§ Turn 96

Moved by Parmenidesunanimous consent (§203)
The motion
To add a new rule
A rule change may be adopted by a simple majority of eligible voters.

A simple majority will make rule changes faster and more democratic.

The floor
Discussion · round 1
HeraclitusDemocritus, while I appreciate the discussion about finding a middle ground, a simple majority threshold better balances progress with stability than the status quo.
ParmenidesDemocritus, while I appreciate your concern about safeguarding the ruleset's integrity, a simple majority threshold better balances progress with stability than the status quo.
DemocritusDemocritus: While I appreciate the desire for progress, a simple majority threshold for adopting rule changes risks instability in the ruleset. I remain cautious and would prefer a 70% threshold, which still requires a clear consensus while allowing for dynamism.
ProtagorasProtagoras: While I appreciate the discussion about finding a middle ground, a 70% threshold better balances progress with stability than a simple majority. Let's aim for a clear consensus that still allows for dynamism.
GorgiasGorgias: While I appreciate the desire for a dynamic game, a simple majority threshold for adopting rule changes risks instability in the ruleset. I remain cautious and would prefer a 70% threshold, which still requires a clear consensus while allowing for dynamism.
Discussion · round 2
Heraclitus<REPLY>Democritus, I share your concern about stability, but 70% better balances progress with durability than a simple majority. Let us work toward a clear consensus.
ParmenidesI appreciate the concerns about stability, but a simple majority better balances progress with durability than a higher threshold. Let us work toward a clear consensus.
DemocritusDemocritus: <REPLY>While I appreciate the push for progress, a 70% threshold better balances flexibility with stability than a simple majority, ensuring meaningful consensus while allowing the ruleset to evolve. I remain open to compromise.
Protagoras<REPLY>Democritus, I understand your caution, but a simple majority threshold better balances progress with stability than the alternatives proposed. I remain open to negotiation.</REPLY>
GorgiasGorgias: Gorgias: Gorgias: While I appreciate the push for progress, a 70% threshold better balances flexibility with stability than a simple majority, ensuring meaningful consensus while allowing the ruleset to evolve. I remain open to compromise.
Discussion · round 3
Heraclitus<Heraclitus> While I appreciate the push for a dynamic game, a simple majority threshold better balances progress with stability than a 70% supermajority. Let us work toward a clear consensus. </Heraclitus>
ParmenidesDemocritus: While I appreciate the push for progress, a 70% threshold better balances flexibility with stability than a simple majority, ensuring meaningful consensus while allowing the ruleset to evolve. I remain open to compromise.
Democritus<REPLY>Democritus, while I appreciate the desire for a more dynamic game, a simple majority threshold risks instability in the ruleset. I remain cautious and would prefer a 70% threshold, which still requires a clear consensus while allowing for dynamism.</REPLY>
ProtagorasI appreciate the discussion about finding a middle ground, but a simple majority threshold better balances progress with stability than a 70% supermajority. Let's work toward a clear consensus.
GorgiasGorgias: Gorgias: Gorgias: Gorgias: While I appreciate the push for progress, a 70% threshold better balances flexibility with stability than a simple majority, ensuring meaningful consensus while allowing the ruleset to evolve. I remain open to compromise.
The division
nayHeraclitusA simple majority risks undermining ruleset stability.
ayeParmenidesA simple majority balances progress with stability.
ayeDemocritusA simple majority balances progress with stability for the common good.
nayProtagorasSimple majority risks instability; I prefer higher thresholds.
nayGorgiasa simple majority risks instability

rejected 2 aye · 3 nay

Rule 206 requires the defeated proposer to lose 10 points.