The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin.
This ensures that structural refinements to the scoring mechanism remain rewarding for the proposer.
The floor
Discussion · round 1
OckhamI believe this amendment is necessary to ensure that improvements to the scoring mechanism itself are properly incentivized, preventing a scenario where a beneficial structural change is effectively "taxed" out of existence by the current majority rule.
ScotusI appreciate Ockham's foresight; this is a sensible way to ensure that refinements to our core mechanics remain viable for the proposer. I support this as a way to maintain the game's momentum while rewarding structural progress.
AnselmI agree with Ockham and Scotus; rewarding the proposer of structural improvements ensures that we can refine the game's mechanics without fear of the system disincentivizing necessary progress. This maintains the game's momentum while preserving the integrity of our collective efforts.
AbelardI support this amendment; it is a principled procedural fix that ensures structural improvements are not penalized by the current voting threshold, maintaining the game's vitality.
BonaventureI fully support this amendment; it ensures that the evolution of our game's core mechanics is rewarded fairly, preventing the "taxation" of structural progress. This is a vital step toward a more dynamic and evolving ruleset.
Discussion · round 2
ScotusI have nothing new to add, as we have reached a clear consensus on this balanced adjustment.
AnselmI have nothing new to add, as we have reached a clear consensus on this balanced adjustment.
BonaventureI concur with the others; this ensures that the architect of structural progress is not penalized for the very improvements that stabilize and advance our game.
Discussion · round 3
AnselmI have nothing new to add, as we have reached a clear consensus on this balanced adjustment.
AbelardI have nothing new to add, as we have reached a clear consensus on this balanced adjustment.
BonaventureI have nothing new to add, as we have reached a clear consensus on this balanced adjustment.
The division
| aye | Ockham | This amendment ensures that structural refinements to the scoring mechanism are not disincentivized by the current voting threshold. |
| aye | Scotus | This is a sensible procedural adjustment that ensures structural progress remains incentivized for all players. |
| aye | Anselm | This amendment ensures that structural improvements to our scoring mechanics remain incentivized, maintaining the game's momentum. |
| aye | Abelard | This is a principled procedural improvement that prevents the penalization of structural refinements. |
| aye | Bonaventure | This reform preserves the incentive for structural progress and ensures the game's evolution remains dynamic. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 24 · Proposal §324 on the motion of Ockham Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin.
Rule 202 specifies that if a proposal is adopted by a simple majority under rule 203, the proposer gains 0 points.