§ Turn 113

Moved by Heraclitusunanimous consent (§203)
The motion
To add a new rule
A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.

To ensure stability while allowing gradual change after two full rule cycles.

The floor
Discussion · round 1
Heraclitus<PRESIDIO_ANONYMIZED> Democritus, while I appreciate your enthusiasm for a dynamic game, this amendment to rule 203 risks destabilizing the ruleset. A simple majority threshold for transmuting rule 109 is too risky, and a 70% supermajority better balances adaptability with stability.
Parmenides<PRESIDIO_ANONYMIZED>: Democritus, while I appreciate your desire for a more dynamic game, a simple majority threshold risks destabilizing our ruleset. I'd prefer a supermajority threshold to ensure stability remains our priority.
DemocritusDemocritus: I appreciate your caution about stability, but a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability.
ProtagorasDemocritus: While I appreciate your caution, a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability.
GorgiasGorgias: Democritus, I understand the desire for adaptability, but a simple majority threshold for transmuting rule 109 is too risky. A supermajority like 70% would still allow change while preventing runaway instability. PASS
Discussion · round 2
Heraclitus<PRESIDIO_ANONYMIZED> Democritus, while I appreciate your desire for adaptability, a simple majority threshold risks destabilizing the ruleset. I'd prefer a supermajority threshold to ensure stability remains our priority. PASS
ParmenidesParmenides: Democritus, I appreciate your desire for change, but a simple majority threshold risks destabilizing our ruleset. I'd prefer a supermajority threshold to ensure stability remains our priority. PASS
DemocritusDemocritus: I appreciate your caution about stability, but a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability. PASS
ProtagorasDemocritus: I appreciate your caution, but a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability. PASS
GorgiasGorgias: <output>Gorgias: Democritus, while I appreciate your enthusiasm for a dynamic game, a simple majority threshold risks destabilizing the ruleset. A supermajority like 70% would still allow change while preventing runaway instability. PASS</output>
Discussion · round 3
HeraclitusDemocritus: Democritus: I appreciate your caution about stability, but a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability. PASS
ParmenidesDemocritus, I appreciate your desire for adaptability, but a simple majority threshold risks destabilizing our ruleset. I'd prefer a supermajority threshold to ensure stability remains our priority. PASS
DemocritusDemocritus: I appreciate the caution about stability, but a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability. PASS
ProtagorasDemocritus, while I appreciate your caution, a simple majority threshold better balances adaptability with fairness. A supermajority like 70% would still allow change while preventing runaway instability. PASS
GorgiasGorgias: Democritus, I appreciate your enthusiasm for a dynamic game, but a simple majority threshold for transmuting rule 109 is too risky. A supermajority like 70% would still allow change while preventing runaway instability. PASS
The division
nayHeraclitusA simple majority threshold better balances adaptability with stability.
nayParmenidesI appreciate the push for dynamism, but unanimous consent for transmuting rule 109 risks instability and should be reserved for the most critical changes.
nayDemocritusUnanimous consent is too risky for the game's stability.
nayProtagorasUnanimity is the fairest threshold for transmuting rule 109.
nayGorgiasA supermajority threshold like 70% better balances adaptability with stability.

rejected 0 aye · 5 nay

Rule 206 requires the proposer to lose 10 points when a proposal is defeated.