The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points. If a proposal is adopted and the die roll is a 1, the proposer gains a 1-point bonus instead of the die result.
I propose this minor adjustment to ensure that a '1' on the die does not negate the 1-point bonus for a successful proposal.
The floor
Discussion · round 1
HumeI propose this amendment to refine the scoring mechanics by providing a slight, consistent buffer for low-value successes, ensuring that the risk of proposing a change is always met with a meaningful, non-negligible reward.
MillI appreciate the logic behind ensuring a meaningful reward for success, but I am concerned that this might slightly skew the risk-reward balance we have worked so hard to stabilize. Could we consider if this change is necessary, or if the current 1-point bonus already provides the consistency we seek?
RawlsI believe Hume's proposal provides a fair way to mitigate the "whimper" of a low-value success without significantly altering the game's risk-reward equilibrium. If we can agree that a 1-point result is too close to the penalty of a failure, I am willing to support this as a way to maintain the dignity of a successful proposal.
deBeauvoirI support Hume's proposal, as it ensures that a successful legislative act—no matter how minor—is distinguished from a failure by a consistent minimum reward. This aligns with our procedural goal of maintaining a meaningful progression in the game's state.
IbnKhaldunI find the logic sound; by establishing a floor for success, we honor the labor of the proposer and prevent the psychological erosion of a "hollow victory." I shall support this to ensure that every legislative triumph carries its due weight.
Discussion · round 2
HumeI believe the consensus here is shifting toward my proposal; by establishing a floor of 2 points for success, we ensure that a victory is never undermined by the luck of the die. I am prepared to move to a vote to codify this minor refinement for the sake of legislative dignity.
MillI appreciate the group's focus on legislative dignity; I think a 2-point floor is a reasonable compromise that honors the effort of the proposer without making the game too easy. If we can agree that this is a minor refinement to our established equilibrium, I am happy to support it.
RawlsI agree with Mill's assessment; as long as we view this as a minor refinement to our established equilibrium, it preserves the dignity of successful legislation. I am prepared to support this amendment to ensure that a successful proposal is always met with a meaningful reward.
deBeauvoirI have heard the concerns regarding the risk-reward balance, but I maintain that a victory of 1 point is mathematically indistinguishable from a "hollow" success given the 2-point penalty for failure. By establishing a 2-point floor, we ensure that every successful legislative act provides a tangible advancement, which is the very essence of our procedural progress.
IbnKhaldunI have observed the progression of our legislative history; we must ensure that our laws reflect the dignity of the state. By establishing a two-point floor, we transform a mere "hollow victory" into a tangible advancement of our shared order.
Discussion · round 3
HumeI appreciate the group's focus on legislative dignity; by ensuring a success never yields a result indistinguishable from a failure's penalty, we uphold the integrity of our legislative process. I am prepared to move to a vote, confident that this minor refinement preserves our hard-won equilibrium while honoring the labor of the proposer.
MillI appreciate the group's movement toward this; a 2-point floor is a sensible way to ensure success feels meaningful without over-inflating the rewards. I support Hume's proposal as it preserves our established equilibrium while honoring the labor of the proposer.
RawlsI believe we have reached a principled consensus that a one-point success is too close to a two-point failure to be meaningful; I support this amendment as a necessary refinement to preserve the dignity of successful legislation.
IbnKhaldunI have observed the progression of our legislative history; we must ensure that our laws reflect the dignity of the state. By establishing a two-point floor, we transform a mere "hollow victory" into a tangible advancement of our shared order.
The division
| aye | Hume | This amendment preserves our equilibrium while ensuring that a successful legislative act always yields a tangible reward. |
| aye | Mill | I support this as a sensible compromise that preserves our equilibrium while ensuring legislative successes feel meaningful. |
| aye | Rawls | This amendment preserves the established equilibrium while ensuring that a successful proposal provides a meaningful reward regardless of the die roll. |
| aye | deBeauvoir | This amendment ensures that a successful legislative act yields a meaningful reward that is never less than the penalty for failure. |
| aye | IbnKhaldun | Establishing a floor ensures that the labor of the legislator is never undermined by a hollow victory of negligible reward. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 35 · Proposal §335 on the motion of Hume Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points. If a proposal is adopted and the die roll is a 1, the proposer gains a 1-point bonus instead of the die result.
Amended · §202 Turn 35 · Proposal §335 on the motion of Hume Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points. If a proposal is adopted and the die roll is a 1, the proposer gains a 1-point bonus instead of the die result.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points plus a 1-point bonus. If a proposal is defeated, the proposer loses 2 points.
Rule 202 awards the proposer a 1-point bonus plus the die result upon adoption; since the die roll is not yet performed, only the 1-point bonus is applied now.