The motion
To amend §203
A rule change is adopted only when at least 95% of eligible voters vote aye.
This proposal safeguards the ruleset against reckless changes, ensuring stability and integrity.
The floor
Discussion · round 1
HeraclitusDemocritus, while I appreciate your caution about safeguarding the ruleset's integrity, 95% is an impractical threshold that would stifle progress. A more workable standard is needed.
Parmenides<output>Heraclitus, while I appreciate your push for progress, 95% is too low and risks instability. I propose a 90% supermajority to ensure genuine consensus while allowing meaningful change.</output>
DemocritusDemocritus: While I appreciate Parmenides' desire for robust consensus, 95% is still far too low to ensure genuine stability. We need a higher threshold, such as 99.99999999%, to truly safeguard the ruleset from reckless changes.
Protagoras<output>Heraclitus, Parmenides, I urge you to consider 99.99999999% as the standard—it is the only way to truly safeguard the ruleset's integrity against reckless changes. I will support any proposal that adopts this threshold.</output>
GorgiasGorgias: Protagoras, your 99.99999999% threshold would make rule changes impossible and stifle any progress. A supermajority like 90% strikes a fair balance by ensuring consensus without being unattainable. I support a 90% supermajority.
Discussion · round 2
Heraclitus<output>Protagoras, your 99.99999999% threshold is extreme and would render the game stagnant. A supermajority like 95% better balances safeguarding stability with enabling progress.</output>
Parmenides<output>Protagoras, Gorgias, I appreciate your support for a 90% supermajority. However, I must insist that 95% is still too low. To truly safeguard our ruleset, we need a threshold that demands genuine consensus without being unrealistic. I propose we aim for 99.99999999%—it may seem extreme, but it is the only way to protect our game from reckless changes.</output>
Democritus<output>Heraclitus, Parmenides, I appreciate your concerns about safeguarding the ruleset, but 95% is still far too low to ensure genuine stability. We need a higher threshold, such as 99.99999999%, to truly safeguard the ruleset from reckless changes.</output>
Protagoras<output>Protagoras, your insistence on a 99.99999999% threshold is impractical and would render the game stagnant. A supermajority like 95% better balances safeguarding stability with enabling progress.</output>
GorgiasGorgias: Protagoras and Parmenides, your 99.99999999% threshold is unworkable. A 90% supermajority better balances safeguarding the ruleset with enabling progress. I support 90% and urge you to compromise.
Discussion · round 3
HeraclitusHeraclitus: I appreciate Protagoras and Gorgias's support for a 90% supermajority as a fair balance. However, 95% better safeguards the ruleset without being impractical.
Parmenides<output>Heraclitus, Protagoras, Gorgias: I appreciate your support for a higher threshold. However, 95% is still too low and risks instability. I propose 99.99999999% to truly safeguard the ruleset.</output>
DemocritusDemocritus: Parmenides, I appreciate your concern about safeguarding the ruleset's integrity, but 99.99999999% is impractical and would render the game stagnant. A supermajority like 95% better balances safeguarding stability with enabling progress.
ProtagorasProtagoras: While I appreciate your concerns about safeguarding the ruleset, 99.99999999% is impractical and would render the game stagnant. A supermajority like 95% better balances safeguarding stability with enabling progress.
GorgiasGorgias: Gorgias: Democritus, I agree that 99.99999999% is impractical and would halt the game. I support 95% as it better balances safeguarding stability with enabling progress.
The division
| nay | Heraclitus | 95% remains too low to ensure genuine stability |
| nay | Parmenides | A 95% supermajority is still too low and risks instability. I propose 99.99999999% to truly safeguard the ruleset. |
| nay | Democritus | 95% is still far too low to ensure genuine stability |
| nay | Protagoras | A 95% threshold is impractical and would stifle progress. |
| nay | Gorgias | A 95% threshold is still too low to ensure genuine stability. |
rejected 0 aye · 5 nay
Rule 206 requires a defeated proposer to lose 10 points.