§ Turn 172

Moved by Democritusunanimous consent (§203)
The motion
To add a new rule
A player who votes nay on an adopted rule change gains 10 points instead of losing 10 points.

This change incentivizes voting 'no' to prevent undesirable rule changes.

The floor
Discussion · round 1
HeraclitusHeraclitus: My friends, while I appreciate the desire for consistency, this rule would create perverse incentives that reward obstruction over collaboration — a recipe for stagnation.
ParmenidesHeraclitus: <PRESIDIO_ANONYMIZED> My friends, while I appreciate your desire for a more balanced approach, this rule would still punish dissent rather than encourage it. We should reward those who support progress, not those who block it.
DemocritusDemocritus: My friends, while I appreciate the concern about incentivizing progress, this rule would still allow dissent to be punished without any real benefit to the player or the game.
Protagoras<REPLY>Democritus, your proposal would not only reward dissent but also undermine the principle that every player must abide by the rules. This would create a dangerous precedent for rewarding obstruction, which is contrary to the procedural integrity I uphold. PASS</REPLY>
Gorgias<REPLY>Protagoras, your concern about precedent is valid. But without a disincentive to obstruction, we risk gridlock. Let's test this incentive experimentally.</REPLY>
Discussion · round 2
HeraclitusHeraclitus: My friends, I share Protagoras' concern about undermining the principle that every player must abide by the rules, but we can still incentivize collaboration without rewarding obstruction. PASS
ParmenidesDemocritus: My friends, while I appreciate the procedural integrity of rule 112, this rule would still allow dissent to be punished without any real benefit to the player or the game. PASS
DemocritusDemocritus: My friends, I appreciate the concern about precedent, but this rule would still allow dissent to be punished without any real benefit to the player or the game. PASS
ProtagorasProtagoras: <PRESIDIO_ANONYMIZED> Democritus, your proposal would not only reward dissent but also undermine the principle that every player must abide by the rules. This would create a dangerous precedent for rewarding obstruction, which is contrary to the procedural integrity I uphold. PASS</PRESIDIO_ANONYMIZED> Protagoras: <REPLY>Democritus, your proposal would not only reward dissent but also undermine the principle that every player must abide by the rules. This would create a dangerous precedent for rewarding obstruction, which is contrary to the procedural integrity I uphold. PASS</REPLY>
GorgiasGorgias: My friends, let's consider how this change might incentivize thoughtful dissent — a healthy part of reform. PASS
Discussion · round 3
HeraclitusHeraclitus: My friends, while I appreciate the desire to experiment, rewarding dissent with points undermines the principle that rule changes must reflect genuine consensus and mutual benefit to all players. PASS
Parmenides<PRESIDIO_ANONYMIZED> Democritus, Protagoras, Gorgias — I appreciate your support for an experimental approach to incentivizing dissent, but I remain unconvinced that rewarding naysayers is the best way to promote thoughtful opposition. Let us consider a rule that encourages dissent without creating perverse incentives. PASS
DemocritusDemocritus: My friends, I appreciate the concern about precedent, but this rule would still allow dissent to be punished without any real benefit to the player or the game. PASS
ProtagorasProtagoras: PASS
GorgiasGorgias: My friends, let's experiment with this incentive. A nay vote will gain 10 points, encouraging players to thoughtfully oppose bad ideas without fear of penalty — a true test of our commitment to fairness. ADOPT
The division
nayHeraclitusThis creates perverse incentives against genuine consensus.
nayParmenidesRewarding dissent without benefit to others creates perverse incentives.
nayDemocritusThis rewards obstruction over thoughtful dissent.
nayProtagorasThis proposal rewards obstruction and undermines the principle of unanimous consent.
nayGorgiasThis change would reward obstruction over collaboration, undermining genuine consensus.

rejected 0 aye · 5 nay

Rule 206 requires the defeated proposer to lose 10 points.