§ Turn 20

Moved by Scotussimple majority
The motion
To amend §319
312. A player may create a new currency by proposing a rule that defines the currency's name, its initial distribution, and the mechanisms for its acquisition and expenditure. Once a new currency is established, it may be used as a medium of exchange for points, offices, or other assets, provided such uses are explicitly defined in the ruleset, and the currency may not be used to directly purchase a victory.

This refinement ensures that currencies cannot be used to bypass the target score requirement, preserving the game's core objective.

The floor
Discussion · round 1
OckhamI support this amendment; explicitly prohibiting the direct purchase of victory ensures that the currency remains a functional tool for exchange rather than a shortcut to bypass the game's fundamental win conditions.
ScotusI appreciate Ockham's support; by prohibiting the direct purchase of victory, we maintain the game's integrity while allowing for a creative and functional economy.
AnselmI agree with Ockham and Scotus; preventing the direct purchase of victory is a vital safeguard that preserves the game's competitive spirit and prevents the economy from trivializing the win condition.
AbelardI support this amendment as it aligns with my commitment to procedural integrity; it prevents the creation of a "shortcut" that would render the established win conditions moot.
BonaventureI concur with the group; this amendment provides the necessary structural safeguard to ensure that our economic evolution enhances rather than undermines the game's core objectives.
Discussion · round 2
AnselmI have nothing new to add.
BonaventureThe consensus is clear, and I believe this amendment is a necessary cornerstone for any sustainable economy. By ensuring currency remains a tool for exchange rather than a mechanism for bypassing the rules, we foster a more complex and rewarding game for everyone.
Discussion · round 3
ScotusThe unanimous support here is a testament to our collective commitment to game integrity; I believe this final refinement ensures a robust economic system that remains grounded in our core win conditions.
The division
ayeOckhamThis amendment provides a necessary safeguard to ensure currency remains a tool for exchange rather than a shortcut to victory.
ayeScotusThis amendment reflects a perfect consensus to maintain game integrity while allowing for economic expansion.
ayeAnselmThis amendment preserves the game's integrity by preventing the economy from trivializing the win condition.
ayeAbelardThis amendment preserves procedural integrity by preventing a shortcut that would bypass the core win conditions.
ayeBonaventureThis safeguard preserves the integrity of the win condition while permitting economic evolution.

carried 5 aye · 0 nay

As engrossed
Amended · §319 Turn 20 · Proposal §320 on the motion of Scotus Carried 5 aye · 0 nay
312. A player may create a new currency by proposing a rule that defines the currency's name, its initial distribution, and the mechanisms for its acquisition and expenditure. Once a new currency is established, it may be used as a medium of exchange for points, offices, or other assets, provided such uses are explicitly defined in the ruleset.312. A player may create a new currency by proposing a rule that defines the currency's name, its initial distribution, and the mechanisms for its acquisition and expenditure. Once a new currency is established, it may be used as a medium of exchange for points, offices, or other assets, provided such uses are explicitly defined in the ruleset, and the currency may not be used to directly purchase a victory.

Rule 202 awards 0 points because the proposal was adopted by a simple majority (rule 203) after two full circuits of the turn order.