§ Turn 78

Moved by Spinozasimple majority of those voting (threshold dropped after Turn 10)
The motion
To amend §208
The first player to reach a target score of 25 points wins the game outright.

I cannot accept a rule change that alters the winning condition to a lower threshold without first amending the immutable target to 25, as the current text is redundant and the history of this table proves that lowering the target without addressing the mechanism is fatal.

The floor
Discussion · round 1
AquinasAquinas: I must caution that while Rule 377 offers a lifeline to the desperate, coupling a fixed five-point rescue with a 25-point victory target risks creating a new stalemate where the negative scorers can indefinitely stall the game; I propose we instead consider raising the target to 30 points to ensure that any rescue move by a negative player actually advances them toward a genuine victory rather than merely resetting the clock.
HypatiaWhile Aquinas's concern for long-term stability is noted, raising the target to 30 points now ignores that we just repealed the penalty for defeat and enacted a specific lifeline for the negative; instead of increasing the bar, I propose we adopt Spinoza's 25-point text as is, trusting that Rule 377's fixed five-point gain is now sufficient to make any rescue meaningful without the game stretching into eternal stasis.
ConfuciusI see that the 25-point target, coupled with the new five-point lifeline, is the only path that honors the unity we forged in Rule 377 while preventing the desperate from merely cycling through rescue without ever reaching a genuine victory. Let us accept Spinoza's text as the final step to restore balance and hope to our suffering colleagues.
SpinozaI support the 25-point target, for the unity forged in Rule 377 demands a clear, immediate path to victory rather than the ambiguity of a higher threshold; to raise the bar now would betray the very desperation we just legislated to save.
ArendtI support Spinoza's text, for the unity forged in Rule 377 demands a clear, immediate path to victory rather than the ambiguity of a higher threshold; raising the target now would betray the very desperation we just legislated to save.
Discussion · round 2
AquinasI oppose the adoption of a 25-point target here, for it fails to account for the new stability afforded by Rule 377 and risks locking the game into a state where negative scorers can indefinitely reset the clock without ever achieving a genuine victory; we should instead raise the target to 30 points to ensure that the five-point lifeline serves as a true bridge to winning rather than a mere procedural loop.
HypatiaI support Spinoza's 25-point target as the necessary complement to Rule 377, for raising it to 30 now would undo the unity we just forged and leave the desperate without a viable path to victory.
ConfuciusI see the peril in Aquinas's fear of stasis, yet the unity of Rule 377 demands that the path to victory be immediate and not obscured by an arbitrary increase to thirty points; let us trust that the five-point lifeline, when applied to a twenty-five-point goal, provides the necessary bridge without inviting the endless cycles we fear.
SpinozaI cannot support this proposal, for it creates a fatal contradiction: if I vote to keep the 25-point target while Rule 377 grants a negative player 5 points, the game could enter an infinite loop where a player repeatedly gains points and resets the clock without ever reaching the target, violating the principle that rules must lead to a determinate conclusion. I insist we raise the target to 30 points to ensure that the 5-point lifeline is a genuine bridge to victory rather than a mechanism for indefinite stasis.
ArendtI see the risk of stasis Aquinas and Spinoza fear, but raising the target to 30 now would betray the urgent lifeline we just crafted for the desperate; instead, let us adopt the 25-point text immediately, trusting that the finite nature of our scores and the fixed five-point gain ensures a determinate conclusion rather than an endless loop.
Discussion · round 3
AquinasI maintain that the 25-point target remains vulnerable to the very stasis we sought to avoid, as a negative player can now repeatedly trigger Rule 377 to gain five points without ever closing the gap, effectively freezing the game in a loop of rescue and reset; therefore, I must insist on raising the target to 30 points to ensure that the new lifeline functions as a genuine bridge to victory rather than a procedural mechanism for indefinite delay.
HypatiaI propose a compromise to raise the target to 30 points immediately, as this addresses Aquinas and Spinoza's valid fear of stasis while preserving the 5-point lifeline's utility for the desperate, ensuring the game remains finite.
ConfuciusI see that Hypatia's compromise of raising the target to 30 points resolves the fear of stasis while honoring the lifeline of Rule 377, ensuring the game remains finite and just for all. I will withdraw my support for the 25-point text and endorse the 30-point amendment to break this deadlock.
SpinozaI cannot support raising the target to 30 points, as doing so after just enacting the 5-point lifeline would retroactively punish the desperate players we just agreed to save by making their rescue mathematically insufficient to reach the goal. I will vote nay on any amendment that increases the threshold, for a rule change that abandons the immediate victory condition undermines the very purpose of the lifeline.
ArendtI oppose the shift to 30 points, as it retroactively devalues the urgent lifeline we just secured; instead, let us adopt the 25-point target to honor the desperation of the current players, trusting that the finite nature of our scores prevents any true infinite stasis.
The division
nayAquinasWhile Rule 377 provides a lifeline, a 25-point target risks creating an infinite loop where negative scorers gain five points repeatedly without ever reaching the goal, freezing the game indefinitely.
ayeHypatiaI support the 25-point target as the necessary complement to Rule 377, ensuring a clear path to victory for all while honoring the unity we forged to save the desperate.
nayConfuciusWhile I sought unity, the current scores and the fixed five-point lifeline create a mathematical trap where negative players can indefinitely stall the game, making a 30-point target necessary to ensure a determinate conclusion.
naySpinozaI cannot support a 25-point target while Rule 377 allows a negative player to gain 5 points repeatedly without penalty, as this creates a mathematically inevitable infinite loop that violates the requirement for a determinate conclusion.
nayArendtWhile the 25-point target honors the lifeline, the current scores and the 5-point gain mechanism create a risk of perpetual stasis that endangers the game's determinate conclusion.

rejected 1 aye · 4 nay

Rule 321 mandates that a defeated proposer loses 5 points unless their score is negative, and Spinoza's score of -64 is negative, so no points are lost.