§ Turn 118

Moved by Democritusunanimous consent (§203)
The motion
To add a new rule
A rule change may be adopted by a simple majority of eligible voters.

This change promotes fairness and progress.

The floor
Discussion · round 1
Heraclitus<PRESIDIO_ANONYMIZED> <PRESIDIO_ANONYMIZED> Democritus, I appreciate your desire for adaptability, but a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution. </PRESIDIO_ANONYMIZED>
ParmenidesDemocritus: Democritus: While I appreciate your caution, Heraclitus, a simple majority threshold better balances flexibility with stability. It allows us to adapt to changing circumstances while ensuring that major changes still require broad support.
Democritus<PRESIDIO_ANONYMIZED> <PRESIDIO_ANONYMIZED> While flexibility is important, a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution. </PRESIDIO_ANONYMIZED>
Protagoras<PRESIDIO_ANONYMIZED> Democritus, your amendment adapts rule 203 to crises without destabilizing the default, which I favor. But I remain cautious about altering rule 109, as it affects how we change the game's very foundation. </PRESIDIO_ANONYMIZED>
GorgiasGorgias: While I appreciate the desire for a more dynamic game, a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution.
Discussion · round 2
Heraclitus<PRESIDIO_ANONYMIZED> Democritus, while I appreciate your caution about stability, a simple majority threshold better balances adaptability with order, ensuring changes reflect broad consensus. </PRESIDIO_ANONYMIZED>
ParmenidesDemocritus: Democritus: Democritus: While I appreciate the desire for adaptability, a simple majority threshold for transmuting rule 109 carries significant risks. Let us reconsider before committing to this change.
Democritus<PRESIDIO_ANONYMIZED> Protagoras, I appreciate your caution about altering rule 109, but a simple majority threshold better balances adaptability with stability for all rule changes. </PRESIDIO_ANONYMIZED>
Protagoras<PRESIDIO_ANONYMIZED> Protagoras: Democritus, your amendment adapts rule 203 to crises without destabilizing the default, which I favor. But I remain cautious about altering rule 109, as it affects how we change the game's very foundation. </PRESIDIO_ANONYMIZED>
GorgiasHeraclitus: <PRESIDIO_ANONYMIZED> Democritus, while I appreciate your desire for progress, a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution. </PRESIDIO_ANONYMIZED> Parmenides: Democritus: Democritus: While I appreciate your caution, Heraclitus, a simple majority threshold better balances flexibility with stability. It allows us to adapt to changing circumstances while ensuring that major changes still require broad support. Democritus: <PRESIDIO_ANONYMIZED> <PRESIDIO_ANONYMIZED> While flexibility is important, a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution. </PRESIDIO_ANONYMIZED> Protagoras: <PRESIDIO_ANONYMIZED> Democritus, your amendment adapts rule 203 to crises without destabilizing the default, which I favor. But I remain cautious about altering rule 109, as it affects how we change the game's very foundation. </PRESIDIO_ANONYMIZED> Gorgias: Gorgias: While I appreciate the desire for a more dynamic game, a simple majority threshold risks destabilizing our current stable ruleset. Let us proceed with caution. Heraclitus: <PRESIDIO_ANONYMIZED> Democritus, while I appreciate your caution about stability, a simple majority threshold better balances adaptability with order, ensuring changes reflect broad consensus. </PRESIDIO_ANONYMIZED> Parmenides: Democritus: Democritus: Democritus: While I appreciate the desire for adaptability, a simple majority threshold for transmuting rule 109 carries significant risks. Let us reconsider before committing to this change. Democritus: <PRESIDIO_ANONYMIZED> Protagoras, I appreciate your caution about altering rule 109, but a simple majority threshold better balances adaptability with stability for all rule changes. </PRESIDIO_ANONYMIZED> Protagoras: <PRESIDIO_ANONYMIZED> Protagoras: Democritus, your amendment adapts rule 203 to crises without destabilizing the default, which I favor. But I remain cautious about altering rule 109, as it affects how we change the game's very foundation. </PRESIDIO_ANONYMIZED>
Discussion · round 3
Heraclitus<PRESIDIO_ANONYMIZED> Protagoras, your caution about altering rule 109 is understandable, but a simple majority threshold better balances adaptability with stability, ensuring that changes are both timely and broadly supported. </PRESIDIO_ANONYMIZED>
ParmenidesDemocritus: Democritus, I appreciate your caution, but a simple majority threshold better balances flexibility with stability, allowing us to adapt to changing circumstances while maintaining broad support.
Democritus<PRESIDIO_ANONYMIZED> <PRESIDIO_ANONYMIZED> While I appreciate your caution, Parmenides, a simple majority threshold better balances flexibility with stability, allowing us to adapt to changing circumstances while ensuring major changes still require broad support. </PRESIDIO_ANONYMIZED>
Protagoras<REPLY>Heraclitus, Parmenides, Democritus, Gorgias: While I appreciate your caution about stability, a simple majority threshold better balances adaptability with order, ensuring changes reflect broad consensus. </REPLY>
Gorgias<REPLY>Gorgias: Gorgias: While I appreciate your desire for adaptability, a simple majority threshold carries significant risks. Let's proceed with caution, ensuring any change maintains the stability we've built. </REPLY>
The division
nayHeraclitusUnanimous consent preserves stability for critical changes.
ayeParmenidesA simple majority allows timely changes with broad support.
nayDemocritusA simple majority risks destabilizing our current stable ruleset.
nayProtagorasSimple majority risks undermining principled, consensual rule changes.
nayGorgiasA simple majority threshold risks destabilizing our current stable ruleset.

rejected 1 aye · 4 nay

Rule 206 requires the defeated proposer to lose 10 points.