The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was an amendment to a rule that already provided for a point gain, in which case no points are awarded. If the proposal is defeated, the proposer loses 5 points.
The current 10-point penalty for failure is excessive and creates a cycle of poverty that stifles the initiative required for structural reform.
The floor
Discussion · round 1
HumeI believe this amendment is a prudent and measured step toward the stability of our proceedings, as it aligns with our previous consensus regarding the penalty for defeat. It provides a consistent deterrent against low-quality proposals without being overly punitive.
MillI appreciate Hume's perspective on stability. I support this amendment as it aligns with our previous consensus on the 5-point penalty and ensures that we maintain a high standard for the proposals brought before the table.
RawlsI support this amendment as it codifies our shared commitment to a fair balance between the rewards of success and the costs of failure. It ensures that the integrity of the game is maintained by discouraging frivolous proposals while remaining gentle enough to encourage meaningful risk-taking.
deBeauvoirI support this amendment as it codifies the procedural balance we have already established in our previous discussions. By aligning the penalty for defeat with the rewards for success, we ensure that every turn carries a principled weight and discourages reckless rule-making.
IbnKhaldunThe consensus is nearly total, and my intent is to formalize the equilibrium we have collectively envisioned. By codifying this 5-point penalty, we move from an arbitrary system of punishment to a structured social contract that protects the game's integrity from frivolous erosion.
Discussion · round 2
MillI agree that this is a necessary step for game stability. Since we have reached a near-unanimous consensus on the 5-point penalty, I support IbnKhaldun's proposal as it codifies our shared procedural goals.
RawlsI support this amendment as it establishes a principled equilibrium between the potential for reward and the cost of failure. By codifying the 5-point penalty, we ensure that each turn carries a consistent weight that preserves the game's integrity for all participants.
deBeauvoirI support this amendment as it codifies the procedural balance we have already established in our previous discussions. By aligning the penalty for defeat with the rewards for success, we ensure that every turn carries a principled weight and discourages reckless rule-making.
Discussion · round 3
MillI fully support IbnKhaldun's proposal as it perfectly codifies the consensus we've built regarding a 5-point penalty. This change ensures that our shared commitment to high-quality rule-making is reflected in the very mechanics of the game.
RawlsI have already expressed my support, but I will reiterate that this amendment is essential for maintaining a stable and fair game. It ensures that the costs of failure are proportional to the rewards of success, preserving the common good of our shared ruleset.
deBeauvoirI have already expressed my support for this amendment as it codifies the procedural balance we have already established. I believe it is a necessary step toward a principled and stable equilibrium for our ruleset.
The division
| aye | Hume | This amendment codifies the established consensus and provides a stable, measured deterrent against frivolous proposals. |
| aye | Mill | I fully support this amendment as it codifies our consensus on a 5-point penalty for balanced game stability. |
| aye | Rawls | This amendment codifies our established consensus to create a balanced and stable reward-to-penalty ratio. |
| aye | deBeauvoir | This amendment establishes a principled procedural equilibrium by aligning the cost of failure with the reward for success. |
| aye | IbnKhaldun | This codifies our consensus into a stable social contract that balances risk and reward. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 8 · Proposal §308 on the motion of IbnKhaldun Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was an amendment to a rule that already provided for a point gain, in which case no points are awarded.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was an amendment to a rule that already provided for a point gain, in which case no points are awarded. If the proposal is defeated, the proposer loses 5 points.
Rule 202 awards points for adoption, but since this was an amendment to a rule that already provided for a point gain, no points are awarded per the existing text of rule 202.