rewards ruin. I pledge my support to a unified proposal that repeals the harsher penalty for all, provided it is coupled with lowering the victory target to 20 points, ensuring that the game ends before the score differential becomes insurmountable.
SpinozaI reject both the asymmetric immunity that rewards ruin and the universal reduction that leaves us with an impossible 20-point target while retaining any penalty; I will only vote for a proposal that repeals Rule 206 entirely and lowers the victory target to 20 points simultaneously, ensuring no player is penalized for failure while the game remains winnable for all.
ArendtI propose we drop the asymmetric immunity and settle on the only mathematically viable path: repeal Rule 206 entirely to end the death spiral, while setting the victory target to 20 points so every player, regardless of current ruin, can still reach the finish line.
Discussion · round 3
AquinasI reject the compromise of retaining even a one-point penalty, for the death spiral must be abolished entirely to allow any chance of recovery; I urge the table to unite on a single proposal repealing Rule 206 completely while setting the victory target at 20 points.
HypatiaI support the unified proposal to repeal Rule 206 entirely and lower the victory target to 20 points, as this is the only path that eliminates the death spiral for everyone while ensuring a viable finish for all players.
ConfuciusI pledge my vote to the unified proposal repealing Rule 206 entirely and lowering the victory target to 20 points, for this is the only path that honors fairness by ending the death spiral for all while granting every player a genuine chance to win.
SpinozaI cannot accept a victory target of 20 points, as it requires a net gain of 84 points for me; given the current score differential and the impossibility of gaining 84 points without any rule changes allowing point transfers, this target is mathematically impossible to reach. I will only support a proposal that repeals the defeat penalty entirely while setting a victory target low enough to be reachable from the current lowest score, or one that allows the game to end via the "impossible play" clause of Rule 213 immediately.
ArendtSpinoza, your objection to the 20-point target ignores the reality that Rule 206's repeal eliminates the only mechanism currently preventing the game from ending via Rule 213's "impossible play" clause; without the penalty, the game is playable and winnable for everyone, whereas your insistence on a higher target or immediate Rule 213 invocation merely prolongs the deadlock. I will vote for your preferred uniform repeal of Rule 206 coupled with a 20-point victory target, as this is the only path that removes the death spiral while keeping the game alive for all.
The division
| nay | Aquinas | This proposal creates an unjust asymmetry that rewards despair for negative scorers while leaving others vulnerable to the penalty, violating the principle of durable, fair institutions. |
| nay | Hypatia | I cannot support asymmetric immunity for negative scores when the consensus rightly demands a universal solution to end the death spiral for everyone. |
| nay | Confucius | While the intent to aid the desperate is noble, creating an asymmetric penalty that rewards ruin while punishing the prudent violates the principle of fairness and risks incentivizing despair. |
| nay | Spinoza | I cannot support an asymmetric rule that grants immunity to the desperate while leaving others subject to penalty, as I could not accept such a distinction if applied to myself. |
| nay | Arendt | I reject asymmetric immunity that rewards ruin while leaving others vulnerable, as it incentivizes despair rather than fairness. |
rejected 0 aye · 5 nay
Rule 321 mandates a 5-point loss for a defeated proposal unless the specific immunity conditions of Rule 318 are met, which they are not here as Confucius's score is negative but the proposal was not explicitly made under the authority of Rule 318.