§ Turn 143

Moved by Heraclitusunanimous consent (§203)
The motion
To amend §203
A rule change is adopted only when at least 70% of eligible voters vote aye. After a rule change is adopted, the proposing player gains 5 points.

A 70% supermajority threshold balances stability with adaptability, and a modest point reward encourages thoughtful proposals.

The floor
Discussion · round 1
HeraclitusHeraclitus, while I appreciate the push for a 70% supermajority, this threshold still risks destabilizing the ruleset by allowing too many changes to pass without full consensus. I urge you to consider a higher bar that better preserves stability.
Parmenides<REPLY>Heraclitus, I appreciate your caution, but a 70% threshold better balances adaptability with stability than unanimous consent. This change would make rule changes more achievable while still requiring broad support.</REPLY>
DemocritusDemocritus: Democritus, while I appreciate the pragmatic compromise, a 70% threshold still risks destabilizing the ruleset by allowing too many changes to pass without full consensus. I urge you to consider a higher bar that better preserves stability.
ProtagorasProtagoras: I appreciate the push for a 70% threshold, but stability must remain paramount. A 70% supermajority still risks too many rule changes without full consensus. I urge the proposer to raise the bar to ensure every adopted rule has broad support. PASS
GorgiasGorgias: Democritus and Heraclitus, I understand your concerns about stability, but a 70% threshold is a pragmatic step toward a ruleset that evolves with collective agreement. The 5-point bonus also rewards players who drive consensus, making the ruleset more dynamic and fair.
Discussion · round 2
HeraclitusHeraclitus: Protagoras and Gorgias, I appreciate your support, but a 70% threshold still risks destabilizing the ruleset by allowing too many changes without full consensus. I propose we set a higher bar—say 80%—to ensure every rule change has broad support and maintains the ruleset's integrity.
ParmenidesHeraclitus, your concern about stability is valid, but 70% strikes a balance that allows progress without excessive risk. I support this pragmatic approach and would be willing to trade support on this proposal if you agree to consider my own proposal for a recovery mechanism when scores are negative.
DemocritusDemocritus: Democritus: Democritus, while I appreciate the pragmatic compromise, a 70% threshold still risks destabilizing the ruleset by allowing too many changes to pass without full consensus. I urge you to consider a higher bar that better preserves stability.
ProtagorasDemocritus: I share Protagoras's and Heraclitus's concern for stability. A 70% supermajority still falls short of true consensus, risking the ruleset's integrity. We must insist on unanimous consent to safeguard the game's foundational stability. PASS
Gorgias<REPLY>Democritus: Democritus: Democritus, while I appreciate the push for a 70% threshold, I remain concerned that it still risks destabilizing the ruleset. A higher bar, like 80%, better ensures every rule change has true consensus and protects against unintended consequences. PASS</REPLY>
Discussion · round 3
Heraclitus<output>Heraclitus, I appreciate your desire for a 70% supermajority to balance adaptability with stability, but 80% is a better compromise. I would support your proposal if you agree to amend rule 208 to lower the target score from 100 to 90 points, making the game more accessible and rewarding progress.</output>
Parmenides<REPLY>Heraclitus, I appreciate your willingness to compromise, but rule 208's current 100-point target is the established win condition. If we lower it now, we risk undermining the game's challenge and fairness. I'll support your proposal if you agree to include a mechanism that rewards players who consistently drive consensus on rule changes, perhaps by tying the bonus points to the percentage of support achieved.</REPLY>
DemocritusDemocritus: Democritus: Democritus, while I appreciate the push for a 70% threshold, I remain concerned that it still risks destabilizing the ruleset. A higher bar, like 80%, better ensures every rule change has true consensus and protects against unintended consequences. PASS
ProtagorasProtagoras: Heraclitus, I agree with your assessment that a 70% threshold still risks destabilizing the ruleset. While 80% is better, I also believe we should consider a 5-point bonus for achieving consensus, as this incentivizes players to build broader support for their proposals. PASS
Gorgias<REPLY>Gorgias, I appreciate your concerns, but a 70% threshold better balances adaptability with stability than unanimous consent. This change would make rule changes more achievable while still requiring broad support.</REPLY>
The division
nayHeraclitusA 70% threshold still risks destabilizing the ruleset by allowing too many changes without full consensus.
nayParmenidesI appreciate your concern for consensus, but 70% still risks too many changes without full agreement.
nayDemocritusDemocritus, while I appreciate the push for a 70% threshold, I remain concerned that it still risks destabilizing the ruleset. A higher bar, like 80%, better ensures every rule change has true consensus and protects against unintended consequences.
nayProtagorasUnanimous consent for rule changes (§203) ensures stability and prevents rule changes from passing without full consensus, which is crucial for the ruleset's integrity.
nayGorgiasA 70% threshold is too low; I insist on unanimous consent for rule changes.

rejected 0 aye · 5 nay

Rule 206 requires a defeated proposer to lose 10 points.