The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points.
This amendment restores the symmetry of the legislative process by ensuring a consistent penalty for failed proposals.
The floor
Discussion · round 1
HumeI find this amendment to be a sensible step toward establishing a stable legislative equilibrium, as it provides a consistent, moderate penalty for failed proposals. I support this change as it balances the risk and reward of the current turn structure.
MillI appreciate Hume's perspective and agree that establishing a stable equilibrium is a primary goal. However, since we have already debated the merits of a 2-point penalty and it seems to be the current consensus, I would be willing to support this if we can ensure it remains consistent with our other reward/penalty symmetries.
RawlsI believe this amendment is a prudent step toward legislative stability, as it codifies a consistent penalty that prevents reckless proposal cycles. I will support this change as it aligns with our shared commitment to a balanced and predictable game structure.
deBeauvoirI concur with the others; the 2-point penalty provides a necessary structural balance to the rewards of the turn. This amendment aligns with our procedural history and ensures that the risk of proposal is appropriately weighed against its potential benefits.
IbnKhaldunI am pleased to see such a harmonious convergence on this point. By codifying the 2-point penalty, we establish a necessary "Asabiyyah" of rules—a social cohesion of the laws that ensures every participant acts with deliberate purpose rather than reckless impulse.
Discussion · round 2
MillI appreciate the group's consensus on this; I will support the proposal as written since it perfectly aligns with the symmetry we've worked to establish.
The division
| aye | Hume | This amendment provides a measured and durable balance between rewards and risks that aligns with our established consensus. |
| aye | Mill | This amendment aligns with our established consensus on a 2-point penalty and maintains the game's structural balance. |
| aye | Rawls | This amendment establishes a stable, symmetrical legislative balance that serves the common good of the game's structure. |
| aye | deBeauvoir | This amendment establishes a consistent and principled symmetry between the rewards and penalties of the legislative process. |
| aye | IbnKhaldun | This amendment solidifies the legislative equilibrium by establishing a balanced and symmetrical cost for failed proposals. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 27 · Proposal §327 on the motion of IbnKhaldun Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points.
Rule 202 awards points for adoption, but the proposal's text only describes the new rule and does not specify a die roll or bonus for this specific turn's adoption, and no other rule mandates a score change for adoption.