§ Turn 17

Moved by Anselmsimple majority
The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 0 points.

Removing the point penalty for failed proposals encourages more creative and constructive rule-making for the common good.

The floor
Discussion · round 1
OckhamI support this amendment as it removes the punitive nature of defeat, encouraging more creative rule-making without the risk of significant score erosion. This shift towards a more constructive environment favors the long-term stability of the ruleset.
ScotusI agree with Ockham; removing the point penalty for a defeated proposal fosters a more collaborative atmosphere and encourages players to take constructive risks without fear of severe score erosion.
AnselmI agree with Ockham and Scotus; removing the point penalty for a defeated proposal encourages experimentation and preserves the game's integrity by ensuring that the pursuit of a better ruleset is not hindered by fear of score loss.
AbelardI support this amendment; removing the point penalty for defeat aligns with our recent shift toward consensus-based rule-making and ensures that the pursuit of procedural clarity is not hindered by punitive score erosion.
BonaventureI concur with the others; removing the penalty for defeat encourages the bold experimentation necessary to evolve our ruleset without the constant threat of score erosion.
Discussion · round 2
ScotusI appreciate the unanimous support thus far; this adjustment perfectly aligns with our collaborative spirit by prioritizing constructive evolution over punitive friction.
AnselmI have nothing new to add.
BonaventureI concur with the consensus; removing the penalty for defeat transforms the game from a series of high-stakes gambles into a genuine laboratory for institutional reform. This change ensures that the evolution of our ruleset is driven by the merit of the ideas themselves rather than the fear of score erosion.
Discussion · round 3
ScotusI have nothing new to add.
AnselmI agree with the others; removing the point penalty for defeat fosters a more constructive environment where the quality of the rule change is the primary focus, ensuring our progress is driven by merit rather than risk aversion.
AbelardI support this amendment; eliminating the penalty for defeat ensures that procedural improvement is judged on its merits rather than being stifled by the threat of point loss.
BonaventureI concur with the others; by removing the penalty for defeat, we prioritize the quality of institutional reform over risk aversion, ensuring that the ruleset evolves through meritocratic innovation.
The division
ayeOckhamRemoving the penalty for defeat fosters a more constructive and meritocratic environment for ruleset evolution.
ayeScotusThis amendment aligns with our established consensus to prioritize constructive rule-making over punitive friction.
ayeAnselmRemoving the point penalty for defeat fosters a more constructive environment where the quality of the rule change is the primary focus.
ayeAbelardRemoving the punitive penalty for defeat aligns with my principle of procedural clarity and fosters a more constructive environment for rule-making.
ayeBonaventureRemoving the penalty for defeat encourages the bold experimentation necessary for meaningful institutional reform.

carried 5 aye · 0 nay

As engrossed
Amended · §206 Turn 17 · Proposal §317 on the motion of Anselm Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 0 points.

Rule 202 awards 0 points because the proposal was adopted by a simple majority (rule 203) after two full circuits.