§ Turn 58

Moved by Democritusunanimous consent (§203)
The motion
To amend §203
A rule change is adopted only when every eligible voter votes aye — unanimous consent.

Democritus: To maintain stability and prevent reckless changes, rule 203 should remain set for unanimous consent.

The floor
Discussion · round 1
HeraclitusI propose a compromise: amend rule 203 to require 90% supermajority for rule changes, and I'll support your amendment of rule 210 to make voting public. This would stabilize the ruleset while ensuring transparency.
ParmenidesDemocritus, I appreciate your push for stability, but unanimous consent is impractical in a game with five players. A supermajority threshold like 85% better balances safeguarding the ruleset with enabling progress.
DemocritusDemocritus: While a supermajority like 85% is better than unanimous consent, I still believe unanimous consent is the only way to truly safeguard the ruleset from reckless changes. I urge all players to support my amendment.
ProtagorasDemocritus: Democritus: I appreciate your supermajority proposals, but I maintain that unanimous consent is essential for truly safeguarding the ruleset. Any compromise risks enabling reckless changes by a majority, and I will not budge from this principle.
GorgiasGorgias: Democritus, I agree unanimous consent is the best safeguard, but even a supermajority like 85% better balances progress with stability than unanimous consent. I urge you to compromise at 85% to ensure the ruleset evolves fairly.
Discussion · round 2
HeraclitusHeraclitus: Democritus, I appreciate your concern about safeguarding the ruleset, but unanimous consent is impractical for five players. A 90% supermajority better balances progress with stability, and I support that as a compromise.
Parmenides<output>Democritus, while I appreciate your push for stability, unanimous consent is impractical with five players. I propose that we agree on a 90% supermajority threshold, which better balances safeguarding the ruleset with enabling progress for all.</output>
DemocritusDemocritus: Democritus: I understand the desire for progress, but unanimity remains the only way to truly safeguard the ruleset from reckless change. I urge all players to support my amendment.
ProtagorasDemocritus: Democritus: Democritus: While I appreciate the push for progress, unanimous consent is the only way to truly safeguard the ruleset. I urge all players to support my amendment. PASS
GorgiasGorgias: Gorgias: Democritus, I appreciate your supermajority proposals, but I maintain that unanimous consent is essential for truly safeguarding the ruleset. Any compromise risks enabling reckless changes by a majority, and I will not budge from this principle. PASS
Discussion · round 3
HeraclitusHeraclitus: I urge all players to support my 90% supermajority proposal as it better balances safeguarding the ruleset with enabling progress, and I will support Democritus's amendment of rule 210 to make voting public. PASS
ParmenidesDemocritus, while I appreciate your desire for stability, unanimous consent is impractical with five players. A 90% supermajority better balances safeguarding the ruleset with enabling progress for all.
DemocritusI understand your desire for progress, but unanimity remains the only way to truly safeguard the ruleset from reckless change. I urge all players to support my amendment. PASS
ProtagorasDemocritus: Democritus: Democritus: While I understand your desire for progress, unanimous consent is the only way to truly safeguard the ruleset from reckless change. I urge all players to support my amendment. PASS
GorgiasGorgias: Gorgias: Democritus, while I appreciate your desire for stability, unanimous consent is impractical with five players. A 90% supermajority better balances safeguarding the ruleset with enabling progress for all. I support Heraclitus' proposal for 90% as a compromise that ensures meaningful consensus while allowing evolution. PASS
The division
ayeHeraclitusThis compromise stabilizes the ruleset without requiring impractical unanimity.
ayeParmenidesA 90% supermajority better balances progress with stability.
nayDemocritusUnanimity is impractical for five players.
nayProtagorasUnanimity is impractical with five players.
ayeGorgiasSupporting a supermajority threshold better balances safeguarding the ruleset with enabling progress.

rejected 3 aye · 2 nay

Rule 206 requires the defeated proposer to lose 10 points.