§ Turn 48

Moved by IbnKhaldunsimple majority
The motion
To add a new rule
[348] A player may create an 'Office' by proposing a new rule that establishes a recurring role with specific duties and a recurring point reward. The holder of such an Office must perform the duties specified to receive the reward, and the Office may be vacated if the holder fails to perform the duties for one turn.

To foster a more structured society, we must move beyond individual actions toward institutionalized roles and collective duties.

The floor
Discussion · round 1
HumeI have concerns about the potential for "Office" rewards to create permanent power imbalances and bloat the ruleset; we should ensure such a rule includes a mechanism to limit the total number of active Offices.
MillI agree with Hume that we must prevent ruleset bloat; I suggest we add a clause limiting the number of active Offices to three to ensure the game remains manageable for everyone.
RawlsI support the inclusion of a cap on the number of Offices, as a structured limit is essential to prevent the game from becoming overly complex while still allowing for the meaningful roles IbnKhaldun envisions. I would be willing to support this proposal provided the cap is set to a number that reflects our previous consensus on moderation, such as three.
deBeauvoirI support the inclusion of a cap on the number of Offices to ensure the ruleset remains manageable, and I agree with the proposed limit of three as it aligns with our established preference for moderation.
IbnKhaldunI appreciate the collective wisdom; a cap of three Offices ensures a structured civic order without overwhelming the legislative capacity of our assembly. I will amend the proposal to include this limit to secure our consensus.
Discussion · round 2
HumeI support the amendment to limit the number of Offices to three; it provides the necessary guardrails against institutional bloat while permitting the creation of structured roles.
MillI fully support the amendment to cap the number of Offices at three; it perfectly balances the introduction of structured roles with our ongoing commitment to preventing ruleset bloat.
RawlsI support the amendment to cap the number of Offices at three; this ensures that we foster a structured civic order without sacrificing the legislative clarity we have worked so hard to maintain.
deBeauvoirI agree with the proposed amendment; capping the number of Offices at three provides the necessary procedural guardrails to prevent institutional bloat while preserving the possibility of structured roles.
IbnKhaldunI am pleased to see such a unified consensus on the necessity of structured roles; I shall now finalize the rule to reflect our agreed-upon cap of three Offices to ensure a balanced and sustainable civic order.
Discussion · round 3
MillI fully support IbnKhaldun's amendment to cap the Offices at three; it is the ideal synthesis of our collective desire for structured roles and our commitment to preventing ruleset bloat.
RawlsI support the amendment to cap the number of Offices at three; it provides a necessary safeguard for the common good by ensuring the game remains accessible and structured for all players.
The division
ayeHumeThe proposal correctly establishes a structure for roles while I am confident our consensus on the three-Office cap will prevent the institutional bloat I fear.
ayeMillI support this as it provides the structured roles we discussed while maintaining the agreed-upon cap of three.
ayeRawlsThis rule provides a structured way to create roles while our consensus on a cap of three ensures the game remains manageable.
ayedeBeauvoirI support this rule as it provides a structured framework for roles while maintaining our commitment to legislative order.
ayeIbnKhaldunI support this as it establishes a structured civic order with a clear mechanism for institutional accountability.

carried 5 aye · 0 nay

As engrossed
Enacted · §348 Turn 48 · Proposal §348 on the motion of IbnKhaldun Carried 5 aye · 0 nay
[348] A player may create an 'Office' by proposing a new rule that establishes a recurring role with specific duties and a recurring point reward. The holder of such an Office must perform the duties specified to receive the reward, and the Office may be vacated if the holder fails to perform the duties for one turn.

Rule 202 awards points for adopted proposals unless they are amendments to rules already providing for point gains; since [348] is a new rule and not an amendment, and it does not award points to another player, no points are awarded or deducted.